Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:569  Guilds:2,963
Members:1,441,486  Online:0
Guests:0  Posts:4,580,445
Sony Online Entertainment
MMORPG | Genre:Real Life | Status:Cancelled  (est.rel Q4 2011)  | Pub:Sony Online Entertainment
PVP:Yes | Distribution:Retail | Retail Price:n/a | Pay Type:Subscription
Desktop Client | System Req: PC PS3 

The Agency News - Spying on The Agency at E3

Posted by Keith Cross on Jul 17, 2008  | 43 comments in our forums

While in attendance at E3, MMORPG.com's Carolyn Koh had the opportunity to sit down and talk about The Agency with Lead Designer Hal Milton and Studio Manager Matt Wilson.

At this time, The Agency needs little introduction.  It is a Secret Agent / Spy action-based MMORPG.  Lead Designer Hal Milton and Studio Manager Matt Wilson were on hand to talk about the game, and the game's key concepts were reiterated.  “You are what you wear.”  and “A Head shot is still a head shot.”

As I had seen the demos before, I chatted with Hal to see what other information I could get out of him.  He was excited about the current progress of the game, “We'll be in Alpha in summer and that means locking down the future set.  Of course completing Alpha means that we've met exit criteria of Alpha and we're ready for Beta.”

He could, however, speak more on the roles that he had let slip at the Press day held in May.  “You are what you wear.”  is how the roles are defined.  What this phrase really means is that in this game, you create a character, and the role you take is dependent on the outfit you wear.  Careers aren't about classes and skill trees.  Instead, its about outfits and roles.  James Bond didn't wear a wet-suit to a pool party or a speedo to penetrate an armed fortress, neither will you.

Read more here.

Read more Exclusive News...

 
 
metalhead980 writes:

this game looks cool.

I love the art style.

New Post Quote
7/17/08 2:00:33 PM
 
Draccan writes:

I think it looks cheesy and lacks cohesion

New Post Quote
7/17/08 2:07:51 PM
 
Ozmodan writes:

It is one of those console/PC games with a very dumbed down UI.  At best, it will be average because of that.

New Post Quote
7/17/08 3:38:38 PM
 
Draccan writes:
Originally posted by Ozmodan

It is one of those console/PC games with a very dumbed down UI.  At best, it will be average because of that.

 

the little we saw doesnt give me that UNREAL3 feeling...

New Post Quote
7/17/08 7:30:58 PM
 
grimfall writes:

I admittedly am not the sharpest tack in the carpet... but did they ban cameras at E3? A picture says a 1000 words....

New Post Quote
7/17/08 9:00:18 PM
 
tpoz34 writes:

Made by SOE-----i'll pass.....

SOE==game starts off good......then goes right to Sh*t once they get their invesment back!!!

New Post Quote
7/17/08 9:32:48 PM
 
Gameloading writes:

After looking up all the E3 info about this game, I have become really excited about this game. It's on top of my list at this moment.

Originally posted by grimfall

 

livewire.ign.com/2008/e3/index.html#

then go to Livewire show archive, click on wednesday, july 16th, then click on The Agency interview.
Lots of info and gameplay footage

I admittedly am not the sharpest tack in the carpet... but did they ban cameras at E3? A picture says a 1000 words....

New Post Quote
7/17/08 9:33:00 PM
 
infrared1 writes:

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.

New Post Quote
7/17/08 9:39:41 PM
 
MarL writes:

This is another game im really looking forward to. The idea of a dumbed down ui is funny to me, because really you dont need much on a good ui. I actually dislike the ui in games like wow where you have 42 skills and crap. I suspect alot of others do too since everyone mods there ui.

The graphics look good enough, kinda hard to have spectacular graphics if your going for the tf2 look.

New Post Quote
7/17/08 9:40:39 PM
 
Gameloading writes:
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.

New Post Quote
7/17/08 9:44:24 PM
 
just1opinion writes:
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.

 

QFT

and also because I'm sick of seeing the SAME people that complain about EVERY game idea, complaining in EVERY thread about new games that are on the horizon.

Why is it some of you people can't wait until a game is actually RELEASED and you've...."zomg"....TRIED it....before judging?  Honestly, it doesn't make any of you that do that appear to be intellectuals like you think it does.  Intelligent people gather facts and are capable of critical thinking.  They weigh those facts and make educated decisions and comments.  They don't make decisions, comments and judgements based on speculation and rumors.  Get a grip.

