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Perfect World Entertainment | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 09/02/08)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC 

Perfect World International News - A First Look at PWI

Posted by Jon Wood on Sep 12, 2008  | 35 comments in our forums

MMORPG.com Perfect World International Correspondent Robert Sollazzo takes a first look at the beta for the upcoming free 2 play MMORPG Perfect World International.

Perfect World... Now where have I heard that name before?

There's a simple answer to that; an answer that doesn't involve questioning your sanity or using advanced psychotherapy to recover memories best left forgotten. Originally launching in China three years ago, Perfect World transitioned from a subscription based platform to free play, garnering enough interest to warrant a United States launch as Perfect World International. Servers for this new offering went live in closed beta August 19th, and we here at MMORPG.com couldn't help but to wonder what changes had been made for the international release.

As it turns out, not that many.

Like its Chinese and Malaysian cousin, Perfect World: International appears to be a game of give and take, excelling in some areas while falling critically short in others. While such oversights would be clearly unacceptable under a subscription based model, free to play changes everything.

Read the article here.

Read more Exclusive News...

 
 
spikers14 writes:

Regarding the detail of the world: The cities are detailed nicely (in particular the Elf City), but there are also areas where you can find a whole lotta nothing...Not even a bush. The first spot I hit like that killed the game for me.

Also, this F2P game has a cash shop that threatens to eat you alive faster than any P2P game out there...

Author pretty much nails it.

New Post Quote
9/12/08 3:16:14 PM
 
BigMango writes:

You forgot to talk about the game's features. Many of them like territorial battles and territorial ownership, free flight, sea and air combat, ... aren't even in most of the pay  2 play games.

Here's a features list : http://pw-wiki.onlinewelten.com/Features.ashx

 


* Territorial Battles

The game divides the whole terrain into smaller domains and has a built-in territorial battle system where clans and factions can build, arm and fortify a city or multiple establishments at the same time. Fortify the captured city with catapults and armaments to effectively guard your location against opposing attackers who are keen on expanding their territory.

* High detail character customization

The game allows players to customize character features from head to toe. Every detail of the human body: hair style and color, facial features such as distance of the eyes, shape of the brows, body shape, skin color, torso size, width of limbs, etc., can be customized using a unique slider system that offers full control to the user. Using this customization system makes each character unique.

* Battle in Land, Sea and Air

Each character and class in Perfect World has the special ability and peripherals to fly, trek, and swim in different terrains. Inherent attributes, special equipments, summons or even mountable animals make it possible for characters to not only fly, trek, and swim but also to duel and clash on any of the terrain. Perfect World created a world with flying monsters and floating cities and ruins, all waiting to be explored.

* Massive Quest/Mission System

The game itself has more than 5,000 quests waiting to be discovered and completed. Quests can be race- and class-specific. Instance quests are available for players who would like to make their own adventures.

* Huge continuous terrain

The entire game world is within one large map that requires no loading or no changing of maps so players can move around without waiting for scenes to change.

* Day, Night and Weather Shifting

The game shifts from night to day and sunny to rainy season on a regular cycle, changing the view of each area to suit the time. This “real world” effect will immerse the players more effectively in the game.

* 16:9 Widescreen Mode

Allows players to play in widescreen mode to simulate a movie-type experience.

* Perfect World Mailing System

This enables players to communicate with their online and offline friends, clan mates or factions. Aside from mail, items can also be sent through this unique system.

* Perfect World Messenger

Perfect World has an in-game messenger that allows players to easily keep track of and chat with friends. The messenger always works, even if you’re outside the game.

* Player Chatrooms

Chatting among players is now made easier with in-game chatrooms, allowing easy and clear communication among them.

* Personalized Clothing

With this feature, one can truly express him/herself through his/her in-game character. Players have more options when it comes to what their character wears. They can even design their own in-game clothes.

* Crafting System

Each crafted item is unique as the item will bear the crafter’s name.

* Item Upgrading System

When a player upgrades his/her items, the item will have a glowing effect, the color depending on what gem was used.

* Double Experience Option NPC

Leveling is easy with the Double Experience Option. A non-playing character (NPC) can provide 12-14 hours of 2x EXP per week (non-stackable) at the discretion of the player.

* Martial Training System

This system allows you to train your character and improve its martial combat skills. Now players can be sure that the warrior they send to battle will dominate in the battlefield and bring you honor.

