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MMORPG | Genre:Sci-Fi | Status:Final  (rel 02/04/11)
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Earthrise: Exclusive Q&A

MMORPG.com's Joe Iuliani recently asked ten questions of the team over at Earthrise to help us find out a little bit mroe about the upcoming sci-fi MMORPG.

MMORPG.com:

How will PVP be handled in Earthrise, will it be open world or zoned PVP?

Earthrise:
Most of Earthrise's PvP will be held in open world environment. We are strong believers that a persistent, dynamic world such as Enterra is best suited for unrestricted, natural PvP combat - from one on one struggles to mass combat siege battles.

 

MMORPG.com:

Players love to stand out from the crowd, what level of character customization will be seen in Earthrise?

Earthrise:
Players can expect to see character customization, similar to the big MMO titles. They can chose body size, skin color, hair, different faces and lots of clothing options. In addition to their external look, players can customize the abilities that their characters can use in Earthrise. Players will also be able to customize their weapons, armor and vehicles.

 

MMORPG.com:

Why the decision to use a skill based system as opposed to the traditional level based advancement?

Earthrise:
The skill based system gives much more freedom to the player when making the character template he really likes. We wanted Earthrise to offer a fresh breath of air to everyone who is tired of the class system MMOs.

 

MMORPG.com:

Without a level system, is there any traditional “end-game” material designed for Earthrise?

Earthrise:
The end game in Earthrise can be separated into two parts – PvE and PvP. In the PvE part players will fight the strongest monsters and will participate in the epic quests. The PvP part of the end game will be the territory conquest where players will fight to change the political map of the island. There are certainly more things that players can do during their end-game experience such as crafting the best items out of the rarest resources, becoming the most wanted criminal or the best criminal hunter, climbing the social ladder through offline gameplay and many more.

 


MMORPG.com:

With regard to the territorial conquests, will players have a chance to stake out their own piece of Enterra Island?

Earthrise:
Players that learn stealth-based abilities and utilize the right equipment will be able to pass through the enemy defense line undetected and gather important information about the position of defending turrets, the choice of built structures and the strategy to take them over. The defenders have the option to slowly deconstruct buildings while the battle rages or put them on self-destruct and take the enemy down with them and ultimately, decide what number of defenders will be ready the moment the siege battle starts. This is going to be a tricky operation that requires a lot of player skill and resource management because the moment the stealthy spies cannot support their level of stealth, they will be exposed.

 

MMORPG.com:

Will players be forced to gain reputation with any NPC factions?

Earthrise:
No, not at all. Those are voluntary jobs for everyone who will be looking to receive benefits from those factions. It will be possible to stay completely neutral during all times.

 

MMORPG.com:

In a market where many individuals are playing multiple games, how well do you think the casual gamer will fare in Earthrise?

Earthrise:
Casual players won't be hard-pressed to invest all of their time or make hard choices that they will regret later. The offline profession mechanic allows players to earn money even if they are not playing actively, so they won't feel like they should play every day in order to be able to afford the next great piece of equipment or stay competitive. The skill-based system allows players to learn every single skill and easily change the array of available abilities by simply re-equipping their character. This gives players a chance to experience every build early on and decide whether to specialize in one or several directions.

 

MMORPG.com:

On the Earthrise website, one of the unique features was listed as “deep-crafting” could you please explain that a little more?

Earthrise:
The crafting system is one of the most complex systems built in Earthrise and will allow players to craft every single usable item in the game, including mechanized exoskeletons and even buildings in their own guild's territories. The amount of options and items is truly spectacular, with each time going through several "phases" of component building before the basic resources turn into usable items for sale. Each step can be further customized by applying Designs to Technologies - little enhancements that give innate bonuses to the item.

 


MMORPG.com:

It was mentioned that there will be offline career advancement, will that be interactive offline or more of a “set it and forget it” element set from within the game?

Earthrise:
Offline profession is a mechanic that falls in the latter group, of the "set and forget" elements. We want players to focus on the adventuring part and leave the micromanagement of their daily labor for a short refreshing choice from time to time. The most important role of offline professions is that it provides players with small, but steady income that goes to support some of the adventuring expenses.

 

MMORPG.com:

It’s been stated that the best items in game will be player crafted as opposed to boss drops, do you feel that may take away some of the challenge of obtaining these items?

Earthrise:
Not at all! The amount of work needed to create some of the best items in the game will be a tremendous investment of both resources and time that we expect only a few will be able to afford, yet will be enticing as it means higher quality items with extended durability and item bonuses. Boss challenges will be an alternative source of important resources, however, that will go towards best items creation, so there will be a connection between raiding bosses and crafting the best items in the game.

 

MMORPG.com:

I’d like to thank you for answering 10 questions for MMORPG, but would like to indulge you for an eleventh question.

Given the choice between uploading yourself to an unlimited number of clones or having super kick-ass nano tech powers, which do you choose and why?

Earthrise:
I would prefer to be a leader of Continoma and possess the technology to control everyone on the island of Enterra

 

Why? Because both features will work for me. We possess the technology to keep and upload the human consciousness into an unlimited number of clones and we also have some special tech powers. What kind of powers? You will have to wait and see when Earthrise launches.