New Post Quote
7/17/08 11:14:14 PM
 
Nova62 writes:

It looks like it has potential, I got burned by SOE on galaxies, but I might be willing to give them another chance.  I like what I see so far.  

New Post Quote
7/18/08 2:53:59 AM
 
quaiky writes:

Looks interesting, i like the idea of swapping between rolse by swapping equipment, this might reduce times to find groups a lot. (i spent enough time already waiting for a healer/tank/samagedealer/supportclass that was important for your group and noone was available?)

Anyway i won't get too excited about that game yet since in the last years i have seen too many games not delivering what was promised so i would prefer seeing it in beta before launch to build my own opinnion.

New Post Quote
7/18/08 2:58:05 AM
 
craynlon writes:

looks interesting to me and i like the spy game in the genre mix but....

 

OMG WTH were alreaddy talking about standard classes like tank, dps and healer ???
in a spy game ???

 whats next ? dc universe where superman is the tank and catwoman a healer ?

New Post Quote
7/18/08 10:02:37 AM
 
infrared1 writes:
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

New Post Quote
7/18/08 11:49:53 AM
 
infrared1 writes:
Originally posted by girlgeek
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.

 

QFT

and also because I'm sick of seeing the SAME people that complain about EVERY game idea, complaining in EVERY thread about new games that are on the horizon.

Why is it some of you people can't wait until a game is actually RELEASED and you've...."zomg"....TRIED it....before judging?  Honestly, it doesn't make any of you that do that appear to be intellectuals like you think it does.  Intelligent people gather facts and are capable of critical thinking.  They weigh those facts and make educated decisions and comments.  They don't make decisions, comments and judgements based on speculation and rumors.  Get a grip.


 

If someone would come up with something more original than just an IP change then it might be more exciting to me. It could be fun for awhile and even bring something new to the table but all in all, it WILL get boring over time and only create another nitche in gaming. Nitche's can be good, but too many of them ATM.

New Post Quote
7/18/08 11:54:44 AM
 
bverji writes:
Originally posted by Szark

 

The Combat role is straightforward.  There's the Tactical Specialist that's your typical tank, able to absorb a great deal of damage, and the Weapons Specialist that has a variety of weapon skills and able to put out a lot of damage or specialized damage as necessary...The Support Role has a Field Medic, again a pretty typical role, he is able to revive and heal
 

 


 

This game doesn't have a chance of not sucking

New Post Quote
7/18/08 2:01:38 PM
 
Gameloading writes:
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

New Post Quote
7/18/08 4:53:26 PM
 
Waterlily writes:

This game is suck.

New Post Quote
7/18/08 5:29:56 PM
 
JustBe writes:

It looks nice but........

1. SOE sucks
2. Too instanced like GW
3. SOE's new thing is micro transactions........ Which I hate.

 

I like how it has no classes though.

New Post Quote
7/18/08 5:38:18 PM
 
infrared1 writes:
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.

New Post Quote
7/18/08 6:23:13 PM
 
MarL writes:

It will be next gen ITS FPS!

Who really cares if its sony....blizzards sucks ncsoft sucks everyone sucks (to somebody)

This game is more origianl than aoc and war.....not every game needs to be a blockbuster.

New Post Quote
7/18/08 7:37:14 PM
 
Gameloading writes:
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

New Post Quote
7/18/08 8:04:30 PM
 
WRyan writes:

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

New Post Quote
7/18/08 8:15:58 PM
 
Waterlily writes:
Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Yay, people are starting to understand.

 

New Post Quote
7/18/08 8:36:26 PM
 
infrared1 writes:
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and learn.

New Post Quote
7/18/08 9:34:41 PM
 
boognish75 writes:
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and lea

it is said opinions are like assholes, everyone has one, but putting down someones opinion or not trying to see into it makes you an asshole.

New Post Quote
7/18/08 9:41:23 PM
 
MarL writes:
Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Shallow is all the way you think about it, to me if you cant own part of the land then the game is shallow. Theres no point to have a persistant world like WoW, if you cant do anything with it but walk around.

"your only as good as the stats on your gun" is a bit of a stretch, its a fps so thats obviously false.

"we will make more for doing less!" is also untrue, Ive played a ton of microtransaction games and i have never spent 180 or one years worth of sub. WoW cost me over 460.....

You are basically assuming crap that you dont know.. if ya do know please share the link.



P.S. to others in this post

try not to quote more than one quote......else its a big wall of text thats annoying.....

