Q and A with City of Heroes Lead Designer, Matt Miller
Stratics interviews Matt Miller, Lead Designer of City of Heroes.

City of heroes lead designer Matt 'Positron' Miller has posted a 4th anniversary message for fans of City of Heroes, and provides a few fun facts about the game's run thus far.
Four years.
I will say that again in case you misread it.
Four years.
I am pleased beyond all belief that this game continues to prosper four years into its life. Our community is stronger than ever, the game as a whole is stronger than it ever has been, and the future for the game, as well as the franchise is extremely bright.
When I look back upon the game that we shipped in 2004, I can’t help but look at all the things that were missing from it. Things we added immediately, and things we added recently. Badges were not in the initial launch. Heck, level 41 to 50 were not shipped with City of Heroes! As the game has progressed, I think we have added more free features with our updates than any other MMO on the planet. Multiple zones, missions, features and systems have been added to the base game over the past four years, making the game better and better with every update.
Read more here.
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