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Masthead Studios | http://www.play-earthrise.com/
RPG | Genre:Sci-Fi | Status:Development  (est.rel Q2 2010)
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Earthrise Forum » General Discussion » A complete list of links to the QOTW for Earthrise! (+ Extras!)

19 posts found
  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
10/08/09 12:40:58 AM#1

 *Please note any and all information regarding targeting of any nature might or have changed. However I have still posted them due to the fact that some of the targeting system might still apply. The Updates to the Combat System, September 2009 is the latest information we have about the newer targeting system.(This is from a QOTW, that can also be found under the skill section. Different name though, same thing though.)
 
Also Note the fact that there are double or triple posts of the same subjects. As some questions have two questions in one post or falls under multiple areas. This is to help people that just want to focus on reading one area of interest.
 
Questions of the Week
 
 
PvP (Stealth, weapons, combat, and stuff of player vs. player nature)
Ready, Aim, QOTW!, June 2008
Weapons? Yes, we have some., September 2008
A little more about bounties, October 2008
Hide and Go Seek (Stealth, Hiding), December 2008
PVP Quests, December 2008
Friendly Fire and Faction Standings, January 2009
Friendly Fire Part 2 (Don't Shoot the Messenger Edition), January 2009
What do you see? (On Invisibility), January 2009
Weapon Switching and Dueling, February 2009
The Benefit of Grouping Up, March 2009
Right on Target, May 2009
Dodge, May 2009
PVP, PVE, and Content, July 2009
Fighting, Factions, and Guards, August 2009
Healing, Combat, and Cover, February 2010

PvE
Let's Talk Questing, March 2008
Three Questions, One Post, April 2008
On Mobs Behaviour and PvE, July 2008
Peacetime Activity, October 2008
The Newbie Experience, March 2009
PVP, PVE, and Content, July 2009
Let's talk about Quests, November 2009

Crime
A bit about Criminals, December 2009
Criminal Karma (part of A Roundup of Recent Questions), January 2010
Criminal Bribery (part of A Roundup of Recent Questions), January 2010
 
Skills and Abilities
On character uniqueness, February 2008
Skills, Tactics and Abilities: More Clarification, September 2008
Diving in Deep With Experience Pools, November 2008
Skill Advancement and Shiny New Wallpaper, June 2009
Skill Modification, and the Updates to the Combat System, September 2009
Support Abilities, October 2009
The Blank Slate, December 2009
Skills & Tutorial (part of A Roundup of Recent Questions), January 2010
Skills & Gear (part of A Roundup of Recent Questions), January 2010
 
Crafting, Insurance, Looting, and Resources
A bit more about crafting..., March 2008
Three Questions, One Post, April 2008
A little more about,May 2008
Ensuring you find something interesting about Insurance..., May 2008
Two Questions, Two Answers, June 2008
I'm in your thread, talking about looting, July 2008
Rare Resources - The How, When and Why, July 2008
Materials and Logistics Within Contested Territories, July 2008
Zones, Equipment Destruction, and Crafting, August 2008
Defense, Looting, Insurance, August 2008
Crafting and statistics, September 2008
The Crafting Process, October 2008
My Pal, the Robot, November 2008
The Creative Use of Items, November 2008
Holiday QOTW, with an extra bonus!, December 2008
Durability, February 2009
No Pain, No Gain (More on Loot), February 2009
The 30 Second Loot Timer, April 2009
Crafting, Macroing, April 2009
A Call to Crafters, May 2009
Player Controlled Resources, July 2009
Stacking up!, September 2009
Mass Production, Crafting, October 2009
Product Manipulation, Combines, October 2009
The Crafting Process (1 of 2), November 2009
The Crafting Process, Part 2 (of 2), November 2009
Crafting Guilds and Survival, December 2009
Resources and Enterra, February 2010


