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Hype-level

8.29

8.287533089838.287533089838.287533089838.287533089838.287533089838.287533089838.287533089838.287533089838.287533089838.28753308983

Mythos

Show Game Details

  • Developer: Flagship Studios
  • Genre: Fantasy
  • Status: Beta Testing (est. release N/A)
  • Platforms: PC 
  • Website: http://www.mythos.com/

Mythos » General Discussion » I just watched Mythos close down...

 Thread (18 posts)
Oculitus  7/19/08 3:37:53 AM

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It was really strange watching a game die in front of me.  It was oddly disturbing.   Normally  I'm fairly unaffected by games shutting down.  Maybe it's just because this is one I played and kinda liked.

 

Sure, it was basically a Diablo rip off and didn't meet some of the criteria for an MMORPG, but it was a solid, fun game.   Also it was one of the least buggy Betas I've ever been in.  Can't remember a single technical  problem in fact.

 

Maybe we'll see Mythos make come back with a new company at the wheel, but I honestly don't except to see that.  It's just too bad Mythos didn't make it.  That's all.

 
royalewit  7/19/08 3:49:02 AM

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I was looking forward to trying out Mythos, it seemed like most people were pretty satisfied with it.  Something else that kinda sucks now (on top of the fact that we don't know if it'll ever be released) is that even if a new company takes over development they may not really understand the design of the game and it may never be as good as it could've been had Flagship finished it.  Whoever takes it over is unlikely to have the same vision for it, and even if it does come out in time to still be relevent I bet it will just be another FTP micro-transaction grind-fest.

It's really weird the way this whole thing developed, one day everything is progressing towards open beta nicely, and out of the blue a week or two later the game has been shut down.

 
APRAurore  7/19/08 3:49:34 AM

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WAR and WoW

Awww! Mythos closed down? 

 

I was really looking forward to it being released. I never played it, but it sounded like the thing I would try out since I like dungeon crawlers usually.

 

Oh well, back to Sacred and to TQ I guess...

 
Oculitus  7/19/08 3:53:24 AM

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Originally posted by royalewit

I was looking forward to trying out Mythos, it seemed like most people were pretty satisfied with it.  Something else that kinda sucks now (on top of the fact that we don't know if it'll ever be released) is that even if a new company takes over development they may not really understand the design of the game and it may never be as good as it could've been had Flagship finished it.  Whoever takes it over is unlikely to have the same vision for it, and even if it does come out in time to still be relevent I bet it will just be another FTP micro-transaction grind-fest.

It's really weird the way this whole thing developed, one day everything is progressing towards open beta nicely, and out of the blue a week or two later the game has been shut down.

 

I even got an e-mail telling me about how they just made a major update to the game a week or two ago.  There's typically a few warning signs before a dev house and its games go under.  This was strangely  sudden, at least to me.

 
Zorvan  7/19/08 4:23:20 AM

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Originally posted by Oculitus
Originally posted by royalewit

I was looking forward to trying out Mythos, it seemed like most people were pretty satisfied with it.  Something else that kinda sucks now (on top of the fact that we don't know if it'll ever be released) is that even if a new company takes over development they may not really understand the design of the game and it may never be as good as it could've been had Flagship finished it.  Whoever takes it over is unlikely to have the same vision for it, and even if it does come out in time to still be relevent I bet it will just be another FTP micro-transaction grind-fest.

It's really weird the way this whole thing developed, one day everything is progressing towards open beta nicely, and out of the blue a week or two later the game has been shut down.

 

I even got an e-mail telling me about how they just made a major update to the game a week or two ago.  There's typically a few warning signs before a dev house and its games go under.  This was strangely  sudden, at least to me.

The "warning signs" have been there for weeks. Every game site out there, including this one, was printing the fiasco as it happened. Just all the fanbois declared everyone liars because the management kept denying shit while they made sure their nesteggs were secured. Hanbitsoft even went public with their intent to take Hellgate and Mythos from Flagshit, even publically chastised Flagshit for being greedy by firing the devs so they could keep the money when the game folded. It was Flagshit that denied everything up 'til they couldn't anymore. Roper and the other managers made sure to keep their positions in Flagshit while letting the real devs go so that they could keep money in their pockets.
 

Frankly, this is the best way to go. With Flagshit at the helm, the games wouldn't last for very long ( we all know how bad Hellgate was doing here in the States ). At least the games have some kind of chance to be developed, and you guys can still play if you want, instead of losing the games completely.

And since Hanbitsoft was already handling Hellgate in Korea and ostensibly would have handled Mythos as well when it launched, I'm sure they know more than a little about the code. But hey, at least they'll both likely be free to play. Except for an item mall or two.

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tmr819  7/19/08 8:29:15 AM

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I am puzzled as to why mmorpg.com has had so little to say about Flagship/Hellgate/Mythos news.

I played the beta for Mythos and thought it was quite entertaining. I logged on for a bit last night, and I, too, saw a game in its death throes. It reminded me of a grade B monster movie from the 1950s, with the towns all but empty of players and the general chat all lamenting the ... end.

Mythos had great potential -- it was light, accessible, and imo quite fun. It'll be interesting to see if it is ever resurrected. Seeing the way Gods and Heroes went on indefinite "hiatus" also, however, I am not particularly hopeful.

Zorvan, I hope you're right about Mythos being reinstated in some form...

