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User Rating

7.25

7.254098107557.254098107557.254098107557.254098107557.254098107557.254098107557.254098107557.254098107557.254098107557.25409810755

Entropia Universe Member Comments

Showing comments 1 to 10 (236 total)

  • Dahlifyr(posted Sat Oct 25 2008)
    • Grind away and become greedy. No fun at all, no chance in hell to loot all parts from even an lowrare armor. All highend items just change owner between the same players/resellers. The grinding is just horrific, crafting=grind, Hunting=grind, mining=dont even go there. It fails in any way compared to any MMO out there(maybe not the f2p ones)
  • Shilandry(posted Sat Oct 11 2008)
    • Pay to Play
  • myoushu(posted Thu Oct 09 2008)
    • It's basically like a higher resolution RuneScape. And I hate Runescape. The description of the game is misleading and hypes up mundane features like a game economy and 3D graphics. Not much sense in playing this one.
  • erandur(posted Fri Jul 25 2008)
    • Meh... For those who think they'll make money in-game and transfer it to real-life money. Don't count on it. You're more likely to spend money than earn any. The community is good though. But is it awfully made... The graphics are really ugly, but consume way too much vRAM. I have no idea how the hell they could have done something like that.
  • teylini(posted Wed Jun 25 2008)
    • Fun world to live in. Lots of skills to learn. You can do it all with one avatar. Needs an offline messaging system they need to move away from the (L)imited, non-repairable, item concept. Limited items keep players from investing more money in the game. Great movement controls WASD/Mouse-two-button-run/point-and-click you can use all different types of controls at once. Another really cool thing is that all of the game settings are stored on the server, so all of your hot-keys and settings are the same at every computer you log in from - that's a nice touch.
  • Gayia(posted Fri May 30 2008)
    • money scheme
  • valshiran(posted Thu May 29 2008)
    • Controls are very good. I like how all of the settings and hot-keys are stored on the server, so all of your settings are the same no matter what computer you log in from. I also like the fact that it is skill based, so you can use the same character to learn all of the skills. Entropia Universe needs an offline-message system. Also, there has been a recent push in making all items in-world break and not be repairable... this sucks! You are paying real world money for items that eventually break and are thrown away. It used to be set up so that once your item broke, you could easily pay to have it repaired. I am hoping that MindArk will realize that particapants want to have items they can keep forever. I would invest even more money in Entropia Universe if there were more of the old-style, Unlimited, items.
  • dilletti(posted Tue May 27 2008)
    • Real sandbox. No quests, completely skill based. Graphics is getting better after upgrades. Everything in game costs real money. Each and every item can be sold. Even skills can be extracted to chip implants and sold. It might look a bit like virtual casino but given that even skills can be sold one needs to take that into account, too. Game economy is very similar to real world economy. Supply and demand create prices. With some careful thinking investors can play brokers. Buying stuff at low prices and selling later on for higher prices. Serious playing and trying to kill largest creatures or pvping can cost a lot of money. Players that started years ago have clear advantage with loads of skills and uber equipment that cost next to nothing in those days. I sure wish Entropia had some real competition. Both gameplay wise and economy wise. I want more such completely skill based games where everything is tradeable. And of course having some real competition might drop prices and shift player base a bit.
  • AbuAlbino(posted Mon Mar 31 2008)
    • best graphics ever seen on mmorpg, very cool sounds, freal fun, active community, those who complain about lag goto computer store and buy new computer, there are no real internet lag, most lag is because of your bad comp, support works well
  • lium(posted Tue Mar 18 2008)
    • 0 for the game is good if you want to give you money to Mindark if i was you i keep mine money in saving account :)

Entropia Universe

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  • Monthly Fee: Free

Latest Entropia Universe News

Entropia Universe Interview

Sep 09, 2008

MMORPG.com Managing Editor Jon Wood recently caught up with Marco Behrmann from Mindark's Entropia Universe to get an update of teh game and an overview on what it's all about.

What is it about Entropia Universe?

May 28, 2008

MMORPG.com's Carolyn Koh submits this Entropia Universe interview from the ION conference, talking to developer and player alike, Koh tried to get to the bottom of the question: "What is it about Entropia Universe anyway?"

Show Wins Interactive Emmy

Apr 22, 2008

The Truth about Marika, a Sweedish TV show, has won an emmy for their wrk in crossing television with the online world of Entropia Universe where viewers could help to solve a missing person case via clues in-game.

Architecture Firm to Make World

Mar 06, 2008

Creative Kingdoms Inc., a real world architectural firm, has announced that it will be building a world inside of the Entropia Universe.

Other Entropia Universe News

An Exclusive ION Interview with John Bates

Ten Ton Hammer interviews John Bates of Mindark.

Ten Ton Hammer on May 27, 2008

GDC 2008 - Entropia Universe Update

MPOGD takes a look at Entropia Universe at GDC.

MPOG Directory on Mar 06, 2008

Entropia Universe’s Marco Behrmann Interviewed at Leipzig GC ‘07

Ten Ton Hammer interviews Marco Behrmann of Entropia Universe.

Ten Ton Hammer on Aug 30, 2007

Interview with Marco Behrmann

The MMO Gamer talks to MindArk CIO Marco Behrmann about Entropia Universe and its expansion into China.

MMO Gamer on Jun 12, 2007

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