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Masthead Studios
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 02/04/11)
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Earthrise Forum » General Discussion raquo; Earthrise 1 Month PVP Retrospective

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21 posts found
  Adun

Novice Member

Joined: 8/11/10
Posts: 67

 
3/06/11 9:34:20 AM#1

I posted this on the main ER boards but I don't know if you guys check in there very often, so figured I'd post it here as well. This is just a little video showing what some of the PVP of the first month of the game has been like, in all it's rawness.  Everyone is looking forward to the coming updates to the game to fix some very much needed issues or expand on others, so let's see where the game heads once these things have been added to the plate. 

So thanks for taking a look guys, and I hope you enjoy.

1080p Link

  neonwire

Apprentice Member

Joined: 12/19/04
Posts: 1807

3/06/11 9:39:48 AM#2

The constant bunny hopping is really irritating to watch. Nice landscapes though. The game looks very......empty?

  Domesto

Apprentice Member

Joined: 12/01/05
Posts: 116

3/07/11 11:44:19 AM#3

Yuck, that PvP looks really bad. Looks like they have a lot of work to do still. 

 

Can people take cover behind things and fire from high cover locations or is it just all bunny hop around and hope you hit them more than they hit you?

 

I know it's new game just released but man, that does not look fun to me.

 

  D_TOX

Apprentice Member

Joined: 11/20/07
Posts: 228

3/07/11 2:23:12 PM#4
Originally posted by Domesto

Yuck, that PvP looks really bad. Looks like they have a lot of work to do still. 

 

Can people take cover behind things and fire from high cover locations or is it just all bunny hop around and hope you hit them more than they hit you?

 

I know it's new game just released but man, that does not look fun to me.

 

You can do all kinds of tactics, but once two people are within firing range of each other with non-aoe weapons it becomes a bunny hop fest, who can root/stun first, who can get off a critical hit, basically who has the better aim/twitch reactions.

Thankfully Masthead are adding a stamina cost to jumping which will completely eliminate this douche-baggery. Im looking forward to how it will evolve PvP and how people's tactics will change since we've all grown used to it.

  CactusJack

Apprentice Member

Joined: 9/11/10
Posts: 352

Facta, non verba.

3/07/11 3:49:27 PM#5

Looks just like DF combat, minus the flamethrower, rayguns, and whirlwind spins. If they would just make a "mantle" command, or you only jump up to the level of what you are standing next too..that would be so much better. Sigh..I would be surprised if any DF players thought this combat didn't look AWESOME. Bunnyhopping with Rayguns!!!

Maybe i'm just getting too old for these..who knows.

Playing: BF3, Prototype and Skyrim
Hiatus: EvE
Waiting on: World of Darkness(sigh)

  Zinzan

Advanced Member

Joined: 3/03/06
Posts: 483

3/07/11 3:55:09 PM#6

Planetside was better, how old is that game?

ER looks crap, plays badly and is in an atrocious state still.

  Talonsin

Hard Core Member

Joined: 7/19/06
Posts: 494

3/09/11 8:14:23 AM#7

Wow, that looks terrible.  You would have thought that would have been addressed in beta.  Hope that fix goes in soon before this gets renamed to "Bunny-Hop Online".

No offense, but if you haven't hit 50 by now, you kinda are less of a player - Cthulhu23

The very idea that SV is in financial trouble is wrong. The numbers they release from time to time are just that, numbers. -Username509

  gainesvilleg

Hard Core Member

Joined: 2/27/11
Posts: 1010

3/09/11 8:31:27 AM#8

LOL.  Footage like this makes me really really hope Activision takes the CoD engine down the MMO-RPG route (or somebody else with another polished mainstream FPS).  There are years and years of evolution behind FPS's and going back to square 1 on that aspect will just lead to nobody being happy with the mechanics...

GW2 "built from the ground up with microtransactions in mind"
1) Cash->Gems->Gold->Influence->WvWvWBoosts = PAY2WIN
2) Mystic Chests = Crass in-game cash shop advertisements

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1604

3/11/11 1:20:30 PM#9

I've watched alot of ER pvp videos, I can tell it can get boring pretty fast for me and the bunnyhopping is excessively used.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  sookster54

Advanced Member

Joined: 10/13/07
Posts: 1604

3/11/11 1:23:27 PM#10


Originally posted by Zinzan
Planetside was better, how old is that game?
ER looks crap, plays badly and is in an atrocious state still.


I recently started playing Planetside again and I'm glad I did, it's still pretty fun and I'm waiting for Planetside: Next.


