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User Rating

4.8

4.784437352574.784437352574.784437352574.784437352574.784437352574.784437352574.784437352574.784437352574.784437352574.78443735257

Age of Armor

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Age of Armor » General Discussion » Terrible game.

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 Thread (34 posts)
gstla  4/28/08 6:20:45 PM

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I'm not mad at you, but let me ask you a few questions.  How many games do you know of that offer a decent Transformers/Mecha experience (MMO)--There aren't many.  This game caters to fans of Transformers/Gundam/Robotech who are willing to give it a chance.

I do agree that the English is poor and I can see why you would uninstall it, but personally I find it to be superficial reasoning in my opinion.

Do you think that everyone in your life will speak english to the same level as you do?  Capable people don't always speak english.

I however, DO, see your overarching point that people who market to a NA/EU market should make sure that their game has a standard level of english. 

I'm sorry that you didn't enjoy your experience, but i do think people should give it a chance.  Language is a means to communicate.

Not Everyone has the same amount of capitol to create a WoW or a Guild Wars.  I respect snail for bringing AOA to US/NA, but it does have its flaws.

Good luck finding a good game sir.

 
Zorvan  4/28/08 8:49:20 PM

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"You know what happened to the man that got everything he ever wanted? He had nothing to hope for."

Originally posted by gstla

I'm not mad at you, but let me ask you a few questions.  How many games do you know of that offer a decent Transformers/Mecha experience (MMO)--There aren't many.  This game caters to fans of Transformers/Gundam/Robotech who are willing to give it a chance.

I don't knock the idea of the game itself. I was one of the first beta testers, as I was truly interested in this game. I gave it a chance. And would again, IF they got some priorities straight.

I do agree that the English is poor and I can see why you would uninstall it, but personally I find it to be superficial reasoning in my opinion.

Being unable to understand 90% of the games functions due to lack of coherent english in an english marketed game is not superficial.

Do you think that everyone in your life will speak english to the same level as you do?  Capable people don't always speak english.

No, but capable people find capable translators when marketing a game to an english speaking audience.

I however, DO, see your overarching point that people who market to a NA/EU market should make sure that their game has a standard level of english. 

Thank you, I'm glad to see we agree.

I'm sorry that you didn't enjoy your experience, but i do think people should give it a chance.  Language is a means to communicate.

And the means to communicate being broken is what drives a majority of the games intended audience away.

Not Everyone has the same amount of capitol to create a WoW or a Guild Wars.  I respect snail for bringing AOA to US/NA, but it does have its flaws.

Perfect World ( for an example ) has a near perfect english translation, very easily understandable, and with no bigger budget than that of AoA. Making a game understood by those who are supposed to play it has nothing to do with needing to be WoW or Guild Wars.

Good luck finding a good game sir.

 

"Zorvan" sig by Impyriel

gstla  4/28/08 9:14:59 PM

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When I said that language is a means for people to communicate the intended meaning was that you shouldn't knock people for trying. (Even if you think that they haven't)

What I found/and find superficial is how people don't want to experiment in a beta--If you understand everything before you play a game, why play it?

Another thing that you may or may not have known is the the source-code for AoA is written in Chinese AOA--meaning that it may be very hard to change some parts of the game. (Just a Thought)

Overall, I think AOA deserves about a 5-7, but it's probably the lack of English that keeps it at a low morale.

