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Masthead Studios
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 02/04/11)
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Earthrise Forum » General Discussion raquo; This game is a breath of fresh air.

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32 posts found
  Gorilla

Old School

Joined: 6/07/04
Posts: 1745

2/09/11 1:41:28 PM#21
Originally posted by Worstluck

This game to me was like breathing in toxic fumes.  I probably was breathing toxic fumes while playing the beta because the game was burning up my core2duo.  I respect your opinion, glad you enjoy the game, even though I do not understand how.  Good luck.

Exactly this on all points. Except would have said 'noxious'. Still there is a slight wiff of 'charm'.

I was a big AC fan (Darktide too of course) along with DAOC an all time fave.

My biggest issue is not the technical stuff that can all be fixed. It's the gameplay, sure I like the open world sure I like that it's skill based (though the fact every skill is keyed of grinding mobs is naff).  But everything is just so poorly realised from controling your character (like being drunk in charge of  an oil tanker) to crafting (grind mobs) to raising skills (grind mobs) to ...well curently there is nothing else. That's the problem for me, it's like a proof of concept demo you's show a potential backer, not a game.

  Gorilla

Old School

Joined: 6/07/04
Posts: 1745

2/09/11 1:53:37 PM#22
Originally posted by D_TOX

You clearly haven't played many if any indy sandbox MMO's in the last 10 years then. Darkfall / Mortal Online in particular.

ER reminds me of SWG pre-cu + Tabula Rasa. And anything that reminds me of SWG pre-cu is good in my book.

 

I wonder why this is? Seems like indies can build solid engines and back end systems fill there worlds with 'systems'. Then they go and spoil it all by putting level caps and quests and gold question marks everywhere. They have to have 'do not walk on the grass signs'. My hunch is indies think of 'sanboxes' as the easy option. No need to write loads of plot and dialogue and have NPC's with quest lines....but for a sandbox you need more systems, you need rich deep intricate systems and subsytems because that is your game

TR was just so much more that ER (though sadly not as much as it's budget). At least shooting stuff was it's own reward I really found it a chore in ER. Oh and as an aside, the invasions where better than Rifts imho too.

  Blindchance

Apprentice Member

Joined: 2/21/09
Posts: 870

2/09/11 2:38:09 PM#23
Originally posted by Gorilla
Originally posted by D_TOX

You clearly haven't played many if any indy sandbox MMO's in the last 10 years then. Darkfall / Mortal Online in particular.

ER reminds me of SWG pre-cu + Tabula Rasa. And anything that reminds me of SWG pre-cu is good in my book.

 

I wonder why this is? Seems like indies can build solid engines and back end systems fill there worlds with 'systems'. Then they go and spoil it all by putting level caps and quests and gold question marks everywhere. They have to have 'do not walk on the grass signs'. My hunch is indies think of 'sanboxes' as the easy option. No need to write loads of plot and dialogue and have NPC's with quest lines....but for a sandbox you need more systems, you need rich deep intricate systems and subsytems because that is your game

TR was just so much more that ER (though sadly not as much as it's budget). At least shooting stuff was it's own reward I really found it a chore in ER. Oh and as an aside, the invasions where better than Rifts imho too.

Tabula Rasa had it charm and was 10 times better then ER at launch in terms of game content and bugginess, client and server performence. It was great even in late beta - when it SHOULD be. Despite that me and my friend decided no to buy because frankly the game didn't offer enough interesting game content to justify for us the sub. ER has a long way to go and I can say it will end up the same way as DF and MO, forgotten by most players because of the failed launch and it state.
A theme park game like Tabula Rasa which was basically resurrect in the middle of the development by Richard Garriot had more sandbox content then ER right now.

  p00finger

Novice Member

Joined: 10/03/06
Posts: 8

2/09/11 9:56:36 PM#24
Originally posted by Ruinal

Missing features which are usually in a 'sandbox' but are not in ER (at the moment) :

Mounts / vehicles

Territory control

Player built structures (either personal housing or cities ala Territory control)

Gathering of resources (currently only killing mobs can give crafting mats)

Meaningful rewards for commiting to one faction vs another (right now it is meaningless, and not too hard to flip between Conti & Noir)

'Raid' content, stuff that takes a significant amount of people to take down.

