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2/09/11 1:41:28 PM#21
Originally posted by Worstluck Exactly this on all points. Except would have said 'noxious'. Still there is a slight wiff of 'charm'. I was a big AC fan (Darktide too of course) along with DAOC an all time fave. My biggest issue is not the technical stuff that can all be fixed. It's the gameplay, sure I like the open world sure I like that it's skill based (though the fact every skill is keyed of grinding mobs is naff). But everything is just so poorly realised from controling your character (like being drunk in charge of an oil tanker) to crafting (grind mobs) to raising skills (grind mobs) to ...well curently there is nothing else. That's the problem for me, it's like a proof of concept demo you's show a potential backer, not a game. |
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2/09/11 1:53:37 PM#22
Originally posted by D_TOX
I wonder why this is? Seems like indies can build solid engines and back end systems fill there worlds with 'systems'. Then they go and spoil it all by putting level caps and quests and gold question marks everywhere. They have to have 'do not walk on the grass signs'. My hunch is indies think of 'sanboxes' as the easy option. No need to write loads of plot and dialogue and have NPC's with quest lines....but for a sandbox you need more systems, you need rich deep intricate systems and subsytems because that is your game. TR was just so much more that ER (though sadly not as much as it's budget). At least shooting stuff was it's own reward I really found it a chore in ER. Oh and as an aside, the invasions where better than Rifts imho too. |
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2/09/11 2:38:09 PM#23
Originally posted by Gorilla Tabula Rasa had it charm and was 10 times better then ER at launch in terms of game content and bugginess, client and server performence. It was great even in late beta - when it SHOULD be. Despite that me and my friend decided no to buy because frankly the game didn't offer enough interesting game content to justify for us the sub. ER has a long way to go and I can say it will end up the same way as DF and MO, forgotten by most players because of the failed launch and it state. |
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2/09/11 9:56:36 PM#24
Originally posted by Ruinal I'm not sure what you are comparing this game too, but this has not been my experience at all. I started off with Anarchy Online six months after release, and I had none of this. SWG, upon release, had player built structures and resource gathering, but that was about it. Both of those games had a rudimentary quest system as game "content". These coupled with hunting mobs were the only means for XPs to enhance your character. Aside from that, content was (for a long time) player driven, inter faction pvp and politics. And I am referring to both of the aforementioned games. No mounts. No land control. No vehicles. Extremely little crafting. Now, I am going to wait six months to buy ER simply because it take that long for the community to grow and the economy to develop...in a true sandbox. Also it will take that long for a lot of these bugs to get worked out. That and I am an old fart and don't have the patience anymore. :) Still, I am looking forward to what ER might become. I won't fault anyone for not being interested in this game. What is expected has changed so much since a real sandbox has last came out. |
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2/15/11 12:46:29 PM#25
Playing Earthrise makes one want to breathe in sulfur. |
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2/15/11 12:50:32 PM#26
Originally posted by Agricola1 This whole attitude of "want to see it fail" is tiresome at this point. No one wants to see it fail. What everyone wants is a proper game that works as it should. ER is a miserable mess right now and hopefully they get it fixed. Until that time there will not be much positive about it. |
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2/15/11 3:04:17 PM#27
Yes, I want to see it fail miserably actually. And I have my reasons why after working and discussing with Masthead for some time. |
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Worstluck
Elite Member
Joined: 1/29/11
No man controls my destiny... especially not one who attacks downwind and stinks of garlic. |
2/15/11 4:25:33 PM#28
I don't care if it fails or not (even though I am pretty sure it will), I just don't want to see honest gamers spend their hard earned money on something like this. Companies like Masthead should not be rewarded for releaseing such a sorry piece of software. At first, even after playing the beta, I was kind of looking forward to maybe playing this game one day in the future, but every video, every visit to their official forums, makes me dislike this game more and more. All of us had waited quite a long time to try to replace Tabula Rasa, or look for an alternative to Planetside, or relive our old days from SWG and I am personally upset that ER will never let me do any of those things. I heard about this game quite a while ago and to see it be released in such a state is sad. I just can't watch another video of it, with some random dudes, mashing their space bar, trying to hit a guy with 500 latency in the one hitbox. I am permanently /unstuck 'ing myself from ER lol.
Shame on Masthead..... |
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2/15/11 4:33:38 PM#29
Originally posted by Worstluck there files you can edit to change chat color |
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2/15/11 4:36:20 PM#30
Originally posted by Worstluck or just come back in a month or 2 |
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Worstluck
Elite Member
Joined: 1/29/11
No man controls my destiny... especially not one who attacks downwind and stinks of garlic. |
2/15/11 6:27:32 PM#31
Originally posted by Raxeon
If you honestly beleive this game will change in a month or two, you are very new to the MMO genre. Sorry man, but it ain't going to happen. The software is poorly optimized, still in debug mode, and from the looks of it is plagued with memory leaks. If they couldn't fix these things in their development cycles before release, how do you expect them to fix them in a month of two now that the game is live? |
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2/15/11 7:21:24 PM#32
The client is still running in debug mode but i know why that is and its not the reason people think, the reason is because this is the client devs are using as in they dont have a inhouse fork of the client for the testing thats why its running the debug tool which is affecting gameplay, i had to turn off the recording of logs because players have reported logs as big as 10 gigs, once i did that it improved performance a bit since its not read writing my hard drive all the time, their server side code has a memory leak for sure, they seem to have to reboot their cluster every 5-6 hours or so. |
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