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Paragon Studios
MMORPG | Genre:Super-Hero | Status:Cancelled  (est.rel 04/27/04)  | Pub:NCSoft
PVP:Yes | Distribution:Download,Retail | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
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City of Heroes Forum » Paragon City Hall (General) » dammit, city of heroes deserves better than this!

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53 posts found
  Edelbert

Apprentice Member

Joined: 9/23/12
Posts: 73

11/30/12 2:43:56 PM#21
Originally posted by KhinRunite

For all its supposed greatness it's not deemed profitable by NCSoft. Based on their Q3 report, COH is nowhere in their list of top moneymakers, but belongs to the "Others" category, which make up a mere 6% of their total income.

 

Lineage 1 - 23%

Lineage 2 - 8%

AION - 16%

Blae & Soul - 20%

GW2 - 27%

Others - 6%

Don't be mad at a company who simply didn't wish to lose more money. Be mad at all the other people out there who won't play your endeared game.

Or maybe you could write a letter to NCSoft and invest in their CoX title, just to keep it afloat.

I don't understand. Blade & Soul is still in beta, how can it count as one of NCSofts biggest cash cows?

  HolyCrusader

Novice Member

Joined: 8/24/04
Posts: 2

11/30/12 2:51:13 PM#22

The character creator alone in CoH has forever raised my expectations on what's possible for games, and a huge reason I find most other MMO's lacking (the other reason being that most everybody just tries to duplicate the EQ/WoW model).  It was also one of the few online games that didn't bore me in the first week.

NCSoft has killed far too many games, and the way they cancelled CoH is what hurts the most.  The game was still profitable, the devs had no warning whatsoever, and it's strongly suspected that NCSoft never even *tried* to sell the license or take any other means to raise the game's profitability if that was indeed the problem with the game.

With NCSoft's track record, I estimate Guild Wars 1 will be cancelled within a year.

  L0C0Man

Hard Core Member

Joined: 1/30/09
Posts: 927

11/30/12 2:57:24 PM#23
Originally posted by Edelbert
Originally posted by KhinRunite

For all its supposed greatness it's not deemed profitable by NCSoft. Based on their Q3 report, COH is nowhere in their list of top moneymakers, but belongs to the "Others" category, which make up a mere 6% of their total income.

 

Lineage 1 - 23%

Lineage 2 - 8%

AION - 16%

Blae & Soul - 20%

GW2 - 27%

Others - 6%

Don't be mad at a company who simply didn't wish to lose more money. Be mad at all the other people out there who won't play your endeared game.

Or maybe you could write a letter to NCSoft and invest in their CoX title, just to keep it afloat.

I don't understand. Blade & Soul is still in beta, how can it count as one of NCSofts biggest cash cows?

Blade and Soul was released in late june in Korea and in august in China, it's the versions for the rest of the world that are still in beta.

What can men do against such reckless hate?

  Uhwop

Hard Core Member

Joined: 3/20/10
Posts: 1668

11/30/12 3:04:03 PM#24
Originally posted by Arakane

 

 maybe it wasnt in the top money-maker group, but a lot of people loved it and were still playing,and had been for a long time. they didnt mind taking our money in the good times, they owed us ,on a moral basis,better than this.

 

 

 the best super-hero game ever, the best character creation ever, the most engrossing story-line,the greatest community, the most fun game,innovative in the 1st degree. Damn, I will miss you.

 I disagree.  I played the game for a few years starting during release.  Thought it was an awesome game.  I also thought it was incredibly repetitive and required a lot of grind. 

Game never really did attract that many people to it, and it stuck around for like 8 years; that's pretty respectable.  It's not like they didn't try, what do you guys thing the F2P change over was about?  MMO's don't go F2P because they're doing well with a subscription, it's traditionally the last resort of a game to stay live.  

I played for a few months when it went free to play.  It was nice, pretty much everything was unlocked due to my time having been subbed.  The servers didn't really appear any fuller.  Freedom was deffinately fuller, but it was always the one server that would sit at high. 

 

I have to agree with what the guy said about blaming the wrong people.  Ever since they announced the shut down I've seen a LOT of posts of people saying the same thing.  It's a shame, looked like a fun game, never pllayed it.  If all the people that thought it looked like a cool game actually played it it would still be running. 

