Trending Games | ArcheAge | WildStar | Guild Wars 2 | World of Warcraft

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,783,470 Users Online:0
Games:723  Posts:6,192,324
MMO Magic | Official Site
MMORPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Pub:MMO Magic
Distribution: | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
System Req: PC | Out of date info? Let us know!

7 Pages « 1 2 3 4 5 6 7 » Search
136 posts found
  TooCryptic

Apprentice Member

Joined: 10/10/12
Posts: 7

10/09/12 11:58:30 PM#21
Is there gonna be like an faq?  my friend linked this FB to me and I checked the site.. found the dev log but thats alot to read lol.. faq would be nice since this is really first I am hearing about this game
  Dakirn

Advanced Member

Joined: 2/16/04
Posts: 357

 
OP  10/10/12 12:28:54 AM#22
Originally posted by koboldfodder

A fool and his money are soon parted.

 

New scam, different name.  Dawn was the first MMO that scammed people out of their money, this was a long time ago when MMOs were new.  This is basically an updated version of the same scam.  Make it look real business like, take people's money then somehow the business people will sort of disappear.

 

 

This game is far from a scam. Please do some research before you make claims like that.

 

If you don't like the game then fine, but dont go around spreading it's a scam when you have no basis for it.

  Pellagren

Novice Member

Joined: 8/10/08
Posts: 30

10/10/12 9:52:22 AM#23
Originally posted by koboldfodder

A fool and his money are soon parted.

 

New scam, different name.  Dawn was the first MMO that scammed people out of their money, this was a long time ago when MMOs were new.  This is basically an updated version of the same scam.  Make it look real business like, take people's money then somehow the business people will sort of disappear.

 

 

Nice sentiment.  To be honest with you, all I hear is that you were the fool and someone scammed you out of your money.  Once bitten, twice shy...I understand that.  However, to lay down a blanket statement essentially implicating the developers of this game to fraudulent business practices when the grand total of your knowledge about them, their vision and their ethics amounts to watching a video on Kickstarter is obtuse to say the least.

 

  f0dell54

Novice Member

Joined: 4/16/12
Posts: 311

Sanity....
It's for the weak.

10/10/12 10:14:58 AM#24
Donated! I have been watching this game for years and am more then willing to help out a indie dev team with a dream.
  MadnessRealm

Elite Member

Joined: 1/02/09
Posts: 2697

Ignorance is Bliss.

10/10/12 12:20:34 PM#25

It's sad but I don't think this Kickstarter will reach it's goal (even with 29 days left).  700k is a very high number, especially for a game (and company) that most MMO players have likely never heard of. Using other kickstarter projects as basis, CoS should've already raised at least 75-100k  for it to have the potential to hit the 700k goal in 30 days and I don't see it happening.

MMOMagic will need to find a way to get the word out fast and generate hype or the Kickstarter will not meet it's goal and no transactions will be made, which in turn may make people less likely to pledge money in the case of another kickstarter attempt with a more realistic goal.

------
Your daily dose of common sense since 2009!

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11915

Currently playing EVE, SMITE, Wildstar, and Combat Arms

10/10/12 12:52:03 PM#26
Originally posted by MadnessRealm

It's sad but I don't think this Kickstarter will reach it's goal (even with 29 days left).  700k is a very high number, especially for a game (and company) that most MMO players have likely never heard of. Using other kickstarter projects as basis, CoS should've already raised at least 75-100k  for it to have the potential to hit the 700k goal in 30 days and I don't see it happening.

MMOMagic will need to find a way to get the word out fast and generate hype or the Kickstarter will not meet it's goal and no transactions will be made, which in turn may make people less likely to pledge money in the case of another kickstarter attempt with a more realistic goal.

Agreed. The combination of an ambitious design goal and an ambitious KS goal makes for an exceptional challenge here. The team needs a PR person that can help them sell their strengths, which they have many of. They also need to say "to market" a lot less. :)

  Tamanous

Elite Member

Joined: 3/22/09
Posts: 1658

10/10/12 1:02:39 PM#27
This game has my full and undivided attention ... and maybe even a few bucks!

You stay sassy!

  Rogon

Novice Member

Joined: 7/04/05
Posts: 5

10/11/12 4:16:06 PM#28
Yay big donation, this project has only  just starting to get going!
  Caldrin

Hard Core Member

Joined: 10/02/04
Posts: 4071

10/12/12 2:44:53 AM#29

humm sounds pretty good but..

 

The world is the actualy size of earth? Now i have messed around with the outerra engnie that has a full model of earth running and there is no way in hell they would be able to fill somthing like that up with content..

 

Ill keep an eye on it but i think there are other gaems i want to back on kickstarter before this..

My 3D models
http://dragon3d.webs.com/

  MyGoodFellow

Novice Member

Joined: 4/05/08
Posts: 7

10/12/12 9:48:26 AM#30
I hope CoS succeeds, it seems the mmo games I try bore me faster and faster despite the pretty graphics; gameplay is king, for me.
  GrayGhost79

Novice Member

Joined: 8/30/08
Posts: 4888

10/12/12 9:53:24 AM#31
This is a game me and the wife have followed for a very very long time, definitely throwing in on the kickstarter. 
  Beermangler

Apprentice Member

Joined: 5/28/09
Posts: 391

10/12/12 10:02:54 AM#32
Originally posted by Caldrin

 

The world is the actualy size of earth? Now i have messed around with the outerra engnie that has a full model of earth running and there is no way in hell they would be able to fill somthing like that up with content..

 

Unless they fine-tune procedural generation for landscape, settlements and NPC's. It's a matter of scaling up and ironing out the rough edges (quite literally). 

Once you have that in place, you can set up AI for NPC's and let them loose, which I guess is what they're planning to do, based on the description in kickstarter.

