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Masthead Studios | http://www.play-earthrise.com/
RPG | Genre:Sci-Fi | Status:Development  (est.rel Q2 2010)
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Earthrise Forum » General Discussion » Masthead answers - New combat vid

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48 posts found
  Securion

Apprentice Member

Joined: 12/10/08
Posts: 215

 
4/10/09 10:30:35 AM#1

Masthead heard the critisism and have now released a new video that shows more of the combat system in Earthrise.

http://www.play-earthrise.com/?action=listcomment&id=135

They also said: "Keeping in mind Earthrise is in early closed beta, we are looking forward to major improvements coming in the future with regards to even better graphics and animations, modifications to the interface, upgrades and optimizations of all kinds and of course, more balance to the combat system."

So they are aknowledging that the animations are not at all up to par with what the MMO community are demanding and that it will probably be fixed before release.

Its probably the poor animations that make the combat in Earthrise look so dull anyway...?

 

First time ive seen devs answer so quickly... Respect to the Earthrise team.

 

  Jackio81

Novice Member

Joined: 11/11/08
Posts: 437

The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant.

4/10/09 2:10:42 PM#2

It's probably better if they don't make videos like this right now....what they need to do is make a game trailer showing off ER at it's highest potential....either that or nothing at all....=/

  whatamidoing

Novice Member

Joined: 3/29/09
Posts: 169

4/10/09 2:25:05 PM#3

I think it's whatever since nobody will know how it really functions and feels until they actually play the game anyways (especially since it's different than the current crop of mainstream MMOs that have come out or any of the "traditional" ones for that matter).

Looks like it could be good though but personally I'm still a little confused...So, inorder to be able to hit the enemy you first have to attack once while the cursor is over them and to continue to hit them the reticule must be within the red box around the "targeted" player or npc? And then assuming you are targeted over them the dice roll calculates damage obviously but can you still "miss" if you have the reticule on them/within the red box? haha, crazyness!

  naihasu

Novice Member

Joined: 11/13/05
Posts: 30

4/10/09 5:57:51 PM#4

thanks but that really didnt help me too much, why have a reticle when you have a huge target box?  i really wanna play this to see if im completely missing the point or what, but so far its looking like the aiming is still completely redundant or useless. and the cooldown on the base attack... i dont see anything i havnt played before (in an mmo) except for setting.

 

it is cool that they responded so soon though

  haratu

Advanced Member

Joined: 4/09/09
Posts: 259

4/10/09 6:30:25 PM#5
Originally posted by naihasu

thanks but that really didnt help me too much, why have a reticle when you have a huge target box?  i really wanna play this to see if im completely missing the point or what, but so far its looking like the aiming is still completely redundant or useless. and the cooldown on the base attack... i dont see anything i havnt played before (in an mmo) except for setting.

 

it is cool that they responded so soon though

The Reticle is there so that you are forced to move your character around to face the enemy. Onc eyou enter combat mode the mouse turns to a reticle and you must use it like a FPS.
 

  naihasu

Novice Member

Joined: 11/13/05
Posts: 30

4/10/09 6:35:00 PM#6
Originally posted by haratu
Originally posted by naihasu

thanks but that really didnt help me too much, why have a reticle when you have a huge target box?  i really wanna play this to see if im completely missing the point or what, but so far its looking like the aiming is still completely redundant or useless. and the cooldown on the base attack... i dont see anything i havnt played before (in an mmo) except for setting.

 

it is cool that they responded so soon though

The Reticle is there so that you are forced to move your character around to face the enemy. Onc eyou enter combat mode the mouse turns to a reticle and you must use it like a FPS.
 

 

I see, but from what i gathered watching that video and the first one, the aiming is relative... like you just have to be in the right direction, so why not just lock on then? The only reason i could see for having a aiming reticle is to hit different areas on the target.. and due to the "rpg" fighting system i dont see that as being even relevant :\

  Wizardry

Elite Member

Joined: 8/27/04
Posts: 2837

Take off EH !
He looks mean,maybe give him another jelly doughnut :D

4/10/09 6:48:06 PM#7

All i got to say is WOW !.WOW trhat was bad lol.