 

Hopefully it'll all get in game eventually, but right now these *basic* sandbox features are not there. You can either pve, or engage in pretty much pointless pvp. Some people seem to have a smooth(ish) experience, for others myself included the game is just barely playable. Apparently the devs are aware of the causes and working on fixes.

I'm not sure what you are comparing this game too, but this has not been my experience at all.  I started off with Anarchy Online six months after release, and I had none of this.  SWG, upon release, had player built structures and resource gathering, but that was about it.  Both of those games had a rudimentary quest system as game "content".  These coupled with hunting mobs were the only means for XPs to enhance your character.  Aside from that, content was (for a long time) player driven, inter faction pvp and politics.  And I am referring to both of the aforementioned games.

No mounts.  No land control.  No vehicles.  Extremely little crafting.

Now, I am going to wait six months to buy ER simply because it take that long for the community to grow and the economy to develop...in a true sandbox.  Also it will take that long for a lot of these bugs to get worked out.  That and I am an old fart and don't have the patience anymore.  :)  Still, I am looking forward to what ER might become.  I won't fault anyone for not being interested in this game.  What is expected has changed so much since a real sandbox has last came out.

  nmalthus

Novice Member

Joined: 1/12/06
Posts: 89

2/15/11 12:46:29 PM#25

Playing Earthrise makes one want to breathe in sulfur.

  parrotpholk

Advanced Member

Joined: 1/20/05
Posts: 3186

2/15/11 12:50:32 PM#26
Originally posted by Agricola1

If you haven't already, turn off shadows in options. I'm with you here, I'm having a good time playing ER. It's bringing back the good times spent in past sci fi MMORPGS, SWG + TR + EVE = ER. Sure there's alot of disgruntled gamers, alot of bashers and haters that just want to see ER sink but it's to be expected at any MMO launch.

Nice to see someone being positive about this title.

This whole attitude of "want to see it fail" is tiresome at this point.  No one wants to see it fail.  What everyone wants is a proper game that works as it should.  ER is a miserable mess right now and hopefully they get it fixed.  Until that time there will not be much positive about it. 

  Yalexy

Elite Member

Joined: 12/17/10
Posts: 586

2/15/11 3:04:17 PM#27


Originally posted by parrotpholk


Originally posted by Agricola1
If you haven't already, turn off shadows in options. I'm with you here, I'm having a good time playing ER. It's bringing back the good times spent in past sci fi MMORPGS, SWG + TR + EVE = ER. Sure there's alot of disgruntled gamers, alot of bashers and haters that just want to see ER sink but it's to be expected at any MMO launch.
Nice to see someone being positive about this title.


This whole attitude of "want to see it fail" is tiresome at this point.  No one wants to see it fail.  What everyone wants is a proper game that works as it should.  ER is a miserable mess right now and hopefully they get it fixed.  Until that time there will not be much positive about it. 

Yes, I want to see it fail miserably actually. And I have my reasons why after working and discussing with Masthead for some time.

  Worstluck

Elite Member

Joined: 1/29/11
Posts: 1053

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

2/15/11 4:25:33 PM#28

I don't care if it fails or not (even though I am pretty sure it will), I just don't want to see honest gamers spend their hard earned money on something like this.  Companies like Masthead should not be rewarded for releaseing such a sorry piece of software.  At first, even after playing the beta, I was kind of looking forward to maybe playing this game one day in the future, but every video, every visit to their official forums, makes me dislike this game more and more.  All of us had waited quite a long time to try to replace Tabula Rasa, or look for an alternative to Planetside, or relive our old days from SWG and I am personally upset that ER will never let me do any of those things.  I heard about this game quite a while ago and to see it be released in such a state is sad.  I just can't watch another video of it, with some random dudes, mashing their space bar, trying to hit a guy with 500 latency in the one hitbox.  I am permanently /unstuck 'ing myself from ER lol.

