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Atomic Blue Corp | http://www.planeshift.it
RPG | Genre:Fantasy | Status:Development  (est.rel N/A)  | Publisher:Atomic Blue Corp | Has PVP:Yes
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Planeshift Forum » General Discussion » The real history of PlaneShift development and its "business" model

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96 posts found
Dracus

Apprentice Member

Joined: 7/14/04
Posts: 1396

"Shoot for the moon. Even if you miss, you'll land among the stars."
- Brian Littrell

10/03/07 12:54:46 PM#76

Hummm... things are still getting moderated.

Things to remember, developers are also sales and customer representatives.  When talking/typing about the title in public, always be professional.  People do judge a title by the actions of its owners and employees.

Perception cannot be underestimated.

 

Before hitting the "Post Message" button, think, breath and re-read the post.  Ask, "Would my post adversely alter the perception of my title from someone who has not been reading the news?" If yes, the edit the post, if not then send.

When personal attacks occur, either be witty and funny or just ignore it.

Players have nothing to loose when posting.  Developers on the other hand do.  Put the title first.

And that is why...

Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

Dracus

Apprentice Member

Joined: 7/14/04
Posts: 1396

"Shoot for the moon. Even if you miss, you'll land among the stars."
- Brian Littrell

10/04/07 2:50:06 AM#77

<look around>

<check to see if head is connected to body>

Hey ah, nice axe there... I think I need to be going now...

And that is why...

Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

maveric007

Apprentice Member

Joined: 7/15/04
Posts: 142

To game or not to game?
Is that even a question?

10/04/07 10:29:12 AM#78

Sure would be nice to read at least some of these posts that are all getting axed. Seems like the battle persists. I would personally "unsupported by anything" never call planeshift open source just by how the project is run. For my own personal belief as I am a extremely heavy linux/open source apps user, open source projects are either fully open or not. No half truths, half content, no most of the project released stuff. The whole limiting the development of planeshift "due to branching off code" reasoning behind not releasing everything is really a total crock. One would find if the game was completely released that there would be major improvements to the source art/code that all projects using the code could really get a boost, not stagnate development "yes it really is stagnate and becoming severely outdated". Fully open development greatly improves progress, this is the case for tens of thousands of other fully open projects.

 

Hopefully this won't get axed too as its not bashing and on topic.

 

p.s. free game != source code is available. Just an fyi.

jackeccs

Apprentice Member

Joined: 10/28/03
Posts: 370

10/04/07 10:53:24 AM#79

I've been a member of this forum for 5 years, with like 40 posts. I only post when I feel it's necessary, and I get axed.

Not my fault the truth hurts. I now do NOT support  www.mmorpg.com in any way, I lost my respects.

_________________
USER WAS BANNED FOR THIS POST

maveric007

Apprentice Member

Joined: 7/15/04
Posts: 142

To game or not to game?
Is that even a question?

10/04/07 11:10:58 AM#80

Ya, I'm not sure whats up with that. These forums get visited on occasion by a mod that axes everything.

Dracus

Apprentice Member

Joined: 7/14/04
Posts: 1396

"Shoot for the moon. Even if you miss, you'll land among the stars."
- Brian Littrell

10/04/07 1:38:36 PM#81

In order to maintain control when forum discussions get out of hand.

When things have settled down, the strong use of moderation will ease up.

And that is why...

Conservatives' pessimism is conducive to their happiness in three ways. First, they are rarely surprised -- they are right more often than not about the course of events. Second, when they are wrong they are happy to be so. Third, because pessimistic conservatives put not their faith in princes -- government -- they accept that happiness is a function of fending for oneself. They believe that happiness is an activity -- it is inseparable from the pursuit of happiness.

maveric007

Apprentice Member

Joined: 7/15/04
Posts: 142

To game or not to game?
Is that even a question?

10/04/07 3:12:49 PM#82

ya but axeing on a scale as they have above is a bit overboard.

pstruth

Novice Member

Joined: 9/22/07
Posts: 253

10/04/07 7:35:57 PM#83

Maybe I'm weird, but I don't have a problem with my posts being deleted. There's no point in keeping my comment around if what I'm replying to is gone. The moderators have no agenda but to keep things civilized.

Tuxide

Hard Core Member

Joined: 8/14/07
Posts: 237

10/04/07 10:20:37 PM#84


Originally posted by maveric007
The whole limiting the development of planeshift "due to branching off code" reasoning behind not releasing everything is really a total crock.

Not entirely true, all you have to do is see BSD. Even it has been forked and I've never heard of Microsoft dumping source code back into it. Besides, art is expressive: It isn't functional, like source code, so it cannot really be improved upon. And even if it is, it's uncommon. There has been a slight improvement to the Dermorian male's face recently, but that's about it. Many of the bugs that you do see in the way the art is presented in the game are actually due to small bugs in Crystal Space.

maveric007

Apprentice Member

Joined: 7/15/04
Posts: 142

To game or not to game?
Is that even a question?

10/04/07 10:49:13 PM#85

The art is plenty of room for improvement. Especially the 3d models. However I tend to agree with you, how they are implemented could use much improvement as well. If the full art and models were released you would see improvement almost right away from a fork.

Tuxide

Hard Core Member

Joined: 8/14/07
Posts: 237

10/04/07 11:25:53 PM#86


Originally posted by maveric007
If the full art and models were released you would see improvement almost right away from a fork.