This should be the poster video to show why PVP fails on a large scale.The scenery looks good ,IMO the mobs/mounts have looked good,but watching that unbelievable boring looking PVP ,i had to turn it off before the end.WHY use a high end engine and make such bland looking player models and such weak use of textures?Am i to expect the ACTUAL game play mobs will look as bad,and that so far i have been seeing FAKE footage?IDK,i wish them luck,but if the game ends up as a finished product looking like that,even the DF players will be rejoicing.

This shows developers need to start hiring from portfolios and nothing more.If i had to rate those player models,i would say  they fall in between TR and Stargate Worlds.The dual weilding looked like chop chop and the other gun guy was like pew pew ,really really bad looking.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  oddjobs74

Novice Member

Joined: 3/21/07
Posts: 583

4/10/09 6:58:08 PM#8

The mele guy looked like a fat guy running away from a place that's out of food combat was remeniscent of SWG just slowed down a bit...and the opponents weren't doing jumping jacks and clapping and stuff before the encounter.

  Joker2240

Advanced Member

Joined: 10/03/06
Posts: 467

4/10/09 9:39:03 PM#9

As part of the ER community and a long time follower of of the game. I would like to state what has been already stated by the ER team. This is still in closed beta and everything is still acceptable to change. This is no way what so ever end product and should not be taken as end product. So please base your opinions of that of a alpha/pre-closed beta game and not as of an end product game.

Everyone in the ER community agrees that the animation is dull, but we are alright with it becuase this is still going into closed beta.

 

Now on the subject of the rectile.. This is a soft lock game, so I would think that if the rectile was not there that the game would become a hard lock game. I like the rectile as it will help me aim at the person I want to shoot at, and if I want to drag it off the person the rectile will help me. I am a fps player and I also believe rectiles are solely there for aiming at different parts but they are also ther for general visual of where you are pointing at.

  Jackio81

Novice Member

Joined: 11/11/08
Posts: 437

The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant.

4/11/09 12:47:50 AM#10
Originally posted by Wizardry

All i got to say is WOW !.WOW trhat was bad lol.

This should be the poster video to show why PVP fails on a large scale.The scenery looks good ,IMO the mobs/mounts have looked good,but watching that unbelievable boring looking PVP ,i had to turn it off before the end.WHY use a high end engine and make such bland looking player models and such weak use of textures?Am i to expect the ACTUAL game play mobs will look as bad,and that so far i have been seeing FAKE footage?IDK,i wish them luck,but if the game ends up as a finished product looking like that,even the DF players will be rejoicing.

This shows developers need to start hiring from portfolios and nothing more.If i had to rate those player models,i would say  they fall in between TR and Stargate Worlds.The dual weilding looked like chop chop and the other gun guy was like pew pew ,really really bad looking.

 

hmm..graphics don't make a game, game play does, and also the graphics are really good compared to a lot of games...lol

The duel wielding animation did kinda look silly to me plus the running animation.

As for the whole hiring process, not sure how game play is but ER does need to do better then the GDC trailer when it comes to advertisment when coming around time of release...Because MH doesn't seem like they know what they're doing in that department...=P

  Agricola1

Hard Core Member

Joined: 1/30/06
Posts: 4143

"The one you call messiah is a lie"--- Gary Numan

4/11/09 7:19:38 AM#11
Originally posted by Wizardry

All i got to say is WOW !.WOW trhat was bad lol.

This should be the poster video to show why PVP fails on a large scale.The scenery looks good ,IMO the mobs/mounts have looked good,but watching that unbelievable boring looking PVP ,i had to turn it off before the end.WHY use a high end engine and make such bland looking player models and such weak use of textures?Am i to expect the ACTUAL game play mobs will look as bad,and that so far i have been seeing FAKE footage?IDK,i wish them luck,but if the game ends up as a finished product looking like that,even the DF players will be rejoicing.

This shows developers need to start hiring from portfolios and nothing more.If i had to rate those player models,i would say  they fall in between TR and Stargate Worlds.The dual weilding looked like chop chop and the other gun guy was like pew pew ,really really bad looking.


 

I feel much hatred within this post, Koster has forgiven your heresy and put it down to the influence of the evil Darth Smedley. I shall try to explain to you the reasons for not having cutting edge graphics.

