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2/04/11 11:30:09 PM#41
Originally posted by Atlan99 Then I'm happy to inform you that the character grind is gone in Darkfall
Currently playing Rift |
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2/04/11 11:40:10 PM#42
Originally posted by Gruug This, If you ever play FoM, you would know that the game offers little to none of PvE at all, it's basically an Empty world with only other players filling the world, the game only gets fun during specific hours, once it's off hours, tell me what you can do in that game, yes, none and sometimes it gets so bored that you wish you'd never play it, the only thing ER need to have is the promised Intelligence from AI that MHS promised at the beginning, that Mobs will travel in packs, and even have their own ambush strategy, and even can go call for a help, which is not something that is implemented yet, i think PvE only gets fun from there on, if it ever will be added.. not sure So What Now? |
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2/05/11 12:17:27 AM#43
I made another thread with this post in it but not many replied and I think this is what the OP's point is:
"Overall, the game seems rather themepark, you whack mobs, then get better gear (gear tiers are like levels in other games), since the difference in tiers is so big, you basically "outlevel" those lower BR mobs then move into another area, out livel (or in this case out BR) that area and move onto the next, like WoW or any other game, then there's crafting and the economy and all. But you can't be pure non-combative crafter as to lvl up in combat you have to combat and if you don't lvl up in combat you'll get constantly killed every time you walk out of town, also you can only get resources from mobs, I understand this is to change but still. Sou you are forced to PVE, and to PVE certain mobs that are your BR or near it to get XP, the Tiers are like levels in other mmo's as a higher Tier is always better then a lower one, it's not like some have advantages and disadvantages, sure it has a player run economy, open pvp (which it seems to defeat the purpose of b/c with since you can insure everything for a relatively small cost there is very little risk), and skill based system (which it defeats the purpose of because progression of Tiers is so Linear). But overall, what's so sandboxy about it?" |
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2/05/11 12:18:31 AM#44
Originally posted by M4ko I`m wondering how long this grind is.
Is it a few week like WOW or a few years like Darkfall?
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2/05/11 3:54:22 AM#45
Originally posted by Hotjazz So far the grind is average. Nothing to complain about. I personally think its just about perfect. |
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2/05/11 4:30:04 AM#46
Originally posted by Hotjazz Grind in Darkfall hasn't been a few years since release. Grind in darkfall just got reduced again. Grind in WoW isn't a few weeks, its MONTHS if you want an end-game PvE or PvP character due to gear requirements Grind in ER seems to be lower than grind in DFO was before the AV reduced the grind again last week. Its probably about the same, but ER has more skills than DFO and you can train them all. If people don't specialize in ER the grind will be worse.
Currently playing Rift |
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MadAce
Apprentice Member
Joined: 6/04/05
"The best argument against democracy is a 5-minute talk with the average voter." Winston Churchill |
2/05/11 10:20:21 AM#47
Originally posted by M4ko
If you know what everyone is going to say (or in in your case just think you know) then why bother to discuss anything at all?
To answer your question: Vocalizing certain feelings often changes your perspective on the issue.
However in your case that's just not true. Stop vocalizing your opinion. It's not helping anyone. Most certainly not yourself. |
Originally posted by SookieSmooth Youre proud that you killed me while i was testing combat and arguing with dummies like you in chat? I wasnt even moving around much. ALthough there was one dummy that was trying to kill me for about 10 minutes with me barely retaliating and just running around him and recovering HP, after which i just let him kill me so i can respawn. ANd my expectations of a sandbox are based on somethign that I have already experienced in other games. NOw all ER had to do is improve those features becuase its been almost 10 years since those times, but instead ER came out to be worse than a themepark game. |
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wallet113
Novice Member
Joined: 2/15/09
"There is no such thing as innocence, only degrees of guilt." |
2/05/11 3:56:27 PM#49
1. Sex 2. Clowns |
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2/05/11 4:06:35 PM#50
I was going to say: 1. polish and 2. POLISH!!!!
this game needs some SERIOUS work on pretty much each and every aspect from game engine to game mechanics befor i'll even take a second look at it. Tried the beta....was VERY.....VERY suprised at how poor the expierience was. |
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Originally posted by Raserei Yes i know about salvage quests, i mentioned them, its still themepark. Grind is NOT necessary, its only present in most RPGS because they cant come up with a better solution, and as i said before there have been somewhat sucesseful attempts to alter grind.
BUT, MHS clearly stated that there will almost NO grind in this game. This alone is enough to complain about grind. |
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2/05/11 5:55:02 PM#52
Originally posted by M4ko |
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darker70
Hard Core Member
Joined: 10/21/08
A child of five would understand this. Send someone to fetch a child of five. |
2/06/11 6:43:00 AM#53
Originally posted by M4ko
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2/06/11 8:10:46 AM#54
Was the original Everquest a sandbox ? Uploaded with ImageShack.us |
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2/07/11 2:24:28 AM#55
I think OP has a very good idea on adding random special loot in some exploration points that is hard or needs to time to get to. I like it! But I disagree on sandbox shouldn't have PvE in it. Let say if that is the real world, I don't think hummanity will likely to just kill each other for survive and eat their flesh? ... right ?? there should be hunting other creatures and such, isn't that PvE ??? xD |
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2/07/11 10:38:43 AM#56
OP can't be over 20 years old. Just sayin'. |
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Originally posted by Rymos
probaly like 17 , 19 right? |
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2/08/11 3:37:12 AM#58
Originally posted by Rymos QFT |
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2/08/11 10:44:24 AM#59
First off, why are people who haven't played the game in this discussion? Simply to troll? Go pay the $50, then come back and you'll understand why we're so frustrated with Earthrise. BTW if anyone is considering buying the game, please buy my copy! Fanbois too you should buy my copy and give it to a friend as a gift! Ooooh wait you guys have like 0 rl friends... sorry. Give it to that facebook friend with the hot profile picture. |
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Originally posted by intoExile
This is the 4th time i will say that i am not proposing a complete PVE wipe, i am against the GRIND. PVE is fun but right now its just there for you to GRIND. I also agree about Tier 1bieng totally outmatched by Tier 2, when Atanasov said that it will all depend on skills and a noob will be able to kill a Vet if noob uses his skills better. So lets say a tier 2 goes against and kills a tier 5, right? i dont think so.........you cant go against anyone that is even 1 tier higher. This gives you a feeling that youre playing a Chinese Grinder where only a higher tier weapon matters. And let me repeat it again too all fans out there, you know nothing about sandbox, just becuase this is the first seamless MMORPG with no instances that has come in a while, does NOT make it a sandbox. Just because you WANT it to be a sandbox, still does not make it a sandbox, theres pretty much no sand to play with. Even with performance stability this is a no-content MMO, that IS NO DIFFERNT from any other RPG besides having a seamless world. This game is ages away from being complete, it will most likely not get enough support and die out, and if it does survive with 10 people left working on it, it will simply be forgotten by many. Hate my opinions all you want that so far this is where it seems to be heading. |
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