More Earthrise Features:

Earthrise - How is it Doing? General Article added on Monday November 14
Earthrise - The Official Review Review added on Thursday February 24
Earthrise - Second First Impressions General Article added on Thursday February 17

More Interviews:

WildStar - Troy Hewitt Interview Interview added on Monday February 13
Repulse - Interview with Scott Hartz Interview added on Friday February 10
DC Universe Online - MMORPG.com Community Interview Interview added on Monday February 06

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
 
singsofdeath writes:

No Linkage Stradden.   I'd like to read that! ^_^

 

Edit: Damn, that was fast!

New Post Quote
10/02/08 8:16:25 AM
 
Tordak writes:

 I've read Q&A and I like it a lot.   People have very different ideas about their prefered playstyles and types of MMO's, Earthrise is my kind of game.   Bring it on!

New Post Quote
10/02/08 8:33:57 AM
 
ProfRed writes:

I have been excited about this game since it was first announced, and this Q&A just confirms that the devs are working on something truly intriguing.  Very much looking forward to it.

New Post Quote
10/02/08 11:02:44 AM
 
singsofdeath writes:

After reading the Q&A I remain curious about the game. Gonna look forward to see how development goes and how things are implemented. The off-line cash earning thing seems like a nice idea for casuals, albeit could be exploited, I suppose.

 

Anyway, keep the info coming.

New Post Quote
10/02/08 11:09:03 AM
 
Nicrox writes:

I'm looking forward to this mmo.

New Post Quote
10/02/08 11:11:02 AM
 
ZoNEE writes:

They didnt go into much detail about the caracter customization. I hope there is a bit more to it than just picking a set face that everyone will have. There is alot to this game and i have high hopes for it. i hope im not let down,
 

New Post Quote
10/02/08 11:52:29 AM
 
ardohain writes:

very interested in keeping an eye on this one. thx.

New Post Quote
10/02/08 1:28:39 PM
 
Alxgranger writes:

Hearing that you are able to actually create a different body style with your character and it seems that the game will balance out PVP and PVE for everyone sounds great can't wait to hear more.  

New Post Quote
10/02/08 1:30:16 PM
 
Artean writes:

Almost too good to be true. Funny how often that is actually the case with mmorpg's.

New Post Quote
10/02/08 1:43:43 PM
 
Abrahmm writes:

This game looks absolutely amazing. I really hope the devs can come through on it. This game has the most promise of any upcoming MMO out there.

New Post Quote
10/02/08 2:22:40 PM
 
Z3R01 writes:

While I'm interested In this game I learnt my lesson with games like TR and AoC.

I refuse to over hype any game and wont ever expect a game to be perfect on release.

Hell I may wait til the games been out 3+ months for the devs to Iron the wrinkles out before I try it.

 

New Post Quote
10/02/08 6:47:16 PM
 
gatheris writes:

while most of the responses were kinda "meh" - - -  the crafting sounds quite interesting  - so interesting in fact i'd be willing to go on my first raid ever - not something i ever thought before -  i'm ready to play - but...........

when the game gets close to release how many times are we gonna hear - "well, that won't be in at release but blah blah blah"

New Post Quote
10/02/08 6:56:09 PM
 
redavni writes:

I am very interested in this game, but what I wonder if they have the technical know-how to do an MMO right. They could pull a CCP or a Funcom and take 3 years after launch to make their game playable. There have been a lot of great game developers (Croteam, People Can Fly, and the STALKER guys come to mind) to come out of the eastern european/former soviet bloc countries though so who knows.

New Post Quote
10/02/08 11:31:37 PM
 
Gajari writes:

I don't know about anyone else, but this interview made the game sound very generic. For the most part, everything is the same as other MMO's. Maybe crafting will be a bit better.

I hope the gameplay is very fun and all of this works out, and they don't rely on those hefty graphics to get them by.

New Post Quote
10/03/08 1:52:25 AM
 
Abrahmm writes:
Originally posted by Gajari

I don't know about anyone else, but this interview made the game sound very generic. For the most part, everything is the same as other MMO's. Maybe crafting will be a bit better.

I hope the gameplay is very fun and all of this works out, and they don't rely on those hefty graphics to get them by.

 

How in the world does a skill based system with deep crafting and open PvP sound like ANY other game out there right now?(Besides Eve) Now if they said "Were having a level based, best items are looted, linear fantasy game with pointless crafting" then yes, it would be incredibly generic. Honestly do you people even read stuff before you post?

New Post Quote
10/03/08 9:14:00 AM
 
apocalance writes:

Good article, thanks! Still looking forward to this game.

New Post Quote
10/03/08 10:50:24 PM
 
Rehmes writes:

Good read, i cant wait for this to come out.

New Post Quote
10/04/08 11:25:42 PM
 
M4ko writes:

Nobody is going to mention that this game is very similar to Neocron? I hope devs bring what they promise.

New Post Quote
10/10/08 12:20:17 AM
 
waxxa writes:

Sounds alot like Eve...

New Post Quote
10/14/08 5:08:33 AM
 
Skillaz writes:

Is Earthrise Full loot?

New Post Quote
11/05/08 8:37:39 PM
 
Mahlo writes:

Out of all the games on the horizon, I think I'm looking forward to this the most.

New Post Quote
11/06/08 5:56:39 AM
 
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