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City of Heroes News - Incarnate System is Coming

Posted by Suzie Ford on Feb 09, 2011  | 5 comments in our forums

The latest edition of the City of Heroes Producer's Letter has cropped up on the official site. In it, Nate "Second Measure" Birkholz gives readers a preview of the upcoming and much anticipated Incarnate System. He details Incarnate Trials and how they were designed to be completed within 30 to 90 minutes.

Incarnate Trials are designed for players who don't have hours every night to run content. All of the Incarnate Trials are meant to be completed in 30 minutes to an hour and a half. This will let you play them more often--or on more characters--and still have time to socialize, craft, apprehend miscreants, plan diabolically, and all the other great things you've been able to do for the past seven years. You don't need a big group to play the Trials--the first two Incarnate Trials only require 8 players (Lambda Sector) or 12 players (Behavioral Adjustment Facility)--but you can also play them with up to double those numbers of players, each. The Incarnate Trials aren't balanced for a particular alchemy of players--you don't need exactly two tanks and three controllers and one stalker and etc. etc. etc.--you just need a big enough group with a variety of abilities.

About those groups, you don't need to pre-assemble a team to get in. We've added new functionality to the LFG window to let you get directly into the Incarnate Trials without creating a group first. We call this the Turnstile around the studio, and all you need to do is open your LFG window, choose an Incarnate Trial, and join the queue.

Read more here.

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