Movement and Transportation (transit, transportation of resources, and anything involving a vehicle)
On Resources and Transportation Issues, April 2008
The Bouncing Question of the Week (includes physics) , May 2008
Jump! (A discussion of Stamina), October 2008
The Beauty of Speed, January 2010
Mechas, Transit, and Loot!, June 2009
Teleportation, June 2009
Developer’s Choice + Twitter, September 2009
Teleporters, February 2010

Economy
Something about Smuggling, March 2008
Shopping the Economy, April 2008
About (Economy) Exploits, January 2010


Territorial (Territorial combat and structures)
Territorial Capture (and bonus questions), March 2008
Three Questions, One Post, April 2008
Territorial Control, Pt 2. (and a side of BBQ), May 2008
Territorial Battle, limits and guilds, September 2008
A Question of Defense, November 2008
Territorial Defense: Siege Events, December 2008
Siege Territory gameplay + defensive structures, April 2009
Spies and Territories, August 2009
City Building and News!, December 2009
 
Guilds
Guilds, Small and Large, November 2009
The Proper Care and Feeding of Guilds, November 2008

Factions
Faction PVP + 2 Bonus Questions, February 2008
Choosing factions, February 2008
Storyline Missions and Faction Standings, April 2008
Personal Faction Affiliation and Group Play, June 2008
Friendly Fire and Faction Standings, January 2009
Fighting, Factions, and Guards, August 2009
A Neutral and Slightly Criminal Topic, October 2009

Organizations
An Early Look At the Organizations of Earthrise, Part 1, June 2008
An Early Look At the Organizations of Earthrise, Part 2, June 2008
Two Questions, Two Answers, June 2008
A Look at the Syndicate, February 2009
Meet the Nathura, March 2009
More from the Phoenix Camp, August 2009

Geography
Enterra's Environment, March 2008
You don't need a map to find these geography answers..., August 2008
Enterra Geography, September 2008
Talking About Terrain (And Screenshot!), July 2009
Resources and Enterra, February 2010

Media (Screenshots, Trailers/Videos, music, etc…)
Forum EXCLUSIVE: Screenshot, March 2009
Trailer Tidbits, April 2009
Another Community Exclusive!, August 2009
Noir Epic Cybermentalist Concept Art, November 2009
Community Exclusive: Screenshot Time, January 2010
 
Beta
Beta update, June 2009
Beta Testing Advice, January 2009


Miscellaneous QOTWs
A bit about lore, February 2008
Stratics House of Commons Follow-Up, August 2008
Interface Quick Questions + GDC Thanks/Comments!, March 2009
And now, a bit of lore…, June 2009
Getting to Know The Team!, August 2009
News, October 2009

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
10/08/09 12:46:41 AM#2

Profile Interviews - All interviews are credited to EarthriseHQ.de.


Apostol Apostolov
Borislav Stanimirov
Ed Mattinian
Vladimir Pachev
Miroslav Petrov
Momchil Dilov
Lyubomir Kubadinov
Victor Dosev


For more specials and other extras specifically from EarthriseHQ.de, check out this link.
 


Newsletter
 
Issue 1 ::May 01 2008
Issue 2 ::June 09 2008
Issue 3 ::July 10 2008
Issue 4 ::August 15 2008
Issue 5 ::September 29 2008
Issue 6 ::November 03 2008
Issue 7 ::December 15 2008
Issue 8 ::January 29 2009
Issue 9 ::March 04 2009
Issue 10::June 18 2009
Issue 11::December 17 2009

To subscribe to the Earthrise newsletter you simply need to complete the quick and easy registration process on the forums

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
10/19/09 3:39:52 PM#3

 If you guys have any questions about anything at all. I will try my best to answer them to the best of my knowledge. Ohhh.. be sure to check in every week as new QOTW will be added.

  cosy

Tipster

Joined: 9/15/04
Posts: 2136

I helped over 300 new players in EvE, how many did you help ?

