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7/27/11 7:21:43 PM#21
The game has some very critical design-flaws if you ask me. The approach with no safer areas for example is not a very good one. It's just like that in Darkfall and Mortal Online and EvE shows how it would be better. Next is the meterial-aqquisition from mobs. This is buggin me even more, as it makes the hole crafting very tedious and slow. Grinding mobs for days to produce items that you'll loose fast isn't exactly appealing. The targetting-system isn't that good either imho. I'd go without the soft-lock and fully FPS or tab-targeting. This current system with it's f'd up hitboxes isn't that good imho. Then the thing with now introduced territorial warfare with it's siege-timers and teleporters. It's boring as hell. There's more little things, but these are very cruicial design-decisions that need to be revamped imho besides the technical issues to make this game worthwile playing. Atleast they fixed some skills and stuff so that the combat isn't that fast anymore. Those harbinger-stun combos were really bad in PvP, but I actually stopped caring about it I guess. With Firefall there'll be a fun SciFi MMOFPS coming out, allthough it won't have the depth, but it atleast is fun to play in it's current state allready (had the chance at PAX for a few minutes) and allthough not SciFi there's more hope that ArcheAge will get it right then hope left for Earthrise at my side. Am I bitter about Earthrise? Sure I am. But I spend some three years pre-release talking with people from Masthead in dev-chats, testing a few month beta giving feedback etc and then they release this POS. I think I leave this as is. |
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7/27/11 9:03:50 PM#22
It doesn't just have some design flaws. It has some basic coding issues. Join the League For Gamers. |
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7/28/11 4:59:25 PM#23
Originally posted by Yalexy |
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NightBandit
Hard Core Member
Joined: 1/25/07
Make friends not money, then wealth will follow. |
7/28/11 5:02:41 PM#24
I had 2 accounts one for my son and one for me. I got my money back on both was shocking game. |
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7/28/11 5:14:32 PM#25
Game has too many fundamental flaws this long after release. They keep focusing on the wrong things and the development team is too small. I had some fun back when the game released. I was able to overlook quite a few bugs and terrible performance when there was a population. Now the game is extremely low pop and many of these same bugs and bad performance are still around. I've always liked sandbox games and really did give this one a chance. Darkfall is a much better experience at the moment and that is saying a lot. |
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7/28/11 5:22:35 PM#26
All negative comments, including most of what Yalexy and lizard are saying remind me of my first month in UO about 12 years ago. It was a disaster, I couldn’t grasp the game although a friend of mine was having a blast, so I quit and lost 1 year before coming back and realizing that this was the best game for its time and so I spend the next 2-3 years with it. Those were the best 3 years of my gaming life. I will not repeat the same mistake that I made with UO and I will stick with Earthrise regardless of some technical issues and lack of polish. I prefer to play that rather than the polished MMO which will win this year’s award Rift or the upcoming disaster SWTOR (Don't get me wrong, I will buy it although I know it will not meet my expectations).
To everyone complaining, Earthrise is not the game for you guys, move on and let people who enjoy it play and let people who want to try the game try the game.
Earthrise is not a game for everyone, it is not for people looking for a polished title or people who cannot troubleshoot simple problems with their Windows applications or people who have a 1Mbit connection and complain that there is lag and most importantly people who spend few hours or few days in game and think that they have seen it all and they have grasped the game mechanics. Yes, Earthrise has a bad starting experience and I blame the devs for that, but if you run past it, the game becomes a real jewel, just like UO was for me years ago.
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7/28/11 5:27:46 PM#27
It is truly the only game where I feel truly annoyed at spending money on it. It was like buying a pair of jeans with the arse cheeks missing, not only have you not bought what you want, you look like a twat for having bought it. Chins |
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7/28/11 5:32:39 PM#28
There is a major difference between your UO experience and Earthrise. With UO, you quit the game because of insufficient knowledge about the game and personal dislike but technical and other issues of Earthrise already highlighted here are objective and valid. It isn't a matter of liking but objective description of game issues, not really any complaining.
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7/28/11 5:34:52 PM#29
Originally posted by Gdemami Gd, unable to access it cause no longer a member. Swift explanation of that link? Chins |
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7/28/11 5:39:36 PM#30
You need not to have a registered account. Just click the link and read the message. Or open their site, click Account -> Log in -> Forgotten password |
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7/28/11 6:16:43 PM#31
Seriously? That is astounding. That's like one of the first things you setup before you even release your game. Sometimes before you even have a game to release and you just have a hype website. Join the League For Gamers. |
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7/28/11 8:51:09 PM#32
Every time I try to play it gets worse. I pick up a mission to kill giant bugs, leave the compound and the game will not let me enter combat mode. I just get a system message that says, "You cannot enter combat mode in a demilitarized area." or something similar to that. Standing next to me is another player happily shooting away at the bug that is killing me and knocking me around. It's ironic that find such a bug in a mission to kill giant bugs. If you are one of the few people who have fun playing this game, more power to you. I'm glad you found a game you like. I don't think there are going to be too many people joining you. Join the League For Gamers. |
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7/28/11 8:55:08 PM#33
Originally posted by lizardbones lizard, I really wanna a refund on this. If I could afford a solicitor I would in a moment because it is faulse advertising. Have never been more annoyed about a game. Chins |
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7/28/11 9:00:52 PM#34
At least I'm playing a free trial. I would actually be angry if I had only spent the $14.99 on Steam to buy the game. That's probably about 3 British Pounds right now...maybe 6 Euros. :-) But still. I'm not sure how they should advertise the game, but 'Greatest Sandbox Experience Ever' isn't it. They really should have nixed building a giant world (and I believe it really is a big world) and spent that money on the game engine and their servers. Le sigh. A Wild 'World of Tanks' Appears! Join the League For Gamers. |
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7/28/11 9:03:49 PM#35
Originally posted by lizardbones We devalued our pound to boost exports which is what greece. portugal, spain and ireland (near bust) cannot do which means it costs us a hell of a lot to pay in euro's. Chins |
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7/29/11 11:09:35 AM#36
Originally posted by lizardbones Well if they added sci-fi avatar-based to "greatest sandbox exp ever" it woudl be legit, also "greatest" is a subject of a lot of speculation, for one it is great, for another is tard. Troll. |
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7/29/11 10:27:45 PM#37
Hate to say it ... but even though they have made leaps and bounds the past few months, this game is still a worse sandbox than Mortal online.
Indie or not .. games this incomplete and poorly developed should not require subscriptions. |
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