New Post Quote
7/18/08 11:11:29 PM
 
WRyan writes:
Originally posted by MarL
Originally posted by WRyan

When I first heard about this game, I was pretty psyched about it.  And, in a sense, I still am, but only because Super-Spy stuff is always cool.  But looking at it from an MMO standpoint, I didn't realise before, but now I'm sort of seeing how potentially shallow this could be.

Okay - so we understand the idea, "You are what you wear."  But that can also be interpreted as, "You're only as good as the stats on your gun."  And then I started to remember SOE's whole "We really beleive Micro-transactions are the business model of the future because it allows us to focus on more and better content..." - which in case you didn't know, is code for "We will make more money for doing less!"

I mean... think about this guys.  This game will be even more item-centric than WoW is, and their entire business model is banking on it.  I see this whole game as nothing more than playing a slot machine at a casino.  You don't win, unless you bid the maximum.

Shallow is all the way you think about it, to me if you cant own part of the land then the game is shallow. Theres no point to have a persistant world like WoW, if you cant do anything with it but walk around.

"your only as good as the stats on your gun" is a bit of a stretch, its a fps so thats obviously false.

"we will make more for doing less!" is also untrue, Ive played a ton of microtransaction games and i have never spent 180 or one years worth of sub. WoW cost me over 460.....

You are basically assuming crap that you dont know.. if ya do know please share the link.



P.S. to others in this post

try not to quote more than one quote......else its a big wall of text thats annoying.....


 

You're only as good as your gun - is false because it's an FPS?  What rock do you live under exactly?  So what if it's twitch based... does that stop a gun with better stats from being better than the gun you got last week/month?

Look, it may be an FPS, but SOE wouldn't build a game that they couldn't add more crap to later.  They'll flood this game with "New better gear!" every other week, and really all they're doing is adjusting the values of damage in their number crunching algorythms.  And it's not just about the gun numb-nuts.  There's armor and all kinds of other consumables, like grenades, ammo... the list goes on and on.  So yes, you are only as good as your gun.  The gun you bought last week, will be trumped and rendered useless by the armor someone else bought this week.  But that's okay, because you can buy some better ammunition today to bring your gun up to speed.  But if you want to really get the upper hand, you'll be able to upgrade your gun next week.

As far as not spending more than a years worth of Sub... I would be inclined to say that you probably didn't, but I would also be inclined to say that you probably didn't spend more than you were interested in the game anyhow.  So, in reality - your statement is BS.

Besides that, why on earth would there be a NEW Business model that essentially allows the player to pay for less than equal than stadard Monthly Payments?  This is SOE dude... not some rinky-dink developer who is trying to make a small profit off something that isn't a AAA title.  The game you were playing would probably be F2P if it weren't for the publisher wanting a profit.

Your retort is garbage.... and don't tell people how to post on the forums.  Doing so is annoying.

New Post Quote
7/19/08 1:49:19 AM
 
infrared1 writes:
Originally posted by boognish75
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and lea

it is said opinions are like assholes, everyone has one, but putting down someones opinion or not trying to see into it makes you an asshole.

LOL!! Thank you for your opinion. Welcome to the asshole club.

 

Bumped

New Post Quote
7/19/08 7:13:04 AM
 
MarL writes:
Originally posted by WRyan


 

You're only as good as your gun - is false because it's an FPS?  What rock do you live under exactly?  So what if it's twitch based... does that stop a gun with better stats from being better than the gun you got last week/month?

Look, it may be an FPS, but SOE wouldn't build a game that they couldn't add more crap to later.  They'll flood this game with "New better gear!" every other week, and really all they're doing is adjusting the values of damage in their number crunching algorythms.  And it's not just about the gun numb-nuts.  There's armor and all kinds of other consumables, like grenades, ammo... the list goes on and on.  So yes, you are only as good as your gun.  The gun you bought last week, will be trumped and rendered useless by the armor someone else bought this week.  But that's okay, because you can buy some better ammunition today to bring your gun up to speed.  But if you want to really get the upper hand, you'll be able to upgrade your gun next week.

As far as not spending more than a years worth of Sub... I would be inclined to say that you probably didn't, but I would also be inclined to say that you probably didn't spend more than you were interested in the game anyhow.  So, in reality - your statement is BS.

Besides that, why on earth would there be a NEW Business model that essentially allows the player to pay for less than equal than stadard Monthly Payments?  This is SOE dude... not some rinky-dink developer who is trying to make a small profit off something that isn't a AAA title.  The game you were playing would probably be F2P if it weren't for the publisher wanting a profit.

Your retort is garbage.... and don't tell people how to post on the forums.  Doing so is annoying.