They didn't do it to spite you.  You're taking it to personally. 

  Four0Six

Advanced Member

Joined: 12/18/11
Posts: 1113

11/30/12 3:19:18 PM#25

I LOVED CoH. As much as one can really love something like a game.

It was my first MMO, and I judge all other by that standard. All others fail in all respects, when held to that standard.

Alas though like all things CoX changed. Players demanded player driven content...and players got Mission Architect. That alone almost doomed the game to ruin. Not a big surprise when if you polled 10 mission architects, you would find 1 who attempted to make a fun mish, 8 who where making mish's to PL, and 1 who was making an offensive joke. I know I know, we all played some of the AWESOME player created content......but..to find that mish you need to do the afore mentioned poll 10 times to find the 1 that made a quality mish. Lets face it if doing quality developement was easy ALL MMOs would have awesome content falling out of their butts.

We made it through though, then came the Incarnate Trials, and "Gold". While on the surface these should have been additions that garnered more support and subs...they did not.

Then "Freemium" came and slapped those that would come back in the face, with lockouts of many capped players since they didnt buy the PetClass pack.

Mostly I just hold fond memories...My favorite?...Hehe

Hamidon raid...Before they capped the zone to 50 players...There we were, Hamidon is almost about to go down...But wait..CC has been lost...Yep thats right, a Yellow Mito for every player in zone....Insta-Death to all in a blinding flash of yello. There were 122 of us there that day...Good times Good times.

*wipes a tear and pours out a bit of super-power granting goo on the gound*    "This one is for my Hommies on Virtue, wherever the winds  take you my friends."

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/01/12 6:00:21 AM#26
Originally posted by Uhwop
Originally posted by Arakane

 

 maybe it wasnt in the top money-maker group, but a lot of people loved it and were still playing,and had been for a long time. they didnt mind taking our money in the good times, they owed us ,on a moral basis,better than this.

 

 

 the best super-hero game ever, the best character creation ever, the most engrossing story-line,the greatest community, the most fun game,innovative in the 1st degree. Damn, I will miss you.

 I disagree.  I played the game for a few years starting during release.  Thought it was an awesome game.  I also thought it was incredibly repetitive and required a lot of grind. 

Game never really did attract that many people to it, and it stuck around for like 8 years; that's pretty respectable.  It's not like they didn't try, what do you guys thing the F2P change over was about?  MMO's don't go F2P because they're doing well with a subscription, it's traditionally the last resort of a game to stay live.  

I played for a few months when it went free to play.  It was nice, pretty much everything was unlocked due to my time having been subbed.  The servers didn't really appear any fuller.  Freedom was deffinately fuller, but it was always the one server that would sit at high. 

 

I have to agree with what the guy said about blaming the wrong people.  Ever since they announced the shut down I've seen a LOT of posts of people saying the same thing.  It's a shame, looked like a fun game, never pllayed it.  If all the people that thought it looked like a cool game actually played it it would still be running. 

They didn't do it to spite you.  You're taking it to personally. 

After the closure annoubncement I played through a new character and the starting areas were completley changed, plus going through the missions, you had choices a bit like SWTOR. I did not realise this until then.

On the one hand the game is not the same as what I rembereed but on the other hand it gave more different content

Also I was still using an old Pentium 4 until about a few months ago, and the game started to struggle on it, despite being OK before, so did not play it much despite having 6 +1 free month sub. Then it renewed a week before the shutdown and thought I get the most out of it on my new PC, but could not as game was shutting and there was not enough time in the end, and my other account was locked out until the end.

They changed the game a lot for F2P, and for it to shut down after only a year, is what got to me.   Why go to all that effort to only shut it down a year later? Watse of time and money (for NC Soft).  If it shut down without going F2P it would have been understandable, and it proabbly shut down because it cost them money to change it to F2P, and F2P did not get their money back from it and never looked like it would do. If it did not go F2P it may have lasted longer.

Whether NC Soft had no choice to shut it down or not, I do not care, but I do not trust them again, and will not devote any time and money in another one of their games when they can shut them down at any time.  COH is not the only NC Soft MMO to suffer unreasonable closures from NC Soft

Also posted on the Titan forums for trying to save the game, they posted that NC Soft has been struggling more so with the announcement of the closure of City of Heroes, and are now heading towards bankruptcy.  They probably would have been better off keeping it active, and maybe closing GW1 instead, which has probably dropped below COH after GW2 release. COH closure only came just as GW2 released, so they could not see the demise of GW1 at that time. Shutting down GW1 for GW2 would have been more understandable too.

