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Zu Online News - Zu Guide Part Two

Posted by Keith Cross on Feb 21, 2008  | 0 comments in our forums

IGG has posted part 2 of their guide to Zu Online which covers guilds, factions, pets, tradeskills, and more.

Zu Online team today brings us the second game strategy. In this guide, they are going to talk a little bit about teamwork and the overall game system.

Team spirit plays a significant role in the Zu world, especially when players need to kill certain monsters to level up. Plus some quests can only be completed by a team. Bead Fairies will contribute a lot to a team, because they have powerful range attacks in their early stages, but after level 120, PK is not suitable for them. Although they have many talent skills, their limited skill points really restrain their performance in battle.

Guild System

In Zu Online, players can create guilds. Guilds are a base and guarantee in future combat between evil and the immortals. After reaching level 20, players can found a guild and enhance the ability of the guild with their efforts. Players can also upgrade the guild after meeting the definite requirements. In order to test the ability of the guilds, Zu Online designed an activity called "Area Occupation" for players. The winner can own its own guild area, enhance the position in the server and get some special awards. For example, players in the guild area can upgrade by sitting. It is the same as being AFK and it can increase the gap with other guilds. In addition, guilds can hold their own activities such as Question and Answer, Pet's Adventures, Monster Slaying Contest, and so on. Only members of guilds can take part in these activities and obtain abundant rewards.

Read more here.

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