Citadel of Sorcery is an upcoming 3D fantasy MMORPG from MMO Magic. Players are set into the Reflected Worlds and become a Fallen Hero, and strive to save the Worlds from the evil of Morphael. CoS is aiming to be more than current MMORPGs, in that there will be no “grocery list quests”. Choice will be a major factor in how players experience the game, as will the flow of time. Look for more info here as it’s released!
Citadel of Sorcery is one of those games that you may not yet have heard much about. We're about to cure you of that with our exclusive interview with Phil Blood, CEO of MMO Magic. Keep reading and then let us know what you think in the comments.
Citadel of Sorcery Correspondent Mike Balent pens this article that introduces players who may not be familiar with the game to the differences between CoS and other MMOs.
Yesterday, the folks from MMO Magic presented the basics behind their upcoming MMORPG, Citadel of Sorcery. Today, they go into more detail about their plans for: PvP, Combat, Rces, Classes and more.
The team at MMO Magic has provided us witha great Developer Journal that gives us all an idea of what their upcoming MMORPG, Citadel of Sorcery, is all about. Today, we provide you with Part One of this journal, the introduction that will whet your apetite for Part Two, where the devs go into more detail about their plans.