Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:608  Guilds:3,083
Members:1,599,721  Online:0
Guests:0  Posts:4,853,552
Masthead Studios
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel 02/04/11)
PVP:Yes | Distribution: | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC | Out of date info? Let us know!

Earthrise Dev Journals: Welcome to the Arboretum

The team from Earthrise has provided us with another of their Friday developer journals. This week, the focus is on the small settlement known as "The Arboretum."

By Guest Writer on August 07, 2009

On the Northeast edge of the island of Enterra a small settlement named the Arboretum has been founded by a faction of settlers calling themselves "Nathura". As the name suggests, this is a nature-venerating society consisting primarily of scientists who refused to take sides in the ongoing conflict between Continoma and Noir; instead they chose to focus their knowledge and resources on the betterment of the last piece of inhabitable earth. Under the leadership of ex-Continoma Chief Geneticist Kiga, the people of the Arboretum have learned to be self-sufficient and to provide for themselves using only the natural resources that surround them. That leaves the settlement fairly independent from outside interests and allows Nathura to focus on taming the post-war mutated flora and fauna of the island and forming a peaceful and, even more important, symbiotic relationship between men and nature where both exist in perfect equilibrium and mutual benefit.

To the East of the Arboretum one will find the lush tree-gardens of the Bountiful Orchards. An unsuspecting observer might find this name misleading at first, as no fruit ever grows on the branches; however, these plants provide all of Nathura's essential needs including energy, water, and food. Genetically engineered creatures called the Volvox labor day and night to extract all excess energy and nutrition elements not needed by the trees for an adequate rate of growth. Those colonial organisms then spread their harvest amongst their cells where a bio-chemical process occurs that both supplies the Volvoxes' energy needs and transforms the leftover elements into different forms useful for the humans. Necessities such as clean water, bio-electricity and even an edible, but tasteless puree, are later deposited through the horn-like protrusion on the Volvoxes' head in collectors stations where the creature has been programmed to breed and nest.

A word of caution to the unwary traveler is in order though - while not really possessing any sentience, the Volvox is driven by a very primitive form of instinct that will often compel it to try and extract useful compounds from nearly anything - including humans! Avoiding them when possible is advised as only trained professionals from Nathura can really work with those creatures without endangering themselves.

To the West of the Arboretum is the somber Thicket, a great tangle of undergrowth, bushes and trees that seemingly do not belong together. A wild and untamed place, this is where the bio-engineers of Nathura conduct the experiments that have been deemed too dangerous within the confines of the settlement. Here new forms of plants and animals, sometimes even breeds that could hardly be classified as one of the above, are released and subjected to careful observation. Every now and then the experiment is a success and the new species find their niche and smoothly integrate within the existing ecological chain; but other times the artificial breed just fails to adapt, either dying out or proving to be too aggressive, thus starting to affect and take over the whole environment and needs to be utterly destroyed. Despite Nathura's endless claims to the contrary, it is these experiments that most other Enterra citizens suspect created two of the more dangerous species in the area.

The Tangler is a carnivorous plant, although many artists' renditions seem to mistake the unruly vegetation for a huge snake or some sort of tentacled monster. While the majority of the Tangler's body lies beneath the ground, victims are most likely to see - and feel - the tentacles first. Many survivors' stories tell of the Tangler chasing them just below the ground's surface as they try to flee, but there is no veracity to these rumors and is more likely attributed to the person actually fleeing though a whole patch of Tanglers. In fact, being locomotion-deprived is the exact reason that this monster is able to spit a thick sap from its "head" concentrated with paralyzing enzymes, allowing it to entangle its prey at its leisure. The Tangler's roots - as the "tentacles" are indeed a modified sort of aerial roots - then proceeds to sink a billion of tiny suckers into the victim's body, turning a full-grown man into a hollowed out husk within an hour.

Although the Tangler is a threat to most, the Pterarostra bird has formed a symbiotic relationship with the meat-eating plant. The fowl's most notable quality is its ability to spit a liquid that by itself represents a contact poison, but when mixed with the Tangler's sap, it ignites. Since the Pterarostra lacks a beak, it has to secure a little BBQ from its neighbor. Sucking food through the same proboscis used to spit its venom, it feeds on the melted remains rejected by the plant. With a feeding process this efficient, there's nothing left behind!

More Earthrise Features:

Earthrise - How is it Doing? General Article added on Monday November 14
Earthrise - The Official Review Review added on Thursday February 24
Earthrise - Second First Impressions General Article added on Thursday February 17

More Dev Journals:

Divina - Unique Guild Domain System Dev Journal added on Saturday May 12
TERA - Final Thoughts Before Launch Dev Journal added on Thursday April 26
TERA - The Labyrinth of Terror Dev Journal added on Wednesday April 25

More Features:

Pandora Saga - Our Official Pandora Saga Review Review added on Wednesday May 30
 
 
 
Leave this field empty
Post Your Comment:
Popular Features:
Warhammer Online: Wrath of Heroes : Amenadresh Returns! Interview added on Friday May 25
Warhammer: Wrath of Heroes has been steadily gaining momentum over the past several months. We... Read More
Rift : Conquest - Open World, Three Faction PvP Interview added on Thursday May 24
Trion Worlds and the Rift team introduced a brand new way of playing the game... Read More
The Secret World : Hell Hurts Preview added on Thursday May 24
One of the most anticipated features in Funcom's The Secret World is running through dungeons... Read More
Diablo 3 : Review-in-Progress Part Two General Article added on Friday May 25
After 12 years was Diablo III worth it? That's far too loaded a question to... Read More
The List : 5 Ways MMOs Will Survive Column added on Monday May 28
MMOs these days are having a hard time...some of them anyway. Studios are closing. Developers... Read More
Latest News:
Earthrise : Game Service Ends Today Reported on Feb 09, 2012
Masthead Studios has announced that service for Earthrise will cease as of today, Thursday, February... Read More
Earthrise : Subscription Fee Outgoing, F2P Incoming Reported on Nov 15, 2011
Masthead Studios has announced that the monthly subscription fee for Earthrise will be removed beginning... Read More
Earthrise : How is it Doing? Reported on Nov 13, 2011
MMORPG.com's Adam Tingle is pulling double duty features-wise today. In his second article, Adam takes... Read More
Earthrise : Latest Patch Brings Vehicle Transportation Reported on Oct 22, 2011
Masthead Studios has released the latest patch for Earthrise. Included in the update are new... Read More
Earthrise : Game and Subscription Prices Slashed Reported on Jul 27, 2011
Masthead Studios has announced that both the Earthrise retail cost and the cost of the... Read More

Advertisement