Jumpgate Evolution
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- Developer: NetDevil
- Genre: Sci-Fi
- Status: Development (est. release Q2 2009)
- Platforms:
- Website: http://www.jumpgate-evolution.com/
- Retail Price: n/a
- Monthly Fee: n/a
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Jumpgate Evolution » General Discussion » Guild-based PvP versus Faction-based PvP
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raykor 12/11/07 11:32:11 AM
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Novice Member
Joined: 11/28/05 |
If I may be so bold as to offer the devs some advice. Obviously, this is only one person’s perspective. |
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ifan2k 12/14/07 7:33:06 AM
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Apprentice Member
Joined: 10/09/06 |
I prefer guild-based PvP. EVE Online is a good example of how interesting this can be. It allows 'guilds' to fight for views and ideologies, making the game politics player-driven. I love pvp, but I don't like pointless pvp. The politics allows me to believe that I'm fighting for my benefit, as well as the benefit of my fellow guildmates, but with faction pvp you are merely fighting for a faction that was created by the devs, a faction with no real goal or purpose other than to simply exist for the sake of players. However, EVE Online is about to enjoy the best of both worlds as it will soon have faction-based pvp in empire space and guild-based pvp in non-empire. It would make my day if Jumpgate emulated this. |
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NakorTheWise 12/15/07 10:19:59 AM
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Novice Member
Joined: 12/12/05 |
I've always found that starting with a faction that will defend you in their area but that you have the ability to leave to make your own faction (guild/clan/whatever) is the best way to go, everyone gets what they want. I know your all thinking I'm talking about EvE but the thruth is lots of games have doen this, although EvE may have doen it the best especically if what the last poster says about the update is true. |
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MagicStar 12/15/07 3:46:35 PM
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Novice Member
Joined: 4/03/05 |
I would like to see a guild based PVP systemm as well. Right now, in the Classic version of Jumpgate, PvP is only limited to being factional. So in that case guild vs guild PvP only exists if you are representing one faction going against another faction. I would like to see that change once Jumpgate Evolution goes into beta. |
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impulsebooks 12/21/07 2:59:12 PM
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Novice Member
Joined: 5/16/07 |
Faction based is best in my opinion because it lets people play both ways. It gives an overall framework (the actual factional war) to the game, but also lets players that prefer to go guild do that as well. There is nothing stopping guilds in opposing factions declaring war on each other. |
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| ______________ Mark E. Cooper |
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Yamota 1/05/08 5:57:18 PM
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Advanced Member
Joined: 10/05/03
Achiever 46.67%, Explorer 60.00%, Killer 80.00%, Socializer 13.33% |
Neither, FFA PvP is the way to go. But I guess that is what you call guild-based? |
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impulsebooks 1/06/08 4:36:50 AM
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Novice Member
Joined: 5/16/07 |
Originally posted by Yamota Yes that's what I meant about guild based. Thinking more about this I think factional is better. You will then have RvR like the upcoming WARhammer where, although you do pvp, all your efforts have an overall impact on the factional war. I like the feeling you get when you fight and win a skirmish that pushes the front line forward a little bit and changing the world/verse we all play in. I just like my pvp to have bigger meaning.
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| ______________ Mark E. Cooper |
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Svarun 1/06/08 4:59:23 AM
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Novice Member
Joined: 9/04/07 |
I have to apologize for any spelling errors upfront.
I must say i find the RvR aproach to PvP that WoW, WAR and Aion have not to good. I'm not saying giving a player a story based insentive to kill other people but that can allso be done in an open pvp or guild based pvp sistem. Being able to endlessly greaf a player of an opposing faction and yet not being able to even attack a player of the same faction makes no sense. Don't get me wrong i'm not for totaly open PvP and there should be consequences for your actions but you should allways have a choice of who you aligne yourself with and who you disslike and kill.
If we take WoW for instance here which has arguably the best PvE out there atm it on the other hand totaly lacks any intelegent comunity driven PvP. In WoW you don't know many people outside your guild and maybe one or 2 of your normal instancing group + a few players from the other faction (guild leaders of the bigest guilds) and that is it. When you kill someone or someone kills you it's usualy just to greef them and has absolutly no positive or negative efect on the WoW world or on the server comunity. So if it doesn't amount to anything why even have it...
MMORPGs should not restrict it's players but just give guidelines. Saying who i should hate and kill makes me want to hug them and kill my own side :)
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Adewulf 1/06/08 5:07:07 AM
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Novice Member
Joined: 1/13/04 |
This must be one of the most summarized threads about pvp I have ever read. On one hand we have the "Hardcore" folks that want to kill all and everywhere and still get away with it, on the other hand. The proclaimer of being sheepis.. a.k.a carebear pvp.. The OP is in fact giving his version of what he thinks would be best for all aspects. NOT what you "Hardcore" dudes things is the most fun... Everyone can and will have fun.. if they don't they will play something else that is better and more fun. In the end it comes down to making a quality (does that word even exist today?) game and you will earn $$ from it... don't be afraid. Just do it as Nike once said. //Peace! |
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Yamota 1/06/08 5:38:38 AM
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Advanced Member
Joined: 10/05/03
Achiever 46.67%, Explorer 60.00%, Killer 80.00%, Socializer 13.33% |
Originally posted by impulsebooks I dont agree with dev enforced teams. It should be up to the players to decide who to ally with and who to make war with. PvP can still have a meaning with that kind of system, however the meaning is given by the players and not by the devs. For example, fighting over territories which holds some value such as leveling spots, quest spots etc. |
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Ruckup 1/06/08 6:45:31 PM
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Apprentice Member
Joined: 5/29/07
UO, SB, SWG, L2, WoW, EvE, GW, FURY, TR, PotBS |
I don't think the OP was talking about guilds pvping vrs a instanced or RVR type I think what he means by guild based is a Game where pvp can only be fought in a Guild war ie Tabula Rasha. Who ever keep mentioning EvE is confused, EvE has an Open pvp based system with death penalty. |
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ifan2k 1/06/08 6:50:59 PM
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Apprentice Member
Joined: 10/09/06 |
Originally posted by Ruckup
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