 
LordZeik  4/29/08 12:07:32 AM

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What I find amusing is how people try to say AoA is a beta.... You pay real money for items in a game. Although, some companies have done that and used the beta as a shield to protect them from all the bugs and problems. While they take your money freely it by no means that the game is a beta. Even this website has classified AoA as a final/released stage game. Fact is this game is and will continue to fail. Maybe it's Snail to blame. Maybe it's the game itself to blame, or perhaps a combination of things. But, to try and lie to people and say that this game is one big fun time is cruel and unusual punishment for the masses. This game was fun at a time before they gutted it major and made a lot of changes to screw over new players. Maybe they fixed it now months later...I could not keep one of my mmorpg gaming buddies in AoA while I played it. Now most games have a huge surge of people in closed beta and then whittle down to about 25% of the that crowd in open. For AoA not sure how many played, but if 25% was 30 or so constant players then someone dropped the ball somewhere. AoA in the us/eu region will never be booming with players under its current management. As time goes by and more mmorpgs spring up the remaining players that game has will slowly jump ship.... The one main thing that will always keep AoA down is that unless you commit yourself to making 20+ accounts to farm recons everyday in the same dungeons you will never be able to fight with the veterans. Not to mention using the item mall...Heard they finally did a small cut to the shop prices.....lol... In closing Snail isn't that bad a company when it comes to their other games. But, the red headed stepchild they left in charge possibly killed AoA.

 
Zorvan  4/29/08 2:48:30 AM

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"You know what happened to the man that got everything he ever wanted? He had nothing to hope for."

Originally posted by gstla

When I said that language is a means for people to communicate the intended meaning was that you shouldn't knock people for trying. (Even if you think that they haven't)

No, you shouldn't knock somebody because they don't speak/read/write good english as a person. But you should knock people trying to market something without developing it in terms of the intended market. I don't knock the devs or whoever for not knowing english. I knock the devs for not having the sense to hire someone who does to translate.

What I found/and find superficial is how people don't want to experiment in a beta--If you understand everything before you play a game, why play it?

Not understanding something because it's complex and thus leaving is a superficial reason ( I see many new people leave Anarchy Online all the time because of this, and it's laughable ).

However, not understanding anything because it's unreadable is faulty game making/publishing.

Another thing that you may or may not have known is the the source-code for AoA is written in Chinese AOA--meaning that it may be very hard to change some parts of the game. (Just a Thought)

Then they should have waited until they had it done, or left it in the asian market. It's not rocket science to figure that out.

Overall, I think AOA deserves about a 5-7, but it's probably the lack of English that keeps it at a low morale.

A score of 5 would make the game "average". An average game at least has readable and understandable text. So my score would be no higher than a 3 when it comes to a game marketed to North America. And I agree, the lack of english is a fundamental reason it has a low score.

I mean, I could handle if it just had a few bugs, which could be reported and fixed. But if you can't even tell what something is supposed to do, due to being unable to understand it because of garbled translating, how then do you tell if it's bugged or not?

As has already been said, they accept money for this game. This means they have higher standards to live up to than a game in beta. Once you accept money, your game is released. Whether you think so or not. And for a released game to be in such shape is just ridiculous to support.

 

"Zorvan" sig by Impyriel

Hypergolic  4/30/08 4:13:56 PM

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Joined: 3/17/08
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Snail Game has screwed themselves over and over again with this game.

They came into the market thinking that EU/NA gamers would accept a half finished product that requires reward-free(tm) grinding bordering on slave labor to advance your character.

Then they opened the overpriced item mall and immediately screwed that up by binding all cash shop items so that stuff bought with real money was worthless and un-sellable in the game after you finished with it, oh boy what a smart move.  (this has been recently changed, but the damage is already done)

Let's get back to that reward-free(tm) grinding...

In Age of Armor there is really only one type of mission: Fedex collect missions for mob parts.

And that's it, nothing else to do except grind on mobs over and over and over and over and the mobs, including bosses, drop nothing but crap so getting a weapon at level 35+ is damn near impossible.

There are a couple of horribly laggy instance dungeons that you have to grind 25 million times to get your armor reconfiged but even in those you are lucky to get a half decent armor part once in a while and Snail Game in their infinite wisdom has made those dungeons a once a day affair so you end up having to make 20 accounts, like Kage said, just to do the dungeons over and over to try and keep up with those kids that never sleep or spend a ton of money.

The PvP aspect of the game is very broken because there are only two types of players that can compete:

Cash shop big spenders or the 3-4 people that have played since closed beta, no one else could possibly grind enough to catch up to their reconfigurations unless they spend a ridiculous amount of time in game or spend a ridiculous amount of cash in the item shop.