Its still a lofty goal. But essentially it's going to be Game of Life adapted to a 3D environment.

Better to be crazy, provided you know what sane is...

  Myrdynn

Hard Core Member

Joined: 3/25/07
Posts: 1347

10/12/12 10:50:38 AM#33
Originally posted by Caldrin

humm sounds pretty good but..

 

The world is the actualy size of earth? Now i have messed around with the outerra engnie that has a full model of earth running and there is no way in hell they would be able to fill somthing like that up with content..

 

Ill keep an eye on it but i think there are other gaems i want to back on kickstarter before this..

the thing is according to them, the engine of the game builds the terrain and content itself

 

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3563

If you can't kill it, don't make it mad.

10/12/12 10:56:04 AM#34
I wish them all the very best.  I've watched CoS on and off for a few years now.  If they can get even half way to their main goals, it will move the industry forwards.  Lets hope the Assassins don't get them. ^^ 
  Dakirn

Advanced Member

Joined: 2/16/04
Posts: 357

 
OP  10/12/12 11:03:26 AM#35

It looks like they put up a YouTube channel:

http://www.youtube.com/user/thecitadelofsorcery?feature=results_main

 

It has a couple of videos that talk about how the world is generated.  One of them is kinda eye-glassy tech stuff and the other one by Dutch is more nutshell.

  Wraithone

Hard Core Member

Joined: 7/09/04
Posts: 3563

If you can't kill it, don't make it mad.

10/12/12 11:06:45 AM#36
Originally posted by Dakirn

It looks like they put up a YouTube channel:

http://www.youtube.com/user/thecitadelofsorcery?feature=results_main

 

It has a couple of videos that talk about how the world is generated.  One of them is kinda eye-glassy tech stuff and the other one by Dutch is more nutshell.

http://www.youtube.com/user/thecitadelofsorcery?feature=results_main

 

It will be interesting to see what happens next. If they can get funded, it will no doubt help their development. 

  Jatar

Novice Member

Joined: 9/16/07
Posts: 329

Citadel of Sorcery dev team member

10/12/12 2:02:36 PM#37
Originally posted by Caldrin

humm sounds pretty good but..

 

The world is the actualy size of earth? Now i have messed around with the outerra engnie that has a full model of earth running and there is no way in hell they would be able to fill somthing like that up with content..

 

Ill keep an eye on it but i think there are other gaems i want to back on kickstarter before this..

Hey Caldrin,  I hear  you, and understand your concern.  In fact, this is one of several concerns players have voiced, and we would like to give you a real answer.   I am going to post a new article on MMORPG shortly that will address this issue, and more.  We hope to alleviate your concerns.   I hope you will read it .

  Siveria

Spotlight Poster

Joined: 3/11/11
Posts: 1143

10/12/12 2:11:40 PM#38
Originally posted by Sovrath

World and exploration:  Our world is so massive that no player will ever see it all, it is the full size of earth.  Twenty years after this game releases, there will still be places no person has ever seen.  So get ready to go exploring!

This is what sold me.

I'll believe it when I see it, I doubt this is possible, if they do pull it off expect 90% of the game to be the same repeated textures and land formations. Honestly though if this is gonna end up just another wow clone, I think they should just stop now, because the market needs innovation not more of the same garbage being spewed out over and over.

Being a pessimist is a win-win pattern of thinking. If you're a pessimist (I'll admit that I am!) you're either:

A. Proven right (if something bad happens)

or

B. Pleasantly surprised (if something good happens)

Either way, you can't lose! Try it out sometime!

  Jatar

Novice Member

Joined: 9/16/07
Posts: 329

Citadel of Sorcery dev team member

10/12/12 3:08:46 PM#39
Originally posted by Siveria
Originally posted by Sovrath

World and exploration:  Our world is so massive that no player will ever see it all, it is the full size of earth.  Twenty years after this game releases, there will still be places no person has ever seen.  So get ready to go exploring!

This is what sold me.

I'll believe it when I see it, I doubt this is possible, if they do pull it off expect 90% of the game to be the same repeated textures and land formations. Honestly though if this is gonna end up just another wow clone, I think they should just stop now, because the market needs innovation not more of the same garbage being spewed out over and over.

You should really read up on this before comparing us to WoW or a clone of any MMORPG.  We changed nearly everything about the MMORPG in Citadel of Sorcery.  We're so far from a clone as hardly be in the same universe.  I encourage you to read up on the game at our web site.  Our whole objective was to be different, and offer new and better game play.

  TooCryptic

Apprentice Member

Joined: 10/10/12
Posts: 7

10/12/12 5:31:36 PM#40
Originally posted by Jatar
Originally posted by Siveria
Originally posted by Sovrath

World and exploration:  Our world is so massive that no player will ever see it all, it is the full size of earth.  Twenty years after this game releases, there will still be places no person has ever seen.  So get ready to go exploring!

This is what sold me.

I'll believe it when I see it, I doubt this is possible, if they do pull it off expect 90% of the game to be the same repeated textures and land formations. Honestly though if this is gonna end up just another wow clone, I think they should just stop now, because the market needs innovation not more of the same garbage being spewed out over and over.

You should really read up on this before comparing us to WoW or a clone of any MMORPG.  We changed nearly everything about the MMORPG in Citadel of Sorcery.  We're so far from a clone as hardly be in the same universe.  I encourage you to read up on the game at our web site.  Our whole objective was to be different, and offer new and better game play.

From what I see this is their problem, they are not a clone and break all the WoW rules making them kind of an anomoly to publishers.  Hard to get someone to give you money if you are totally new in how you do things.  Makes sense why they have to prove it if you look at it this way.

7 Pages « 1 2 3 4 5 6 7 » Search