Firstly the game is intended to have large scale open world battles, this isn't possible with high end graphics and greatly detailed Avatars. If you want high end graphics with detailed avatars you'll end up with something like AoC or Guildwars where you end up going from zone to zone and instance to instance playing a CORPG rather than an MMORPG. Most players today have never played a real open world game with no zones or instances, I have and it's far more fun than zone wars or Age of loading screen. I'd sacrifice the graphics for that kind of gameplay, I played Elite as a kid and I doubt most gamers today would play it as they seem to have a serious allergic reaction to graphics of lesser quality than Crisis!

Koster is watching over us and Earthrise isn't even in Beta yet, so alot could happen between now and launch. All praise Koster and pray for player housing AMEN!

  whatamidoing

Novice Member

Joined: 3/29/09
Posts: 169

4/11/09 2:50:27 PM#12

There are some weird posts in this thread, that's for sure...

Anyways, like I said, we'll just have to wait and see what they do and how the game turns out once it's in open beta/released.

My concern personally though would be the whole keeping the reticule on the red box becoming more tedious than engaging, but we'll just have to wait and see. Personally I'm interested to see how the combat turns out since it seems somewhat original amongst a plethora of same old same old MMOs.

Peace out weirdos.

  Securion

Apprentice Member

Joined: 12/10/08
Posts: 215

 
4/11/09 3:42:11 PM#13
Originally posted by Agricola1
Originally posted by Wizardry

All i got to say is WOW !.WOW trhat was bad lol.

This should be the poster video to show why PVP fails on a large scale.The scenery looks good ,IMO the mobs/mounts have looked good,but watching that unbelievable boring looking PVP ,i had to turn it off before the end.WHY use a high end engine and make such bland looking player models and such weak use of textures?Am i to expect the ACTUAL game play mobs will look as bad,and that so far i have been seeing FAKE footage?IDK,i wish them luck,but if the game ends up as a finished product looking like that,even the DF players will be rejoicing.

This shows developers need to start hiring from portfolios and nothing more.If i had to rate those player models,i would say  they fall in between TR and Stargate Worlds.The dual weilding looked like chop chop and the other gun guy was like pew pew ,really really bad looking.


 

I feel much hatred within this post, Koster has forgiven your heresy and put it down to the influence of the evil Darth Smedley. I shall try to explain to you the reasons for not having cutting edge graphics.

Firstly the game is intended to have large scale open world battles, this isn't possible with high end graphics and greatly detailed Avatars. If you want high end graphics with detailed avatars you'll end up with something like AoC or Guildwars where you end up going from zone to zone and instance to instance playing a CORPG rather than an MMORPG. Most players today have never played a real open world game with no zones or instances, I have and it's far more fun than zone wars or Age of loading screen. I'd sacrifice the graphics for that kind of gameplay, I played Elite as a kid and I doubt most gamers today would play it as they seem to have a serious allergic reaction to graphics of lesser quality than Crisis!

Koster is watching over us and Earthrise isn't even in Beta yet, so alot could happen between now and launch. All praise Koster and pray for player housing AMEN!

When Elite came out, it was the first game to have that sort of advanced graphics. Ppl stood in awe of its at that time super advanced vector graphics.

Im sure there were someone like you right there whining about "gameplay>graphics!" Elite had BOTH. It was possible then, its possible now, and it will be possible for future games.

 

ITS 2009. WE WANT BOTH. WE HAVE IT IN ALMOST EVERY OTHER GAME. WHY NOT IN A FING MMO?

 

 

  Jackio81

Novice Member

Joined: 11/11/08
Posts: 437

The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant.

4/11/09 3:43:27 PM#14
Originally posted by whatamidoing

There are some weird posts in this thread, that's for sure...

Anyways, like I said, we'll just have to wait and see what they do and how the game turns out once it's in open beta/released.

My concern personally though would be the whole keeping the reticule on the red box becoming more tedious than engaging, but we'll just have to wait and see. Personally I'm interested to see how the combat turns out since it seems somewhat original amongst a plethora of same old same old MMOs.

Peace out weirdos.

 

All comes down to whether or not MH is dedicated enought to make it work, right now it still needs work, but creating a game with smooth engrossing gameplay requires lots of hours of dedicated effort and honestly this is where I think a lot of developers fall flat. Grow irritated and give up on trying to balance out the game plus balance it out to be interesting.

For instance back in AoC beta, Funcom was trying for the longest time to have range classes work around fps/tps style aiming and they eventually gave up on it. And in the last couple of months too before release. Ended up going with hard-lock targetting and didn't spend enough time twicking at that like they were trying to do when aiming was still twitch base.