10/24/09 8:21:12 AM#4

awesome man good job whit the list :)

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 2782

Take off EH !
He looks mean,maybe give him another jelly doughnut :D

10/24/09 8:36:40 AM#5

I only had to post because i have to  give some props on a VERY large complete list .Man i could not put that kind of effort into a game i love let alone something i have never played.

Anyhoot good job on giving your fellow gamers a lot of information,albeit i read a lot of the stuff and seemed to be vague answers,like the skills topic.They claim to be removing the vet,time =reward,yet unlocking abilities i am sure will be nothing different than time=reward,so it adds up to the same thing in the long run.A vet will have as they pointed out many abilities,therefor  will have a huge advantage.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
10/24/09 10:46:36 AM#6
Originally posted by Wizardry

I only had to post because i have to  give some props on a VERY large complete list .Man i could not put that kind of effort into a game i love let alone something i have never played.

Anyhoot good job on giving your fellow gamers a lot of information,albeit i read a lot of the stuff and seemed to be vague answers,like the skills topic.They claim to be removing the vet,time =reward,yet unlocking abilities i am sure will be nothing different than time=reward,so it adds up to the same thing in the long run.A vet will have as they pointed out many abilities,therefor  will have a huge advantage.

Yes, they might have an advantage however they have to use those skill properly. If they do not use their skill sets correctly than a noob can easily take down a vet. But isn't that how it is suppose to be? Should someone that has been playing the game for a longer time have an advantage over other players?

Also you gotta remember just cause a vet has unlocked a lot of skills most/some will be unavailable to him due to the fact of what kind of gear he is using. Gear allows you to use certain skills, while locking some of the skills available to you also.

Oh and one more thing. We gotta take into a account of luck. Earthrise will have a luck factor to it due to the fact the moving around adds to your dodge rate.

  Harabeck

Elite Member

Joined: 2/21/09
Posts: 432

10/25/09 1:53:16 PM#7

That's not luck, controlling your movements during combat to optimize your chance to hit and dodge will be skill.

And Wizard, yes vets will have better gear and more abilities, but it won't be like other games where a noob has 1/100th the health of a vet and can't even hit a vet player. In most games, a vet player could easily destroy the entire noob population at once, but it sounds like in ER a group of a few noobs could take down a vet if working together.

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
10/25/09 6:37:41 PM#8
Originally posted by Harabeck

That's not luck, controlling your movements during combat to optimize your chance to hit and dodge will be skill.

And Wizard, yes vets will have better gear and more abilities, but it won't be like other games where a noob has 1/100th the health of a vet and can't even hit a vet player. In most games, a vet player could easily destroy the entire noob population at once, but it sounds like in ER a group of a few noobs could take down a vet if working together.

Anything in my opinion that has a % chance is luck. You might miss three or four times or you might not miss at all. You don't need skill to not get hit or get hit. You also do not need skill to move around, especially in a game that give you assisted targeting. 

I mean even the devs themselves said that luck is also involved. 

  Harabeck

Elite Member

Joined: 2/21/09
Posts: 432

10/25/09 7:15:53 PM#9
Originally posted by Joker2240
Originally posted by Harabeck

That's not luck, controlling your movements during combat to optimize your chance to hit and dodge will be skill.

And Wizard, yes vets will have better gear and more abilities, but it won't be like other games where a noob has 1/100th the health of a vet and can't even hit a vet player. In most games, a vet player could easily destroy the entire noob population at once, but it sounds like in ER a group of a few noobs could take down a vet if working together.

Anything in my opinion that has a % chance is luck. You might miss three or four times or you might not miss at all. You don't need skill to not get hit or get hit. You also do not need skill to move around, especially in a game that give you assisted targeting. 

I mean even the devs themselves said that luck is also involved. 

It's not entirely luck because your actions and your target's actions determine the % to hit. One specific attack might be up to luck, but over a fight, and certainly over many fights, your own skill at maximizing your hit while reducing your enemy's will prove a big difference.