 

  xmechna

Novice Member

Joined: 4/12/05
Posts: 19

12/01/12 8:26:52 AM#27

going to miss coh/cov  

it was my favorite mmorpg  and the only decent hero mmorpg out there in my opinion , yes i am bitter twords Ncsoft and i hope that the company burns i do understand that they are a company trying to make money but they will not get anymore of my money .

i hope the game devs get good homes and company that will treat them better good luck.

 

in a funny way (tinfoil hat) i could draw the conclusion that  soe paid them to shut Coh/Cov down (tinfoil hat)

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

12/01/12 8:31:12 AM#28
Originally posted by Arakane
of course, I am referring to the shutting down. so bloody damn wrong !

Form a line, behind the EaB guys, the SWG guys, etc.

No pushing or shoving in the queue, please.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Kabaal

Advanced Member

Joined: 8/02/05
Posts: 2958

Haggis Humper

12/01/12 8:32:59 AM#29

I'll miss it but eventually everything has to be put to rest. 8 years is a good run by any standard and at least it's going out while still a favourite in many gamers hearts.

The community aspect of this game was second to none and was the perfect introduction to MMO's for me in 2004. I've yet to find another game where grouping is encouraged so much, i made many lasting friendships that have stuck through the years and games thanks to CoH.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

12/01/12 8:33:09 AM#30
Originally posted by xmechnain a funny way (tinfoil hat) i could draw the conclusion that  soe paid them to shut Coh/Cov down (tinfoil hat)

Naw.  Marvel, maybe.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  GwapoJosh

Hard Core Member

Joined: 3/10/12
Posts: 1010

12/01/12 8:39:44 AM#31
Originally posted by Arakane
Originally posted by Lustmord
They needed the server hardware for GuildWars 2. lol

 I kind of rather doubt that :)  the reality is greed,as always.

I understand your frustration, but they run these games for profit.. They don't do it for charity.

"You are all going to poop yourselves." BillMurphy

  xmechna

Novice Member

Joined: 4/12/05
Posts: 19

12/01/12 8:42:23 AM#32
Originally posted by Icewhite
Originally posted by Arakane
of course, I am referring to the shutting down. so bloody damn wrong !

Form a line, behind the EaB guys, the SWG guys, etc.

No pushing or shoving in the queue, please.

im with the swg pre cu group and now with the  Coh group.

i shall treat soe and ncsoft products like they have cansiflaids  never again to grace my hdd

  superniceguy

Advanced Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

12/01/12 9:34:00 AM#33
Originally posted by GwapoJosh
Originally posted by Arakane
Originally posted by Lustmord
They needed the server hardware for GuildWars 2. lol

 I kind of rather doubt that :)  the reality is greed,as always.

I understand your frustration, but they run these games for profit.. They don't do it for charity.

Maybe, but it seems to have been done on bad timing, hasty and not much thought.

The time when they decided to shut it down was from stats before GW2 was released and GW1 was riding high. Since GW2 release GW1 has dropped loads as people migrated over to GW2.

Also since they only changed the game F2P last year, which must have cost them loads of money to do, as altered the games miission system mainly from the start, and not just made it F2P, it does not send good vibes from this decision and puts doubts about the survival of any other MMO too. They should have kept it going for 3 years as F2P at least or not bothered and just shut it down.

The decision to shut down COH has not been good to NC Soft at all, and seems to be backfiring on them

http://www.cohtitan.com/forum/index.php/topic,6267.0.html

Fifth of all, I am not giving up hope that we'll still be able to acquire City of Heroes at some point. Right now, NCsoft is suffering a massive PR black eye (gee, really?) for their unwillingness to sell or license the IP for reasonable terms. I've heard some of the terms they were demanding, and they really are unreasonable. Needless to say, claiming that they had "exhausted all efforts" was disingenuous at best. People have been taking to their Facebook, Twitter, and other public pages to let the larger gaming community know what's going on. While I'm not directly leading those efforts, as a gamer myself, I have been encouraging people to share how they feel to other communities so that even if City of Heroes can't be saved, it gives game publishers a heavy dose of reality to chew on.