 

Shame on Masthead.....

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 1147

2/15/11 4:33:38 PM#29
Originally posted by Worstluck

Even little features like a friends list, an /ignore feature, are not in the game.  No way to edit chat at all.  You are stuck with the red chat and inability to ignore the 12 year olds.  You can't even change the key bindings unless you fiddle with the .lua files.  No inverted mouse.  To top it off it runs like utter crap on many people's computers AND it's missing all those features you just listed.

 

I don't want to see the game fail in the least, I am just dissappointed in the current state of the game, and dissappointed that I cannot play it on my computer due to fps issues (a computer which plays every single MMO I currently own on medium/high settings).  I hope they fix the game, would love to play it.

 there files you can edit to change chat color

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 1147

2/15/11 4:36:20 PM#30
Originally posted by Worstluck

I don't care if it fails or not (even though I am pretty sure it will), I just don't want to see honest gamers spend their hard earned money on something like this.  Companies like Masthead should not be rewarded for releaseing such a sorry piece of software.  At first, even after playing the beta, I was kind of looking forward to maybe playing this game one day in the future, but every video, every visit to their official forums, makes me dislike this game more and more.  All of us had waited quite a long time to try to replace Tabula Rasa, or look for an alternative to Planetside, or relive our old days from SWG and I am personally upset that ER will never let me do any of those things.  I heard about this game quite a while ago and to see it be released in such a state is sad.  I just can't watch another video of it, with some random dudes, mashing their space bar, trying to hit a guy with 500 latency in the one hitbox.  I am permanently /unstuck 'ing myself from ER lol.

 

Shame on Masthead.....

 or just come back in a month or 2

  Worstluck

Elite Member

Joined: 1/29/11
Posts: 1053

No man controls my destiny... especially not one who attacks downwind and stinks of garlic.

2/15/11 6:27:32 PM#31
Originally posted by Raxeon
Originally posted by Worstluck

I don't care if it fails or not (even though I am pretty sure it will), I just don't want to see honest gamers spend their hard earned money on something like this.  Companies like Masthead should not be rewarded for releaseing such a sorry piece of software.  At first, even after playing the beta, I was kind of looking forward to maybe playing this game one day in the future, but every video, every visit to their official forums, makes me dislike this game more and more.  All of us had waited quite a long time to try to replace Tabula Rasa, or look for an alternative to Planetside, or relive our old days from SWG and I am personally upset that ER will never let me do any of those things.  I heard about this game quite a while ago and to see it be released in such a state is sad.  I just can't watch another video of it, with some random dudes, mashing their space bar, trying to hit a guy with 500 latency in the one hitbox.  I am permanently /unstuck 'ing myself from ER lol.

 

Shame on Masthead.....

 or just come back in a month or 2

 

If you honestly beleive this game will change in a month or two, you are very new to the MMO genre.  Sorry man, but it ain't going to happen.  The software is poorly optimized, still in debug mode, and from the looks of it is plagued with memory leaks.  If they couldn't fix these things in their development cycles before release, how do you expect them to fix them in a month of two now that the game is live?

  Baihuigau

Novice Member

Joined: 11/14/04
Posts: 80

2/15/11 7:21:24 PM#32

The client is still running in debug mode but i know why that is and its not the reason people think, the reason is because this is the client devs are using as in they dont have a inhouse fork of the client for the testing thats why its running the debug tool which is affecting gameplay, i had to turn off the recording of logs because players have reported logs as big as 10 gigs, once i did that it improved performance a bit since its not read writing my hard drive all the time, their server side code has a memory leak for sure, they seem to have to reboot their cluster every 5-6 hours or so.

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