PlaneShift is an in-development 3D fantasy MMORPG by Luca Pancallo and the Atomic Blue team. The action takes place in a huge kingdom set many levels underground in a deep cavern, with several races, mounts, many quests, and lots of terrain to explore (the cavern is divided into levels).
PlaneShift will be entirely free, without any premium features, and is open-source. Anyone can develop parts of the game themselves or even volunteer to contribute to overall development. A working tech demo version is playable via download from the official site and already has several hundred players.
PlaneShift has been around the block a few times. As Atomic Core holds true to its word, PS is an MMORPG that strives to be everything it can be for Role-Players. Open-sourced, and sandbox to the core, is it a game worth playing? That might depend on what you're looking for.
PlaneShift devs have let us know that the v0.5.7 patch has been deployed. The patch brings a host of bug fixes and enhancements to the game including the 'retexturing' of several locations throughout the game.
The PlaneShift team has sent us word that the v0.5.6 patch has been released that brings the game, according to devs, "one step closer to v0.6.0". The team has posted a laundry list of changes, enhancements, optimizations, and bug fixes on the official site.
AtomicBlue devs have announced an early Christmas gift for all of their players: PlaneShift has been updated with several important new features. Included in the milestone update are also several enhancement and bug fixes. The new patch brings the game to v0.5.5, one step closer to the upcoming major v0.6.0 patch.
The folks at PlanShift have announced the release of Steel Blue, the latest version in PlanShift's development which adds new quests, new dungeons, improved combat and more.