There is really nothing about Age of Armor that remains "fun" after the excitement of a mech game wears off, the game just becomes a repetitive grind with nothing to do except wash, rinse, repeat over and over and over.

The game has completely failed in the EU/NA market and Age of Armor is a ghost town after many months of service, a sure sign that they should close the lid on the coffin and bury it.

 

 
Hypergolic  4/30/08 4:19:28 PM

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Originally posted by gstla

 I'm not 14, I'm 18 and going off to College in the fall

I'd suggest you take some remedial reading and English classes this summer.

Your sentence structure, spelling, grammar, and continual misuse of words you obviously do not know the definition(s) of, make you appear much closer to 14 than 18.

 

 

 
Sylvahra  5/18/08 11:39:15 PM

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You Many Not Like My Methods, BUT You''ll Surely Know My Name

I played for a long time.. And i quit due to bordum.. Game was horrid.  idk why ppl would evn play this game. for one community sucked, 2 the lag was terrible and 3 when they merged the servers.. that made it even worse.

twilighthaze Xfire Miniprofile
Davio  5/26/08 4:35:09 PM

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Joined: 7/16/07
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"Be patient young one...for patience and love is the answer to all things..."

Originally posted by gstla

I have an idea where your coming from now.  However, if caring for a game that is akin to being a Fan Boy, then I do concede to being a fanboy. I'm not 14, I'm 18 and going off to College in the fall

Graphic and Interface wise I can see where your coming from-- a pretty polished game (and i'll be sure to check out the SD gundam capsule game.  To me, Age of Armor represents an untapped genre, therefore I'm trying my hardest to make it a viable option for everyone to play.

My guides on the forums at bbs.aoaus.com are designed to replace the tutorials in-game and explain some of the more vague and complex parts of the game.  I also loan much of my time to helping players learn the game.  I can see what your saying from a new comers perspective, I've been playing Age of Armor for about a year now.  Closed Beta -AoA was an amazing experience.

I do think, as well, that games like Guild Wars or World of Warcraft spoil players with their interface.  Cumulatively, to me it seemed that you hated the interface of AoA--which I found to be acceptable.

Depending when I play I tend to see at least 10 players in the Recruit-bases.  Sundays Siege had 35 players total--That's a good sized fight.  Weekends are pretty populated and Deaht Match has returned to the game.

basically, I've found a game that I've liked and I'm a helpful person who enjoys teaching others!  I'm happy to help most players if the seek me out.  What I would appreciate, as well, is if you could point out what you found as fun and entertaining.

If I could criticize WoW for example; Though I hate Blue Elfs and Trolls, the dwellers of thy World Of Warcraft.  WoW has a developed community of various age groups, a polished interface, frequent updates and an active development team.

However, the fantasy genre perturbs me, it has been capitualized since the 1980's in FF games and in all sorts of various RPG's.  I don't like the grind that begins from the first levels nor enjoy the medieval battle system, I do concede WOW is a good game worth a try for a good solid month.

-Example

If you *want* to please.  AoA seems like its getting a good amount of attention, and I'm working to make the *Big changes* happen as best as I can to make the game practical and fun for those who stay.  Little things come later for me-- I believe the system needs a lot of renovation as it is now.

Renovation that i'm up for.

Waiting for UC online!

-GSt

Well for starters, Who would spell "asking" wrong? basic word?, your grammar and spelling is pretty horrid

But I wont go against certain games that you love, everyone Is different I believe, in one way or the other. If this is the game that suite you best, go along with it, I have no against you for that. As for the rest of you, If you hate it, then you hate it.

But don't go around making such a big fuss about it to everyone else, and leave the kid alone.....

Oh and like I said earlier....unless you were typing fast....but anyway....everyone knows, that you should always spell check yourself before confirming thats its done with no errors.

Im sure they teach you that at school kiddos ^^

"Love is the answer to all...it corrects evil"

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