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10/24/07 1:32:04 PM#21
Planeshift's forum is constantly losing moderators and getting new ones. You have to ask yourself: Why is this happening? What is it about the culture there that is causing this to happen? Other forums don't have this problem, so why do we? |
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We've had 3 main moderators. One left because they had their own projects they wanted to work on, another left because found the job too stressful and was taking a fair amount of abuse. Currently on our third 'global' moderator so I don't really consider that 'constantly'. I've seen many forums change moderators as the situation changes. It's hard to force anybody to stay in a volunteer position if it starts becoming more like work or they feel like they are not getting anything out of it.
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10/24/07 2:01:45 PM#23
There have been way, way more than three moderators. If you have moderator powers, and you use them on a consistent basis, then you're a moderator. |
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Ah ok, I thought you referring to the main global moderator that does most of the heavy lifting and gets most of the complaints. Most of the other moderators are team members that specialize in a particular area. In a few cases there have been people picked from the community that have demonstrated ability in that particular forum ( for example the Mac forum). Yes, we've gone through a few though not too many, our forum is not so large we need a stable of moderators. Again, they've lost interest or moved on to other things or just don't want to do it any more. To me that's fine since that's part of what the project is, people have an 'itch' they want to scratch and after that they are done. As stated above we look to the community to find people that can be good moderators but mostly for specific forums.
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10/24/07 11:27:21 PM#25
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10/24/07 11:35:38 PM#26
Originally posted by Tuxide I was once asked to apply to the team as well. I'm not sure it means very much.:) I think maveric007 is grouping you with those who, to put it in basic terms, defend Planeshift against criticism. |
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10/25/07 11:48:45 AM#27
Just more pointing to the people who utterly do blind defending of ps. |
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10/26/07 7:14:59 PM#28
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QueenofFools
PlaneShift Developer
Joined: 12/18/07
Every book is the bible, and every written word is blasphemy against the human spirit. |
12/21/07 11:26:21 PM#29
Any other questions? |
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12/21/07 11:40:31 PM#30
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12/22/07 12:09:34 AM#31
I for one appreciate what you guys are doing. I love an open source project, it is one reason I like Linux. I have questions on how active is your community in submitting bug fixes and also submitting code for your review to be implemented in game according to what you think fits? How actively are you guys working on this project? Is it coming close to a playable state that people can adventure together with friends? Do you have any large dragons lurking in a cave!
It being open sourced gives it so much potential of getting stable faster and becoming a wonderful MMORPG. I noticed you guys have been at it a while, I tried it a few years ago and felt it was really incomplete. I have programming knowledge so I knew I wouldn't be much help to the process of getting it to where it needs to be. Keep up the good work, wish I would have went into programming when I was younger, I guess I will just be a IT tech from here on out though.
Lastly, you guys are being quite rough about the retarded forums. Have you seen how rude and obnoxious kids are now in forums such as WoW and the stupid things they ask for? I like that their moderators have some backbone unlike the WoW mods. I understand why because this is free and they are volunteering out of the goodness of their hearts and honestly love the project. In WoW they have to kiss butt because the kiddies are paying or their parents are.
Some deserve to be scolded and ban for their stupid behavior. MMORPG developers put up with alot of garbage one their forums. These guys are doing this for free and rightfully so should be able shutdown any retard on their forums. |
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12/22/07 1:38:52 AM#32
I have a few answers. This is the bugtracker. Everyone is requested to search for their bug, and post it if not found. It is quite active from what I have seen, though some bugs do go for quite a while without being fixed. www.hydlaa.com/flyspray_upgrade/ I am not sure un the code submiting. I think Tuxide would have more info on that. How active? Some of us don't sleep much. I am not sure what you mean by the 'grouping with friends' question. There is not any huge boss instances with large groups of people shouting out "AGRO NOW" and such. You can group with others to groupfight creatures, though. There is not a complex group combat system in place yet. Lastly, sorry, no large dragons. The biggest beasts you will find att he moment are scary, but not huge. I changed my mind. PlaneShift is not worth the time. |
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QueenofFools
PlaneShift Developer
Joined: 12/18/07
Every book is the bible, and every written word is blasphemy against the human spirit. |
12/22/07 1:40:48 AM#33
Yes players take a strong hand in finding bugs and submitting patches for the code. |
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12/22/07 1:41:49 AM#34
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QueenofFools
PlaneShift Developer
Joined: 12/18/07
Every book is the bible, and every written word is blasphemy against the human spirit. |
12/22/07 9:52:44 AM#35
Tuxide I too have read the conversation on ryzom and I can answer your question. As the context of that conversation indicates PS is really not ready for such a move as opening more of its art and settings content. Such a move would only occur when the game is finished and as we see with the current pace, that may be a while.
This is largely due to the ambition of the project, a feature rich free game is hard to produce at the level of quality we hope to deliver. |
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12/24/07 7:19:43 AM#36
Here's a follow up question then: People have been enjoying it for a long time now, so why place so much importance on finishing the game? :) |
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QueenofFools
PlaneShift Developer
Joined: 12/18/07
Every book is the bible, and every written word is blasphemy against the human spirit. |
1/01/08 9:34:03 PM#37
Good question. While we want very much to have a full featured bug free mmorpg there should be no illusions about the timeframe in which this can be done.
I have some hope that during 2008 we will see some improvements in process that will speed things up, but it'll be a good long while. |
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2/03/08 10:38:08 AM#38
Whats the combat like? Can you use spells and weapons and things like that? Do you have a cast bar? So far i've checked this game out and it seems to be too good to be true :P "If they can make Penicillin out of mouldy bread, they can sure make something out of you," - Muhammed Ali |
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2/04/08 9:52:08 PM#39
Too good to be true? What have you been reading? Magic is so slow and underpowered that it's only useful if you're attacking from a great distance or behind a barrier. (You can cast through walls and objects.) Even then, it takes a really long time to kill someone with magic, whereas you can kill someone with one hit of a sword. Players will use magic on the tougher NPCs, but it's generally useless against players, especially since there's nothing in the code to prevent a player from drinking a hundred health potions at the touch of a hotkey. Combat itself is sketchy. The prefered mode of combat is to start your attack from ten paces away and run through your enemy. Players have made an art of timing the attack so that they hit their opponent but are out of range when their opponent tries to retaliate. Some see it as cheating and out of character, while others see it as being smart, but pretty much everyone does it. There are some of us who stay away from combat entirely, or if there is combat we resolve it with dice rolls. But doing that is to play around the features of the game by inventing our own mechanics. |
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4/18/08 5:42:10 PM#40
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