I wouldn't think so, I don't think artists have the same opinion about this as programmers. Besides, if the art was forkable, then people would criticize PlaneShift (or the forks) for being unoriginal.

maveric007

Apprentice Member

Joined: 7/15/04
Posts: 142

To game or not to game?
Is that even a question?

10/05/07 11:05:34 AM#87

Originally posted by Tuxide

 


Originally posted by maveric007
If the full art and models were released you would see improvement almost right away from a fork.

 

I wouldn't think so, I don't think artists have the same opinion about this as programmers. Besides, if the art was forkable, then people would criticize PlaneShift (or the forks) for being unoriginal.

I doubt there would be allot of critics on art differences between forks.

JohnnyCache

Novice Member

Joined: 5/17/07
Posts: 63

The grass is always greener the last place you pooped.

10/12/07 5:35:21 PM#88

ORIGINAL POST DELTED

 

lets just say that i will not play a game where there are questionable business ethics...

good luck to this outfit and the Dark and Light group...you guys will need it during go-live...

Tuxide

Hard Core Member

Joined: 8/14/07
Posts: 237

10/12/07 8:37:16 PM#89


Originally posted by JohnnyCache
...i will not play a game where there are questionable business ethics...

It's really silly how people use the phrase "business ethics" on a game that isn't even commercial.


Originally posted by maveric007
I doubt there would be allot of critics on art differences between forks.

I would agree with this if PlaneShift was currently an insanely popular game, but not now. As of now, roughly 400,000 have tried the game since Christmas 2004, a few thousand are active, and 200 are playing during peak times. If those figures were bigger and PlaneShift was a common name like World of Warcraft, then I would agree with you. I do believe this card will be on the table sometime in the future, however.

To illustrate, take the many forks of Wikipedia for example, keeping in mind how damn popular it is. Although there are good forks among them, many of them just alienate the users, yet they don't harm the project due to Wikipedia's popularity. Some of these are not even GFDL compliant to begin with. Come to think of it, not even Wikipedia itself is 100% libre: Many of their media files are used under the Fair Use Doctrine. Go U.S. copyright law.

maveric007, I saw your post on the official board. Everything needed to test the game should be available in NPCroom. I do know that they have a stack of test cases to go through prior to the next release, but I don't know where they are. Furthermore, there is nothing against you in the license agreement from using the art package on your own private server; the license only prevents the artwork from being used on a public server for now. You would still have to make your own NPCs though, but it is beneficial to know how everything is set up.

Taera

Community Manager

Joined: 6/02/05
Posts: 1072

10/13/07 10:47:14 PM#90

The posts were deleted for inappropriate content.  The posts that were not inappropriate were not deleted :)  Carry on!

Laura "Taera" Genender
Community Manager
MMORPG.com

JohnnyCache

Novice Member

Joined: 5/17/07
Posts: 63

The grass is always greener the last place you pooped.

10/17/07 2:25:26 PM#91

Originally posted by Tuxide

 


Originally posted by JohnnyCache
...i will not play a game where there are questionable business ethics...

 

It's really silly how people use the phrase "business ethics" on a game that isn't even commercial.

 

 


I didn't know you had to get paid to be ethical...

pstruth

Novice Member

Joined: 9/22/07
Posts: 253

10/19/07 5:03:16 PM#92

She's deleting the posts that are flames*. She isn't distinguishing at all between posts that praise the game or posts that are critical of it.  She isn't pushing anyone to do anything and the only motivation I see on her part is to keep things civil.

* She's also deleting posts that are made in response to flames, because once the flames are deleted, the replies serve no purpose.

Folks, this is a public forum. There will be a diversity of opinions. Other people will sometimes see things differently than you.  That's life.

QueenofFools

PlaneShift Developer

Joined: 12/18/07
Posts: 54

Every book is the bible, and every written word is blasphemy against the human spirit.

12/18/07 1:35:55 PM#93

I don't know if anyone noticed, but all of this information is listed on the PlaneShift website. Thank you to the poster for recompiling it in what amounts to a caustic portrayal of facts we made plain on our own.

The insinuation that PlaneShift has hidden something from its fans or the readers of this forum is, well, in poor taste.

Anyone with questions related to the project can go ahead and ask them openly. If my non disclosure agreement permits I will share whatever information I have in the interest of dispelling the myth expressed here in a veiled way that ps has commercial intentions from this point forward. We have no such intentions. The game's content is held by a not for profit charity whose sole purpose is to produce a free game.

Zeena

Novice Member

Joined: 11/20/04
Posts: 36

6/10/09 4:58:07 AM#94
Originally posted by QueenofFools

The game's content is held by a not for profit charity whose sole purpose is to produce a free game.


 

What is your charity license number please?

Dear friends, I urge you, as aliens and strangers in the world, to abstain from sinful desires, which war against your soul.

freyaa

Novice Member

Joined: 6/19/09
Posts: 43

No one said it was going to be easy

6/19/09 4:27:29 PM#95

i agree entirley with twinnachos and zorvan ... please read my thread on GM abuse ^_^

You can check again i might be wrong...haha what am i saying im usualy ALWAYS right!

Tuxide

Hard Core Member

Joined: 8/14/07
Posts: 237

6/20/09 12:57:13 AM#96


Originally posted by freyaa
i agree entirley with twinnachos and zorvan ... please read my thread on GM abuse ^_^

Like you have any idea what this thread is about, 3hundred (the OP) and Twinchaos are both the same person and is some self-proclaimed extremist from FreeGameDev.net.

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