| 6 posts found | |
|---|---|
|
9 out of 10 PvP only MMO's just fizzle and die, why are devs still making games like this, whos investing in these types of games? |
|
|
4/23/11 9:57:59 AM#2
Blaiming the 'pvp-ity' of a game concept for its failure is kind of silly. Especially if it concerns a game with big stability and polish issues, proclaimed by just about any reviewer. |
|
|
4/23/11 10:00:29 AM#3
Originally posted by alderdale This may be shocking for you, but its because theres people that want to play them......*gasp* even though you dont want to. Apparently stating the truth in my sig is "trolling" |
|
|
4/23/11 10:04:03 AM#4
While a PVP style game will probably never match the numbers posted by WOW, there is a solid market for it. The trouble is, most developers fail miserably at the implementation. Dont blame the PVP part, ER has some terrible bugs, lag issues and poor mechanics that hold it back. No offense, but if you haven't hit 50 by now, you kinda are less of a player - Cthulhu23 The very idea that SV is in financial trouble is wrong. The numbers they release from time to time are just that, numbers. -Username509 |
|
|
4/23/11 10:12:40 AM#5
As I stated in alot of DF, MO and Earthrise threads allready, the FFA-PvP isn't really the problem. The problem is, that there's nothing else then FFA-PvP. To attract players, you need a whole lot of PvE-content in addition and you need safer areas, where people can do something without having to fear being ganked all the time. EvE Online is the example of how FFA-PvP is implemented the right way. |
|
|
4/29/11 11:34:47 AM#6
ER doesn't have the player base to sustain it as a pay to play game for long. It'll either be dead or free within a year after launch. |
|