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*Please note any and all information regarding targeting of any nature might or have changed. However I have still posted them due to the fact that some of the targeting system might still apply.
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*saved spot* |
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If you guys have any questions about anything at all. I will try my best to answer them to the best of my knowledge. Ohhh.. be sure to check in every week as new QOTW will be added. |
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cosy
Master
Joined: 9/15/04
I helped over 300 new players in EvE, how many did you help ? |
awesome man good job whit the list :) want to try eve-online ? i help you-join eve university,L2P-basic guide if you want to understand EvE-Online |
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I only had to post because i have to give some props on a VERY large complete list .Man i could not put that kind of effort into a game i love let alone something i have never played. Anyhoot good job on giving your fellow gamers a lot of information,albeit i read a lot of the stuff and seemed to be vague answers,like the skills topic.They claim to be removing the vet,time =reward,yet unlocking abilities i am sure will be nothing different than time=reward,so it adds up to the same thing in the long run.A vet will have as they pointed out many abilities,therefor will have a huge advantage. |
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Originally posted by Wizardry Yes, they might have an advantage however they have to use those skill properly. If they do not use their skill sets correctly than a noob can easily take down a vet. But isn't that how it is suppose to be? Should someone that has been playing the game for a longer time have an advantage over other players? Also you gotta remember just cause a vet has unlocked a lot of skills most/some will be unavailable to him due to the fact of what kind of gear he is using. Gear allows you to use certain skills, while locking some of the skills available to you also. Oh and one more thing. We gotta take into a account of luck. Earthrise will have a luck factor to it due to the fact the moving around adds to your dodge rate. |
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That's not luck, controlling your movements during combat to optimize your chance to hit and dodge will be skill. And Wizard, yes vets will have better gear and more abilities, but it won't be like other games where a noob has 1/100th the health of a vet and can't even hit a vet player. In most games, a vet player could easily destroy the entire noob population at once, but it sounds like in ER a group of a few noobs could take down a vet if working together. |
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Originally posted by Harabeck Anything in my opinion that has a % chance is luck. You might miss three or four times or you might not miss at all. You don't need skill to not get hit or get hit. You also do not need skill to move around, especially in a game that give you assisted targeting. I mean even the devs themselves said that luck is also involved. |
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Originally posted by Joker2240 Anything in my opinion that has a % chance is luck. You might miss three or four times or you might not miss at all. You don't need skill to not get hit or get hit. You also do not need skill to move around, especially in a game that give you assisted targeting. I mean even the devs themselves said that luck is also involved. It's not entirely luck because your actions and your target's actions determine the % to hit. One specific attack might be up to luck, but over a fight, and certainly over many fights, your own skill at maximizing your hit while reducing your enemy's will prove a big difference. |
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Could this get sticky? |
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