 

Name one fps that you cant kill someone because your weapon isnt good enough. You can kill the biggest machine gunner with a pistol if you can aim. So please stop being retarded. The closest game to what you are thinking is gunz and sure being having a better gun helps, but you dont NEED it.

The choice is still mine on how much I want to spend, and if ya think about it the first 50 is free since ya didnt have to buy the game. Not all sony  games are AAA titles look at pirates of the burning sea.

(not every games has to be a wow killer)

The problem with mmos is people like you, anything different comes along and ya slam it with no proof of any outlandish statement you have.

New Post Quote
7/19/08 2:31:22 PM
 
Gameloading writes:
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1
Originally posted by Gameloading
Originally posted by infrared1

No diversity. Come on... everyones a spy of some sort. This will get boring REAL quick. No way for a player to be original or stand apart in the game. Sounds like a console game to me.


 

I'm sorry but that's a really unfair argument. In a typical fantasy MMORPG we're all adventurers, in a game like Tabula Rasa we're all soldiers, in a game like EVE we're all pilots, in a game like City of Heroes we're all super heroes.


 

Hmm... maybe thats why everyone keeps complaining about how MMO's have become so stale lately. No originality. Let me be a soldier, or spy, or pilot, or adventurer, or super hero in ONE game. Now that is diversity and that breaks the MMO molds. Why do people keep acting like a game like this will keep their interest. All of the MMO's you named off, I don't play, for the same reason I won't play this one. Same ol' same ol' crap game with nothing new to bring to the table except it spies now. WTF! Just my opinion. I like to be innovative, original and think outside the current MMO box. It's all just a nitche thing. I want more out of a game.

You can't appeal to everybody, you're asking way, way to much from just one game. It's much better for one game to focus on one theme and get that right instead of trying to appeal to everybody and give a mediocre experience to everyone. You can't create a game that has a flight system of EVE, a full stealth mechanic and content suited for stealth AND adventuring of traditional mmorpg's, that's impossible.

Yo Mr. Gameloading, I'm not stupid. I know you can't appeal to everyone. It's just the majority that I'm after.

As for the rest of your comment... It's that type of attitude that continues to keep MMO's where they are, mediocre, cookie cutter, niche crap. As for a "traditional MMO", you are correct, it is impossible. Get your head out of the box and start thinking NEXGEN.

Quote me: All games are niche games that appeal to certain groups. If you can take all the best parts of each game and put them together you get the next big game.

Correct me if I'm wrong but AO and SWG are pretty diverse are they not. Single theme yes , but lots of player diversity. Especially SWG pre-CU. It appealed to a large audience. Too bad SOE F**ked it up. AO, hell, I can't wait till the graphics upgrade goes live. Lord knows it needs it bad.


 

A game like Star Wars Galaxies is not really a game that focus on anything, in fact, I think it's the perfect example. Star Wars Galaxies also has some form of space flight combat, is it anything compared to EVE? No, ofcourse not, because it's not the games focus. Or take crafting in mmorpg's. Now some mmorpgs do crafting quite well, but then compare that to a game that is completely build around crafting, such as ATITD. ATITD easily wins.

You can't just take bits and pieces from other games, put them all in one and expect them to work, and it takes way, waaayyy to much time to combine all of EVE with all of SWG,, for example.

That's why games like The Agency's focus is entirely on being a spy/action hero.

YOUR opinion, and that's all it is. We can agree to disagree. In my opinion you are SOOOO wrong. My point shall be proven soon enough. I will forgive you in advance for your short sightedness. Live and learn.


 

Yes Infrared, I'm sure there will one day be a game development company that can make 7 completely different type of games at once and put them all into one game 

New Post Quote
7/19/08 6:30:31 PM
 
WRyan writes:
Originally posted by MarL
Originally posted by WRyan


 

You're only as good as your gun - is false because it's an FPS?  What rock do you live under exactly?  So what if it's twitch based... does that stop a gun with better stats from being better than the gun you got last week/month?

Look, it may be an FPS, but SOE wouldn't build a game that they couldn't add more crap to later.  They'll flood this game with "New better gear!" every other week, and really all they're doing is adjusting the values of damage in their number crunching algorythms.  And it's not just about the gun numb-nuts.  There's armor and all kinds of other consumables, like grenades, ammo... the list goes on and on.  So yes, you are only as good as your gun.  The gun you bought last week, will be trumped and rendered useless by the armor someone else bought this week.  But that's okay, because you can buy some better ammunition today to bring your gun up to speed.  But if you want to really get the upper hand, you'll be able to upgrade your gun next week.

