A new era for PvP in City of Heroes
Massively takes a look at PvP in City of heroes.

City of Heroes/Villains Game Designer Phil Zeleski gives us the details behind the Day Jobs system that is on it's way in Issue 13: Power and Responsibility, the games next content update.
In the newest Dev Diary, Game Designer Phil Zeleski explains the new Day Jobs system that will be introduced in Issue 13: Power and Responsibility.
Day Jobs takes the concept of offline character progression to a new level, incorporating a variety of potential rewards and allowing players to add further depth to their character's identity and back-story. Is your Hero a Banker when not out stopping crime, or maybe a simple Shop Keeper? Is your Villain an avid Clubber, or perhaps a Smuggler? Whatever you choose, Badges and Accolades await in addition to other bonuses!
Read more here.
Massively takes a look at PvP in City of heroes.
Massively interviews Brian Clayton and Matt Miller about recent changes to Issues 13 and 14.
RPG Vault interviews City of Heroes / Villains Lead Designer Matt Miller.
MMOABC interviews Brian Clayton, Executive Producer and General Manager for City of Heroes.