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
11/28/09 5:18:24 PM#10

 Could this get sticky?

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
12/08/09 6:02:10 PM#11

Add some dev interviews for the MMORPG.com community to get to know some of the devs behind Earthrise.

  zorky

Novice Member

Joined: 6/08/05
Posts: 72

Join Reality Deviation we believe reality is simply one option. We offer deviation

12/22/09 10:01:55 AM#12

Nice work joker two thumbs up

Zorky, Pre-Deviation
Reality Deviant - The Deviation has just begun
Website: http://www.realitydeviant.org/
Forum: http://www.realitydeviant.org/forums
Apply here: http://www.realitydeviant.org/forums/application.php
Multi Gaming Social Guild Earthrise,SwTor,TSW and Gw2.

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
1/06/10 7:21:39 PM#13
Originally posted by zorky

Nice work joker two thumbs up

Thanks zorky.

Update: Added Newsletters for those who want to check out the old newsletters.

  RavingRabbid

Elite Member

Joined: 10/11/09
Posts: 517

Remember Rabbids cant play MMO's, but they can dance!

1/17/10 5:02:31 PM#14

Nothing short of an outstaning Job Op! TY! Im looking forward to this game!

(AAAAAAAAHHHHHHHHHHHHH raises double plunger in salute to the info provided!)

  RBOMB

Apprentice Member

Joined: 1/18/10
Posts: 2

1/18/10 7:13:20 PM#15

Great job Joker, the community needs more people like you.

Just a note to everyone: if you cannot find what you are looking for in the QOTW, you can search http://earthrisewiki.com. And before you mention the wikia wiki, bear in mind that the wikia wiki fell out of repair and was abandoned by the admins close to a year ago, and has now fallen out of repair with most of its pages out dated. http://earthrisewiki.com is updated on a daily basis. Though it is still far from completion, but more or less ALL information existing about earthrise can be found there with a simple search....give it a shot....but don't judge the looks...

rbomb123 Xfire Miniprofile
  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
1/22/10 4:46:55 AM#16
Originally posted by RBOMB

Great job Joker, the community needs more people like you.

The only reason I did this was because I have been in this community for FAR too long! Sigh... It is almost my two year anniversary and I have been dedicated to a game that has a little information as Darkfall Online use to have.  Kinda crazy how I have stayed in this community for this long and how little people have talked. Normally I get bored really quick of communities that are really slow like Earthrise forums are.

Anyways... The Earthrise forums will be getting more active soon and I am going to get more involved with the community. Hopefully help nudge MHS to release more information on Earthrise with the support of the community. Like I did with the community interview, that should be released by the end of this month or the start of the next month.

  Thedrizzle

Apprentice Member

Joined: 1/30/06
Posts: 237

BWC

1/24/10 6:39:40 AM#17

The ER forums are hopping Joker! ;-)

Thats what happens when companies keep their lips tight.  You can only play theorycraft for so long before you realize the futility of it all.

"Real Alpha males play physical games that require guts, strength, determination and actual skill. The spotty, weedy, timid ones gravitate towards PvP in MMOs and live out their little fantasies. They may think they are Alpha Males, using terms like "hardcore" and constantly compare their gear as a measure of "prowess" but the rest of us know what the score really is. :D"-Dibdabs

  Joker2240

Hard Core Member

Joined: 10/03/06
Posts: 465

 
2/02/10 6:26:22 PM#18

Is it easy to find the information you are looking for? Is the list organized well enough? Are the multiple post confusing? Should there be more categories to help find information better? 

Any kind of feedback is much appreciated, especially the negative feedback. I love getting negative feedback.

  Deewe

Elite Member

Joined: 5/02/08
Posts: 750

2/03/10 7:22:28 PM#19

 Thank you!

 

Not only I appreciate the job done but now I look forward hearing more about this game.