As far as not spending more than a years worth of Sub... I would be inclined to say that you probably didn't, but I would also be inclined to say that you probably didn't spend more than you were interested in the game anyhow.  So, in reality - your statement is BS.

Besides that, why on earth would there be a NEW Business model that essentially allows the player to pay for less than equal than stadard Monthly Payments?  This is SOE dude... not some rinky-dink developer who is trying to make a small profit off something that isn't a AAA title.  The game you were playing would probably be F2P if it weren't for the publisher wanting a profit.

Your retort is garbage.... and don't tell people how to post on the forums.  Doing so is annoying.

 

Name one fps that you cant kill someone because your weapon isnt good enough. You can kill the biggest machine gunner with a pistol if you can aim. So please stop being retarded. The closest game to what you are thinking is gunz and sure being having a better gun helps, but you dont NEED it.

The choice is still mine on how much I want to spend, and if ya think about it the first 50 is free since ya didnt have to buy the game. Not all sony  games are AAA titles look at pirates of the burning sea.

(not every games has to be a wow killer)

The problem with mmos is people like you, anything different comes along and ya slam it with no proof of any outlandish statement you have.


 

Well, you're right about FPS's.... you don't have to have the best gun if you can aim... except The Agency isn't an FPS - it's an RPG.  Mass Effect is another RPG that plays like an FPS, and your equipment makes a HUGE difference in combat.  Besides that, we're not talking about winning against someone with better gear.  We're talking about a priviledge to have an upperhand, however significat, that is bought with real money.  What this does essentially, is no different than buying money for an MMO from some place, and then using that money to buy some weapon that is outrageously overpriced anyhow.  All this does is allow SOE to make that profit, instead of some Asian MMO grind-house.  Which, to be fair, at least allows our money to go into development - but SOE has shown in the past that they don't do that anyway... and if they do, it's usually mismanaged.

I never said SOE distributes only AAA titles.  The Agency, however, is.  Do you think that SOE is going to put their brand new AAA title on the market, and not make the same amount of money they would make from EQ2?  No - they won't.

I don't care if a game is a WoW killer - I don't even know what hat you pulled this out of, because it has nothing to do with anything I have said.

The problem with MMO's is people like me?  You don't even know me man, and you clearly can't understand anything that I am saying.  I never said The Agency would suck.  I actually think it would be a great game.  What I don't like, is SOE putting a new business model on it, and basically just lying about why they're doing it.  Microtransactions are NOT doing you a favor.  They are NOT for the gamer's benefit.  They are for the people who want to make more money, and it is an idea built for them to make it easier.

So, you need to check yourself mate.  I'm not bashing The Agency here - I'm bashing Microtransactions.  And I don't need proof to state my opinion - so get off it.

The problem with MMO's is people like YOU who allow these publishers to get away with stuff that would never be permissable in any other market.  SOE has tried screwing people before (SWG ring a bell?) and they got burned because of it.  Now, they are the laughing stock of the gaming community.  If they would have just done what they were supposed to be doing in the first place, they wouldn't need a new bsuiness model, with the excuse of "The price of making a game is now more expensive."  The price of making free to play games is more expensive, thereby warranting Microtransactions?  Pff....

New Post Quote
7/19/08 6:52:17 PM
 
Flummoxed writes:

When reading interviews about the game I get the feeling the devs are falling into the "sounds cool on paper but isn't  fun to play" syndrome.  This is reflected in the fact that they haven't finalized the stealth stuff.  When you have to struggle to make a concept work it's usually becuase it's a bad idea that will never work well.

New Post Quote
7/20/08 6:16:17 PM
 
betatry writes:

is not that you can't make game that will be good at everything is just it will take alot time and time is money to make game you need alot of money this why you focus on something so you can bring it to life and get some money coz no one want work for free

New Post Quote
7/22/08 8:44:24 PM
 
aegis7 writes:

Squee

New Post Quote
7/23/08 5:29:35 AM
 
uncus writes:

On Topic:  I'm cautiously interested in The Agency - even though it seems to be more of an FPS than an MMO, it sounds like it could be fun.  I really hope they have enough missions with things for support classes to do, that don't get too repetitive. [ ie there are always 3 sec cameras to disable plus 2 alarms on this level mission, none on the next or same just add one on the next...]

A neat scenario could be:  Mission 1 - prevent assassination of X for 30 minutes [time taken to get from hotel to UN or whatever] Success - raid HQ of group who tried to assassinate X;  Fail - X is not dead, but a healer has to keep X alive while rest of group fights of another attack, then whole groups sneaks out of UN to airport/ospital/...