I think Tabula Rasa's combat system was much better, too bad pvp was so shallow in that game.

SWTOR: sub ended, no thanks to Georg Zoeller!
R.I.P. SWG June 26, 2003-Dec 15, 2011
(it already died on Nov 15, 2005)

  marceli

Novice Member

Joined: 7/07/09
Posts: 7

3/12/11 2:13:11 AM#11

Please wait while Earthrise is being unistalled.

I might check the game again in 6 months, maybe...

palmiarnia.info

  Blindchance

Apprentice Member

Joined: 2/21/09
Posts: 870

3/12/11 1:52:51 PM#12
Originally posted by sookster54

 


Originally posted by Zinzan
Planetside was better, how old is that game?
ER looks crap, plays badly and is in an atrocious state still.



I recently started playing Planetside again and I'm glad I did, it's still pretty fun and I'm waiting for Planetside: Next.


I think Tabula Rasa's combat system was much better, too bad pvp was so shallow in that game.

Exactly my thougths, I have to say I miss Tabula Rasa.

  Ridrith

Apprentice Member

Joined: 7/11/08
Posts: 135

3/12/11 1:56:03 PM#13

Wow.  That looked like complete shit.  I'm really glad I didn't end up buying this game.  DAMN.

  Shador

Novice Member

Joined: 7/06/05
Posts: 10

3/12/11 3:04:10 PM#14

qft...

 

with a tears in my eyes :(

  fadis

Hard Core Member

Joined: 12/16/09
Posts: 407

3/14/11 3:21:47 AM#15
Looks like the 4.65 rating is well-deserved. That looks just AWFUL.
  mCalvert

Advanced Member

Joined: 9/02/09
Posts: 683

3/14/11 9:11:50 AM#16

And yet theyre still charging $70 in UK, plus a monthly fee. I guess people will buy anything.

  Ethian

Apprentice Member

Joined: 3/26/09
Posts: 1219

3/16/11 11:35:51 AM#17
Originally posted by CactusJack

Looks just like DF combat, minus the flamethrower, rayguns, and whirlwind spins. If they would just make a "mantle" command, or you only jump up to the level of what you are standing next too..that would be so much better. Sigh..I would be surprised if any DF players thought this combat didn't look AWESOME. Bunnyhopping with Rayguns!!!

Maybe i'm just getting too old for these..who knows.

 Are you seriously comparing this game to DFO. Come on now bud...lol

"Mom, I play Tera for the gameplay I swear!!"

http://www.youtube.com/watch?v=O-2paFdRw_U

  Cavadus

Apprentice Member

Joined: 12/17/06
Posts: 689

Officium ante Proprium Bonum

3/16/11 10:03:19 PM#18
Originally posted by fadis
Looks like the 4.65 rating is well-deserved. That looks just AWFUL.

Actually, the combat is quite well done.  Only issues are an exploit and some weapon imbalance but one or both will hopefully be addressed in tomorrow's patch.

The game is certainly rough but it's getting there.  MHS is taking the game in the right direction and working with the community to move forward.

Yeah, it was released hella early but in just two or three months this game could really start to come alive.  Don't write it off just yet.

  CactusJack

Apprentice Member

Joined: 9/11/10
Posts: 352

Facta, non verba.

3/17/11 8:54:01 AM#19
Originally posted by Ethian
Originally posted by CactusJack

Looks just like DF combat, minus the flamethrower, rayguns, and whirlwind spins. If they would just make a "mantle" command, or you only jump up to the level of what you are standing next too..that would be so much better. Sigh..I would be surprised if any DF players thought this combat didn't look AWESOME. Bunnyhopping with Rayguns!!!

Maybe i'm just getting too old for these..who knows.

 Are you seriously comparing this game to DFO. Come on now bud...lol

Yea, you might be right. I am hopeful that ER gets it together. I am all for Open World PvP sandboxes. I'd rather play them than polished theme parks. I'm sure they will reduce the jumping nonsense in ER, but that's how it is in DF...thus the comparison. If the combat stays like that in ER, then I would probably give it a pass as well.

Here's hoping they get it right.

 

E: Spelz

Playing: BF3, Prototype and Skyrim
Hiatus: EvE
Waiting on: World of Darkness(sigh)

  Cavadus

Apprentice Member

Joined: 12/17/06
Posts: 689

Officium ante Proprium Bonum

3/17/11 9:59:25 AM#20

Bunny hopping is confirmed to be fixed in the next patch; jumping will now cost Stamina.  New patch has been delayed a day so it'll drop tomorrow.

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