Gameplay I beleive falls flat when devs decide to go with what they have and end up desappointing all their fans.

  Jackio81

Novice Member

Joined: 11/11/08
Posts: 437

The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant.

4/11/09 3:49:32 PM#15
Originally posted by Securion
Originally posted by Agricola1
Originally posted by Wizardry

All i got to say is WOW !.WOW trhat was bad lol.

This should be the poster video to show why PVP fails on a large scale.The scenery looks good ,IMO the mobs/mounts have looked good,but watching that unbelievable boring looking PVP ,i had to turn it off before the end.WHY use a high end engine and make such bland looking player models and such weak use of textures?Am i to expect the ACTUAL game play mobs will look as bad,and that so far i have been seeing FAKE footage?IDK,i wish them luck,but if the game ends up as a finished product looking like that,even the DF players will be rejoicing.

This shows developers need to start hiring from portfolios and nothing more.If i had to rate those player models,i would say  they fall in between TR and Stargate Worlds.The dual weilding looked like chop chop and the other gun guy was like pew pew ,really really bad looking.


 

I feel much hatred within this post, Koster has forgiven your heresy and put it down to the influence of the evil Darth Smedley. I shall try to explain to you the reasons for not having cutting edge graphics.

Firstly the game is intended to have large scale open world battles, this isn't possible with high end graphics and greatly detailed Avatars. If you want high end graphics with detailed avatars you'll end up with something like AoC or Guildwars where you end up going from zone to zone and instance to instance playing a CORPG rather than an MMORPG. Most players today have never played a real open world game with no zones or instances, I have and it's far more fun than zone wars or Age of loading screen. I'd sacrifice the graphics for that kind of gameplay, I played Elite as a kid and I doubt most gamers today would play it as they seem to have a serious allergic reaction to graphics of lesser quality than Crisis!

Koster is watching over us and Earthrise isn't even in Beta yet, so alot could happen between now and launch. All praise Koster and pray for player housing AMEN!

When Elite came out, it was the first game to have that sort of advanced graphics. Ppl stood in awe of its at that time super advanced vector graphics.

Im sure there were someone like you right there whining about "gameplay>graphics!" Elite had BOTH. It was possible then, its possible now, and it will be possible for future games.

 

ITS 2009. WE WANT BOTH. WE HAVE IT IN ALMOST EVERY OTHER GAME. WHY NOT IN A FING MMO?

 

 

Then there's ppl like this that make me facepalm...if  you're one of them you're looking for "the one" game to rule them all, they want a game with Jet Li's or Keanu Reeves' stamp of approval..lol. They just can't accept games to be games and want perfection or nothing at all.

 

Wtf does 2009 have anything to do with it, there will always be shitty games (90% being) and good games (9%), and then really awesome games to stand out (1 freakin % 0o), this will never change.

 

The only difference you'll see is the technology developers are allowed to work with, 95% of the time like monkeys bashing a wrench against a keyboard. Technology does change but developers are just as dumb and underhanded about wrapping up a game and throwing it out into the market as they were back in 1982 when they made E.T. for Atari.....0o

 

It's like they're waiting for the messiah of the MMO world or something I don't know....rofl

  Angie-PvP

Novice Member

Joined: 3/08/09
Posts: 94

4/11/09 4:00:44 PM#16

There is more action in watching a dead goldfish bobbing up and down around the tank filter. I understand that the game is in beta and time will tell. I would hate to see the game get released like that lol.

  Brone87

Apprentice Member

Joined: 1/28/08
Posts: 167

4/12/09 12:13:23 AM#17

WOW, this game looks horrible, I don't care if this is Alpha or what, I don't think even Jesus himself could turn this game from how it looked in the video to the next best thing.

  Jackio81

Novice Member

Joined: 11/11/08
Posts: 437

The MMO genre as a whole is a running joke considering a 5+ year old game is so dominant.

4/12/09 2:52:51 AM#18
Originally posted by Brone87

WOW, this game looks horrible, I don't care if this is Alpha or what, I don't think even Jesus himself could turn this game from how it looked in the video to the next best thing.

 

Even Jesus himself huh....??

 

Well, at least you spelled his name right...lol

  Brone87

Apprentice Member

Joined: 1/28/08
Posts: 167

4/12/09 9:53:58 PM#19
Originally posted by Jackio81
Originally posted by Brone87

WOW, this game looks horrible, I don't care if this is Alpha or what, I don't think even Jesus himself could turn this game from how it looked in the video to the next best thing.

