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Gravity Interactive | Official Site
MMORPG | Genre:Horror | Status:Final  (rel 06/19/08)  | Pub:Gravity Interactive
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Requiem: Bloodymare News - Open Beta Test

Posted by Keith Cross on May 15, 2008  | 9 comments in our forums

A call to arms has gone out with the announcement that the open beta test for Requiem: Bloodymare begins today, May 15th.

The World of Ethergia beckons to worthy Temperions to challenge the horrors that walk Ethergia’s lands. An opportunity to take up this challenge is coming on May 15, 2008.

We will begin our Open Beta test on May 15, 2008 at 7pm PDT. This Open Beta test session will be open to all currently registered accounts as well as all the new Temperions that decide to join us.

All accounts and characters will be reset prior to this test session and will be placed in a new starting zone called Truba Island.

The new Requiem game client, which is available on our Client Download Section, is necessary to play during the Open Beta test.

Please note that this is still part of the beta testing process, and as such, does not fully represent the final product. Players who participate during this period may experience some lag or connection issues as we work to fine-tune and optimize our server capacity.

If you have questions, comments or wish to stay updated on the progress of the Beta Test please Register for news and notifications or check our Forums.

Read more here.

Read more Exclusive News...

 
 
matrixvs writes:

nomather howmenny betas they gona do.. this game sucks..

its suppose to be a horror game... well its a game without horror...

the characters look WAY too smooth like its a piece of plastic.

grind after grind after grind. there are quests but pretty much all of em are useless its either kill sumthing or talk 2 someone...

so called nightmare mode is a joke allmost nothing changes suppose to get lil bit more foggie and when ur fighting someone u see ppl running past u with funny names... realy scarry...

"instances"  are allso a joke out of the few i did i must say i liked only 1 since it was something new and hadent seen b4 sort of a obstical course with ofc loads of monster.
but in the end its pretty much grind 4 ever the same instance to get what u need allways the same mobs nothing changes.

New Post Quote
5/16/08 6:29:20 AM
 
streea writes:

Well I enjoy the game... was in closed beta, and am now rerolling for open. The designs of monsters are pretty crazy, and sure you're just grinding out quests but... well every MMO is like that. It's fun and entertaining.

The open beta though right now is flooded. I logged in this morning and you'd have to camp monster spawn points just to do things (respawns are fast though).

Trying to install the patch though was a bit of a nightmare. Had to go to the forums and try several different tricks other posters had listed there before the patch would work. For new players, downloading the client will take about a day... there were no real strong seeds on the BT and the regular downloads were a bit slow.

New Post Quote
5/16/08 10:15:49 AM
 
mrecentric writes:

so far i am liking the game alright. decent graphics, a good amount of polish. engrish still exists in the quests, but its less noticeable than most.

all in all, not a bad mmo. unfortunately, it has absolutely nothing to do with horror and doesnt look much of anything like the trailers i was getting excited about.

New Post Quote
5/16/08 3:38:12 PM
 
Hrica writes:

I can't even down load the client....tried 4 times

New Post Quote
5/16/08 5:07:13 PM
 
madeux writes:

Not to start a flame war... but, honestly, what do you expect quests to consist of?  If you're ruling out killing things, and going to talk to someone...  Go pick flowers?  Go take a nap? Bake some cookies?

New Post Quote
5/17/08 12:14:13 PM
 
Tivmmorpg1 writes:

I was able to dl and play the closed beta. It was interesting, and certainly better than most f2p mmorpgs  I have tried. But this "open beta" ... my goodness. I downloaded it using the official torrent download and then the Gameshell client. Neither worked. Kept getting Error:6 failed internet connection issues. I am not techie by any means, but I gave the program permission to bypass my firewall, etc. no joy.

So I have no idea if the Open Beta is an improvement, seeing as I cannot get past the thing installing and looking for its first update.

 

From reading the official forums I am not alone. I hope they figure out what is causing these issues. Likely something to do with vista (go figure), but I have four other mmorpgs installed on my pc and all of them work fine, no patch errors, no connection issues, etc. so Im going to guess it's a Requiem error.

Hope those of you who are able to get the client to work are having fun.

 

Peace now.

New Post Quote
5/17/08 12:45:16 PM
 
Flummoxed writes:

Originally posted by madeux

Not to start a flame war... but, honestly, what do you expect quests to consist of?  If you're ruling out killing things, and going to talk to someone...  Go pick flowers?  Go take a nap? Bake some cookies?


This is the problem - DON'T ACCEPT MEDIOCRITY AS A STANDARD

In the hands of a =Talented= =Professional= designer Quests can come ALIVE.

The fact is there's more creativity put into the Business Cards of people who call themselves "mmo game designers" than there is in the actual quests they spew out.

New Post Quote
5/17/08 4:41:04 PM
 
Fafhred writes:

I was in the CB for a long time.

I had no noticeable lag then, and only rare lag bursts (server side issues then), and extremely rare disconnections from server ( maybe 3 in many weeks).

 

In this OB, in same configuration, the lag is bad enough as to make the game almost unplayable, and disconnections/crashes are frequent.

Plus many quests are bugged (blank, for instance)

 

In other worlds, when an OB should have already cleared a number of problems from the CB, this game actually went worse...

 

New Post Quote
5/18/08 1:29:52 PM
 
RedwoodSap writes:
Originally posted by madeux

Not to start a flame war... but, honestly, what do you expect quests to consist of?  If you're ruling out killing things, and going to talk to someone...  Go pick flowers?  Go take a nap? Bake some cookies?

Go read up on the Langseax quest in EQ1 on a site like Allakhazams. There were many quality quests like that in classic EQ and classic EQ didn't have stupid unrealistic icons floating over the questgivers heads and minimaps pointing the way. You actually had to explore and figure things out, you know, like a real quest should require you to do.

New Post Quote
5/18/08 6:44:40 PM
 
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