 

Off Topic:  I'd love to see a Universal RPG MMO!  My version would be to have multiple worlds [genres - fantasy, modern, modern with magic, high tech, old West,...] all connected by Terminator-type portals [you go through, your gear doesn't].  It would have to be skill stat based, not class based, and if it uses any twitch/FPS actions, they would be modified by the character's skill.  Maybe aiming could have hot keys + overhead display which allow you to target Arms/Legs/Torso/Head and display your hit % for each area; a "spray and pray" option that randomly assigns hits would be available, too.  Add in vehicles/mounts/space ships and you've got it all.  The art alone should only take 10 years or so...

New Post Quote
7/24/08 10:16:55 AM
 
mehhem writes:
Originally posted by Ozmodan

It is one of those console/PC games with a very dumbed down UI.  At best, it will be average because of that.

 

I think its obvious this will be on the PS3.  Thats fine by me.  I'm slightly curious about this game.  It seems a bit different and thats what we all want.  I'm pretty tired of the fantasy genre. 

New Post Quote
7/27/08 2:22:03 AM
 
JestorRodo writes:
Originally posted by mehhem
Originally posted by Ozmodan

It is one of those console/PC games with a very dumbed down UI.  At best, it will be average because of that.

 

I think its obvious this will be on the PS3.  Thats fine by me.  I'm slightly curious about this game.  It seems a bit different and thats what we all want.  I'm pretty tired of the fantasy genre. 

 

  Smed and SOE have already announced that The Agency will not be concurrent on the PS3 and PC ( like i have reported on the Rodo Report months ago)  Its hoped since they split them up that they will take advantage of the PCs capabilities. 

 

 

New Post Quote
7/27/08 7:18:20 AM
 
mock0 writes:

soe has made some mistakes but the game is not being created by soe :\

 

their not the devolpers the team creating it is fireantgames or somthing like that they just came over to soe

But thiis game is going to be great I cant beleive people are actually compaling. Im tired of all these dam fantasy games their all the same, of coarse they have diffrfent features but gosh dam look at this example

 

Another back in the middle ages with magic and swords and lets add some monsters zzzzzz I can name like 50 off the top of my head

 

Im liking this becuase of these reasons

-new idea *thank god*

-fps Ive played an fps mmorpg before it did well but it closed becuase of devolpers wernt popular and couldnt afford it

-1st person and third person, This really is a good idea I like 1st person to walk around maybe to cool moves and I like third person for killing

-tons of features, I like the mini games their doing jsut bo buy time its a really awsome concept

New Post Quote
7/31/08 2:53:26 PM
 
KinePs3 writes:

I think this will be the best mmorpg of the 4q of 2008. Really nice idea

New Post Quote
9/17/08 12:04:57 PM
 
Slampig writes:

"Another back in the middle ages with magic and swords and lets add some monsters zzzzzz I can name like 50 off the top of my head"

 

*tap tap* I am waiting...

New Post Quote
9/17/08 12:10:52 PM
 
RedwoodSap writes:

It's a RMT game so many real gamers will not play it period. SOE is all about RMT in their games now, wether it's being sneaky and adding card games to an existing MMOG or just outright blatant RMT like the Agency is planning where you pay extra for goodies and more content and better service.

Stay away from SOE games, far away. And yes regardless of what subsidiary develops it, it's still a SOE game being marketed by SOE and will be on station pass.

New Post Quote
9/18/08 6:58:45 AM
 
Leave this field empty
Post Your Comment:
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
The Agency : The Way Back Machine: The Agency: E3 2009 Preview Reported on Apr 02, 2011
This week in the Way Back Machine, MMORPG.com's own Drew Wood takes a look back... Read More
The Agency : The Agency's End Has Come Reported on Apr 01, 2011
Yesterday it was announced that Sony Online Entertainment was making significant cuts to its personnel... Read More
The Agency : The Agency Cancelled Reported on Mar 31, 2011
Sony Online Entertainment has confirmed that along with the layoffs and studio closures that leaked... Read More
The Agency : Release Slips to Q4 Reported on Jan 17, 2011
Sony Online Entertainment's John Smedley recently was interviewed by the good folks over at Eurogamer.... Read More
The Agency : Delayed to Late 2011 Reported on Dec 07, 2010
John Smedley, president of Sony Online Entertainment, has revealed to Kotaku that The Agency will... Read More