 

Even Jesus himself huh....??

 

Well, at least you spelled his name right...lol

 

Am I going to hell for saying that on Easter Sunday?!

 

Hey Jesus! You just died for our sins, awoken from your grave can you maybe say turn this really shitty game into the next WOW before ya go?!

  Harabeck

Elite Member

Joined: 2/21/09
Posts: 459

4/13/09 12:19:28 PM#20
Originally posted by Brone87

WOW, this game looks horrible, I don't care if this is Alpha or what, I don't think even Jesus himself could turn this game from how it looked in the video to the next best thing.

Aww, how cute, this must be your first time following an mmo before release. Welcome to the mmo community! Remember that pre-release footage is not indicative of release quality.

  JGMIII

Novice Member

Joined: 3/17/09
Posts: 1284

If a game is Fun, It's a good game.

4/13/09 6:21:09 PM#21

 

I can't wait for this game.

Combat looks good and the graphics are nice (might need to get a new rig for this game).

will be nice to play an actual on foot Sci-fi mmo other then AO.

Playing: EvE, Ryzom

  EvolvedMonky

Apprentice Member

Joined: 8/25/08
Posts: 377

4/14/09 2:48:34 AM#22

Graphics looked good to me. But are players suppose to move, aim and hit 1-9 on there keyboard during battles?

If they want dodging and soft targeting they should do something like TCoS did. 

  Lord_Ixigan

Novice Member

Joined: 3/23/08
Posts: 559

"Shut the face hole! I am preparing to say things!"

4/14/09 9:22:53 PM#23
Originally posted by EvolvedMonky

Graphics looked good to me. But are players suppose to move, aim and hit 1-9 on there keyboard during battles?

If they want dodging and soft targeting they should do something like TCoS did. 

 

The main problem ER is going to run in to is that their combat system is way too contrived at its very core. They're trying way too hard to be 'different', when instituting even a remotely TPS (TR, basically) style of doing combat is already different enough. From the videos I've seen, dev comments I've read and first-hand reports I've seen from beta they must have had a crazy person design it.

 

No offense meant and they have time to change it, but they won't. I say they won't because it's part of their -design- doc. Meaning they have thought about this alot and to them it sounds like a really, really good idea and that's the system they want to use. It really does not sound like a good idea to be honest. It's not going to be much different than the way combat is done in every single MMO out there. MH clearly thinks differently since they talk about it so much like it's a big deal, but it's not.

  Joker2240

Advanced Member

Joined: 10/03/06
Posts: 467

4/15/09 11:35:50 AM#24
Originally posted by Lord_Ixigan
Originally posted by EvolvedMonky

Graphics looked good to me. But are players suppose to move, aim and hit 1-9 on there keyboard during battles?

If they want dodging and soft targeting they should do something like TCoS did. 

 

The main problem ER is going to run in to is that their combat system is way too contrived at its very core. They're trying way too hard to be 'different', when instituting even a remotely TPS (TR, basically) style of doing combat is already different enough. From the videos I've seen, dev comments I've read and first-hand reports I've seen from beta they must have had a crazy person design it.

 

No offense meant and they have time to change it, but they won't. I say they won't because it's part of their -design- doc. Meaning they have thought about this alot and to them it sounds like a really, really good idea and that's the system they want to use. It really does not sound like a good idea to be honest. It's not going to be much different than the way combat is done in every single MMO out there. MH clearly thinks differently since they talk about it so much like it's a big deal, but it's not.

 

This is what I hate... There is no innovation in the idustry anymore due to the fact pretty much everything has been done or can be related to an other game. People are taking it way to literal upon themselves to look into this.  Now the targeting system could be related to some game but it could have some sort of different mechanic that makes it different from other games. 

Simple put is we do not know how the game is different until we are actually inside the game.  I also doubt that you have got first-hand reports from inside the beta... As the only released reports are from the devs... Making your credibility in question.

 

  Cody1174

Novice Member

Joined: 3/11/09
Posts: 172

4/15/09 12:04:25 PM#25

 I don't think anyone of them were melee. They were just demonstrating targeting. Probably should have sauced that video up with abilities with good animations. Other than that the graphics looks solid and the targeting system looks good.

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