And speaking of NCsoft, they're not doing so well right now. Their stock price is currently down to 169,000 KRW. The 52-week low? That's right, 169,000 KRW. They are a whopping 52.5% off their 52-week high and have been consistently falling almost since the closure of City of Heroes was announced. While I don't think that investors care so much about City of Heroes specifically, I do think that they are taking note that it represents NCsoft's floundering presence in the North American market. While Guild Wars 2 launched to much fanfare, I honestly don't think it will be the stable long-term source of income that City of Heroes was, and there is a lot of negative attention being given to Blade and Soul even before it launches.

I mention all of this because if NCsoft goes bankrupt or is sold to some kind of holding company, there's a distinct possibility that the IP and/or code base could be acquired at liquidation or fire sale price. It's definitely something that we are keeping a very close eye on and hopeful about.

 

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

12/01/12 9:47:31 AM#34
The sad thing is gw2 is probably the closest modern game to coh, with its low gear dependancy, casual friendliness, easy grouping and state based combat system.

Tsw would cover the modern setting, role play and simmilar combat bases, with an equally interesting though very different character progression system. But then its much more hardcore focussed at end game than coh.

Lotro would cover the rp too.

But there's no modern mmo that caters to coh core audience - casual & role play with complex character development and huge character creator.
  Beatnik59

Advanced Member

Joined: 11/23/05
Posts: 2235

"Playing things I shouldn''t be playing since 1977."

12/01/12 11:20:58 AM#35
Originally posted by GwapoJosh
Originally posted by Arakane
Originally posted by Lustmord
They needed the server hardware for GuildWars 2. lol

 I kind of rather doubt that :)  the reality is greed,as always.

I understand your frustration, but they run these games for profit.. They don't do it for charity.

The players' movement has good evidence that the motives for the closure aren't economic.  They are political.

__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken

"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.

"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE

  psiicat

Apprentice Member

Joined: 10/15/12
Posts: 30

12/01/12 11:28:45 AM#36
The lawsuits were the death blow. Too many players creating copyrighted characters, and CoH getting sued for them. Blame the players not NC
  User Deleted
12/01/12 11:39:19 AM#37
Originally posted by DoomsDay01

Seriously, how long has EQ1 been around? That can't be a big profit item for them yet they are still going strong and have tons of expansion packs. See this is where I see the problem with free to play. Sure you might do good for a few years, but when people quit buying stuff, there is no income coming in. What they should have done was stay sub based but maybe lower the sub cost some.

I am sorry to see COH go. While I havent played in a while, it was a pretty fun game. There was one thing that always bugged me about both COH and COV and that was 40+ the game was so fun 1-39. As soon as you get 40+ though the villians scaled way higher in power then they should have, compared to the rest of the game. I sure did love flying around the cities though. Lots of fun there!

EQ still has a very loyal playerbase, probably much larger than CoH.

Also SoE keeps their games as long as possible so they can promote the Station Pass, even if 75% of the games are terrible.

  niceguy3978

Hard Core Member

Joined: 6/14/06
Posts: 1996

12/01/12 11:45:30 AM#38
Originally posted by psiicat
The lawsuits were the death blow. Too many players creating copyrighted characters, and CoH getting sued for them. Blame the players not NC

Didn't this end like 4+ years ago?  NCSOFT and Marvel came to some sort of agreement out of court a long time ago, possibly even before Cryptic broke off from NCsoft.

Edit:  After a bit of research, this was settled way back in 2005.

  LhynnSaint

Novice Member

Joined: 5/27/11
Posts: 122

12/01/12 12:06:12 PM#39

It simply did not deserve its fate, the game was profitable and doing well, as of yet i still have no idea why they closed it. but as someone above stated, it probably was for political reasons, money was not the issue.

NClimp shares are at an all time low right now and  still dropping, and i do hope the company dies.

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2805

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

12/01/12 12:16:16 PM#40
Originally posted by Arakane
of course, I am referring to the shutting down. so bloody damn wrong !

Wrong because not enough people play to support it?

 

If the game was any good and had a subscriber base to support its staying open then it would stay open but alas it doesnt so it wont.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

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