 
GreenChaos  7/19/08 8:51:18 AM

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The same team that made Fate made mythos, check it out.

games.wildtangent.com/fate/


tvalentine  7/19/08 9:06:44 AM

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Originally posted by Zorvan
Originally posted by Oculitus
Originally posted by royalewit

I was looking forward to trying out Mythos, it seemed like most people were pretty satisfied with it.  Something else that kinda sucks now (on top of the fact that we don't know if it'll ever be released) is that even if a new company takes over development they may not really understand the design of the game and it may never be as good as it could've been had Flagship finished it.  Whoever takes it over is unlikely to have the same vision for it, and even if it does come out in time to still be relevent I bet it will just be another FTP micro-transaction grind-fest.

It's really weird the way this whole thing developed, one day everything is progressing towards open beta nicely, and out of the blue a week or two later the game has been shut down.

 

I even got an e-mail telling me about how they just made a major update to the game a week or two ago.  There's typically a few warning signs before a dev house and its games go under.  This was strangely  sudden, at least to me.

The "warning signs" have been there for weeks. Every game site out there, including this one, was printing the fiasco as it happened. Just all the fanbois declared everyone liars because the management kept denying shit while they made sure their nesteggs were secured. Hanbitsoft even went public with their intent to take Hellgate and Mythos from Flagshit, even publically chastised Flagshit for being greedy by firing the devs so they could keep the money when the game folded. It was Flagshit that denied everything up 'til they couldn't anymore. Roper and the other managers made sure to keep their positions in Flagshit while letting the real devs go so that they could keep money in their pockets.
 

Frankly, this is the best way to go. With Flagshit at the helm, the games wouldn't last for very long ( we all know how bad Hellgate was doing here in the States ). At least the games have some kind of chance to be developed, and you guys can still play if you want, instead of losing the games completely.

And since Hanbitsoft was already handling Hellgate in Korea and ostensibly would have handled Mythos as well when it launched, I'm sure they know more than a little about the code. But hey, at least they'll both likely be free to play. Except for an item mall or two.

if flagshit was so greedy, then why did all the top brass reach into their own pockets to pay the devs for another month after they were let go?
 

Signe  7/19/08 9:49:24 AM

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Maybe they gave them a months salary because they have an employment contract and that's what it states.  I wouldn't be surprised if the whole statement about paying their staff out of their own pocket was just a trite statement.  I worked for a company and the owners would say the same thing... everything was out of their back pocket.  It wasn't really, though.  Anyway, if they could afford to pay off all their employees with a month's salary, they were obviously taking home too much money for a game having significant problems.  I haven't seen a statement that they were filing bankruptcy, so I assume if they had a contract with their employees and didn't observe it, they'd be opening themselves up to lawsuits. 

 
gath  7/19/08 12:35:35 PM

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Mythos going kaput was problably the biggest disappointment in a long time. Every comment i've seen on it was of expectation of the game, not in a unhealthy hype mode, but a calm waiting, that normally means a good game.

 

 

Ah well...

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Zorvan  7/19/08 9:17:11 PM

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Originally posted by tvalentine
Originally posted by Zorvan
Originally posted by Oculitus
Originally posted by royalewit

I was looking forward to trying out Mythos, it seemed like most people were pretty satisfied with it.  Something else that kinda sucks now (on top of the fact that we don't know if it'll ever be released) is that even if a new company takes over development they may not really understand the design of the game and it may never be as good as it could've been had Flagship finished it.  Whoever takes it over is unlikely to have the same vision for it, and even if it does come out in time to still be relevent I bet it will just be another FTP micro-transaction grind-fest.

It's really weird the way this whole thing developed, one day everything is progressing towards open beta nicely, and out of the blue a week or two later the game has been shut down.

 

I even got an e-mail telling me about how they just made a major update to the game a week or two ago.  There's typically a few warning signs before a dev house and its games go under.  This was strangely  sudden, at least to me.

The "warning signs" have been there for weeks. Every game site out there, including this one, was printing the fiasco as it happened. Just all the fanbois declared everyone liars because the management kept denying shit while they made sure their nesteggs were secured. Hanbitsoft even went public with their intent to take Hellgate and Mythos from Flagshit, even publically chastised Flagshit for being greedy by firing the devs so they could keep the money when the game folded. It was Flagshit that denied everything up 'til they couldn't anymore. Roper and the other managers made sure to keep their positions in Flagshit while letting the real devs go so that they could keep money in their pockets.
 

Frankly, this is the best way to go. With Flagshit at the helm, the games wouldn't last for very long ( we all know how bad Hellgate was doing here in the States ). At least the games have some kind of chance to be developed, and you guys can still play if you want, instead of losing the games completely.

And since Hanbitsoft was already handling Hellgate in Korea and ostensibly would have handled Mythos as well when it launched, I'm sure they know more than a little about the code. But hey, at least they'll both likely be free to play. Except for an item mall or two.

if flagshit was so greedy, then why did all the top brass reach into their own pockets to pay the devs for another month after they were let go?
 


 

As Signe pointed out above, they didn't give those employees money out of the goodness of their heart. They gave those employees "severence pay" to keep them from hitting the local labor board and the courts.

 

Originally posted by GreenChaos

The same team that made Fate made mythos, check it out.

games.wildtangent.com/fate/

 

Aye, they also have Fate 2 now. Good solid games for wasting time with.

In memory of Sir Ladyflower Ironforge- Laura "Taera" Genender 1986-2008 R.I.P.

Goozex.com Try it, you'll like it.

Don't have sigs with a cheerleaders butt swinging in it, or the prudes in the Age of Conan forum section of mmorpg.com will demand the mods have it removed.

Scorchien  7/19/08 9:18:37 PM

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      It will be back as the newest addition to Sony Station package...

tvalentine  7/19/08 10:04:05 PM