Jumpgate Evolution
Show Game Details
- Developer: NetDevil
- Genre: Sci-Fi
- Status: Development (est. release N/A)
- Platforms:
- Website: http://www.jumpgate-evolution.com/
- Retail Price: n/a
- Monthly Fee: n/a
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Jumpgate Evolution » General Discussion » What are you hoping for?
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PureChaos 3/13/08 6:28:24 PM
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Novice Member
Joined: 7/01/04 |
Just curious what everyone wants out of this game, me im looking for a mix between eve and earth and beyond. so whats your hopes for this game? |
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Lobotomist 3/14/08 5:51:04 AM
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Elite Member
Joined: 5/20/07
I got so much |
My hope is for finally a MMO version of Freelancer I am keeping my finger crossed and hoping, hoping |
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fischsemmel 3/14/08 6:01:18 AM
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Hard Core Member
Joined: 11/21/06 |
saw someone say that this game will be Eve but with twitch combat, and I would love that.
But... I find it incredibly unlikely (at least at release).
Thanks to all the terrible releases of MMOs lately, I probably won't even buy the game promptly, despite my desire to play an MMO like this one. It it manages to "not suck" I might end up buying it and giving it a whirl.
Edit - Whoa! Elite member. |
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Tortoise 3/14/08 12:01:43 PM
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Novice Member
Joined: 11/18/03 |
Something like Privateer Online Jumpgate style. Interwoven factions, endless possibilities, roles, choices and resulting consequences.
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miagisan 3/14/08 12:03:02 PM
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Advanced Member
Joined: 7/28/06 |
Eve + twitch = ideal for me |
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Eraser55 3/14/08 7:09:03 PM
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Advanced Member
Joined: 8/05/04 |
Everyone who has seen or even tried it says it looks and feels great. Still havent heard anything bad bout the game.. but it is still early to know. I hope that this game immerses me as Freelancer and Jumpgate TRI did.
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| My cool sig: Turrets suck. |
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Kvaser 3/17/08 1:39:44 PM
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Apprentice Member
Joined: 4/11/06 |
Awesome space battles without any clicking with the mouse! There is just endless with possibilities here, just think going together with 20 of your squad friends against a gigantic capitalship, or being ambushed by an enemy in a roid field literally hiding behind one (if there is any kind of radar jamming that is)! Can't wait! |
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Eraser55 3/17/08 4:14:29 PM
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Advanced Member
Joined: 8/05/04 |
did that in JG classic.. Its called roiding.. park ur ship very close to a roid and u will dissapear from radar. There was just one bug with it, AI could see you, so you had to kill them or they would give away ur position. was very useful if u was gonna ambush unsuspecting targets. |
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| My cool sig: Turrets suck. |
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solarine 3/17/08 4:16:53 PM
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Hard Core Member
Joined: 10/25/06 |
I'm hoping for X3 online, really.
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Qark 3/17/08 5:00:34 PM
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Novice Member
Joined: 8/09/07 |
someone said that WoW is like McDonalds...well lately all MMORPGs are like McDonalds...noone really try to make difference I am more SF fan than fantazy, and i will for sure try this game out... What im hoping is combination of freelancer with eve online. I tried Eve and only thing that lack in that game is ship control. What i would allso like to see is multiperson runing ships, planets where you can land in some station and maybe, just maybe get some action there allso (crapy TPS would do enough :D) Anyway...give more info :D |
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DWJ1117 4/15/08 1:08:03 AM
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Apprentice Member
Joined: 9/08/07
Truth Is! |
Wish I had a lot of time playing online games to know better. So, I would like to see some on world action and multiplayers on a ship. Where you have the chance to develope your charachter and hire onto or purchase ship and NPC's. Build businesses and ship fleets, mining operations on auto and building bases or stations. In other words, all the things one can do in dice and paper RPG's. Is that too much to ask? Huh? |
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funnylumpy 4/15/08 1:09:08 AM
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Hard Core Member
Joined: 11/06/06
The best fun is to game with your friends. :) |
I hope it is something much better than eve. |
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DruAde 4/15/08 6:34:49 AM
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Apprentice Member
Joined: 7/05/05 |
I played eve for a bit after I finished JGC . I always said EVE model with JG flight physics would be the perfect game. After playing for a while i decided it wouldnt be hahaha. I hope for a strong economy and skill needed to actually fly well . PVP I hope will need even more skill to defeat your oponant . I played the game at connect 08 and it was very polished for an alpha but far too easy . That said the devs explained the game had been toned down for a new player experience and the ships had also been increased in size to make it easy er. Im sure this will be tweaked a bit but all in all I was quite happy with what they have done so far. And yes I am a nasty veteran hostile JGC player. |
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Nerf09 4/18/08 4:06:49 AM
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Hard Core Member
Joined: 3/14/04 |
1) No instancing 2) A universe where the player effects it, not a static world to grind in. 3) Player structures which are destructable, and not so they cost 2 months of grind time, and take a bajillion hit points to take down ala Eve Online. 4) Automatic mining, like pre-CU SWG. So you don't have to manually mine yourself, and can spend your time fighting or doing other things. 5) No ganking lowbies 6) Full PvP (Doesn't have to conflict with #5) 7) Full loot 8) 100% player driven economy |
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Nerf09 4/18/08 4:09:56 AM
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Hard Core Member
Joined: 3/14/04 |
Originally posted by Qark
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NovaKayne 4/18/08 10:31:04 AM
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