Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,653  Online:0
Guests:0  Posts:4,581,618
NetDevil
MMORPG | Genre:Sci-Fi | Status:Cancelled  (est.rel N/A)  | Pub:Codemasters
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC 

Jumpgate Evolution News - AGDC '09: Exclusive Dev. Walkthrough

Posted by Michael Bitton on Sep 23, 2009  | 0 comments in our forums

Our Garrett Fuller spent some time with NetDevil President Scott Brown at this year's Austin Game Developer's Conference. In this video, we're treated to a developer walkthrough of Jumpgate: Evolution where we learn about some of the philosophy behind the game's design, the new player experience, and get a neat look at a high-end boss encounter.

 

One of the most interesting things that came out of this developer walkthrough is the philosophy behind the game's mission design. For one, Mr. Brown mentions that battles aren't a one-versus-one, you vs. the ai, type of event. Instead, you'll often participate in large scale battles as part of standard gameplay, with both NPC support and enemies in what will most definitely be a giant furball.

The other interesting aspect of mission design in Jumpgate: Evolution is the deviation from the quest paragraph, mission, return for quest paragraph format that most MMOGs employ. It's no secret that most of us just don't read the quest text, and so the developers at NetDevil have taken lessons from older games like X-Wing and Wing Commander where your mission goals will be a bit more ambiguous (I.E. go out on a patrol) and you find out more in smaller chunks as the mission progresses, as opposed to the frankly unrealistic idea of having players read walls of quest text in the space station before they launch.

Also, for the hardcore out there, Mr. Brown confirms that IR head tracking, joystick, and triple monitor support will be available in Jumpgate: Evolution. Unfortunately, no word on a new release date, but we're waiting with bated breath!

Watch the video here.

Read more Exclusive News...

 
 
Leave this field empty
Post Your Comment:
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Jumpgate Evolution : NetDevil Employees Laid Off Reported on Feb 24, 2011
According to numerous trusted sources on Facebook it seems as though, at the very least,... Read More
Jumpgate Evolution : Final Screen of the Year Reported on Dec 30, 2010
NetDevil has posted the final Jumpgate: Evolution screenshot for 2010 on the official site. The... Read More
Jumpgate Evolution : Codemasters Suing Gazillion & NetDevil Reported on Dec 06, 2010
Thanks to MMORPG.com reader, DevilXaphan, for the information that Codemasters has filed suit against Gazillion... Read More
Jumpgate Evolution : October Development Update Reported on Oct 06, 2010
Jumpgate Evolution executive producer Lance Robertson has put up a very brief overview of what... Read More
Jumpgate Evolution : Event Sectors Reported on Sep 01, 2010
Joe Grubb is the Content Designer at NetDevil for Jumpgate Evolution. He started at NetDevil... Read More