* Riding Pet System

Pets are not just companions in Perfect World. Players can train their pets, mount them and use them as a means of transportation.

* Partner Ride Systems

Mounts can accommodate up to two players at the same time, enabling you assist a fallen comrade and bring him to safety during a battle, or take a nice stroll in the woods or fields with your in-game loved one.

Edit
Additional known features

* Create your own hometown

You can create the houses, the plants,furnitures,etc.
 

* Many social animations


* Many social skills like craft, mine, etc.

Any character can craft any thing, so you don't have to ask the other craft-player to creat the armors or weapons for you.
There are 4 craft professions:
blacksmith: craft the weapons
dressmaker: craft the armors and the fashion cloths
artificer: craft the jewels,bows and ammos(arrow).
apothecary: craft the potions

* Tons of amazing pets and mounts


* PVP System

PVP on land sea and air. City PvP, Guild VS Guild PvP and more

* Guild and factions system


* Instanced dungeons

Additional to the world there are also instanced dungeons where the players can experience their own adventures with a group of up to 6 people!

* 3 races and 6 classes

Wingkin: Archer and Cleric
Human: Warrior and Mage
Beastkin: Werebeast (Polymorph) and Werefox (Summoner)

New Post Quote
9/12/08 3:23:15 PM
 
Ozmodan writes:

have to laugh at people who list all the features of the game, yet completely miss the important stuff.

Cash shop is extremely expensive.  Hence, you can't call this game free to play, it fits in a new class, expensive to play(e2p).

Best thing is to avoid this game like the plague, unless you have a very rich uncle.

New Post Quote
9/12/08 8:13:42 PM
 
BigMango writes:
Originally posted by Ozmodan

have to laugh at people who list all the features of the game, yet completely miss the important stuff.

Cash shop is extremely expensive.  Hence, you can't call this game free to play, it fits in a new class, expensive to play(e2p).

Best thing is to avoid this game like the plague, unless you have a very rich uncle.

 

Talk for yourself and laugh how much you want at your clueless post. It doesn't change the fact that the game is free 2 play, nobody is forcing you to pay. If you think you need some items to set yourself apart from others or you think you need to be one of the servers super heroes then you have the choice to purchase things from the cash shop.

The casual players who don't need to be "server super heroes" don't need to pay anything. I have played this game on the Malaysian English server for a couple months and I have never felt like I needed to purchase anything, the same goes for my online friends and guild mates.

The only players who will "need" to purchase anything are the hardcore players aiming for server domination. Those are the only ones anyway who can (and want to) compete at the servers top, and this is the same in every mmorpg, be it f2p or p2p. As for the casuals, they can play for free thanks to the people who pay and they are also free to chose to purchase something if they want.

New Post Quote
9/12/08 9:42:51 PM
 
forbade writes:

I tried WoW and could not see why waste $15 a month.  I heard about Perfect World, and tried the closed beta.  It is a great game.  I would rather play PW than WoW anytime, even if PW started charging.  The staff of PW are still doing upgrades and will take anyones suggestions.  If you are playing now, you should not be able to say you hate it untill at least a month after its initial release.  Remember -- PW is still in its beta form.  Like I said----- I am hooked on PW. 

New Post Quote
9/12/08 10:51:35 PM
 
Sourajit writes:
Originally posted by Ozmodan

have to laugh at people who list all the features of the game, yet completely miss the important stuff.

Cash shop is extremely expensive.  Hence, you can't call this game free to play, it fits in a new class, expensive to play(e2p).

Best thing is to avoid this game like the plague, unless you have a very rich uncle.

 

I played Perfect World(MY) version in Malaysian server. This game needs real money for levelling. This is the most weird part of this game.

Played Perfect World as a froob player and i am quite convinced now that this game is not going to give you endgame without going for the item shop. Moreover the Hierograms or the mp and hp auto fill ups are a must and hence there is no or limited chance to make the character go and grind without them starting at levels 50+. Thus may be it is a temporary game but i do mind going for a game where the end game is item shop dictated and as such i will consider playing a paid game rather than this to go for the end game. It surely needs more real money in the long run than a P2P game for that amount of time.

Is Perfect World Perfect At All?

 

The name of the game is perfect world and thus we assume that this is a completely balanced game world, where you can spend hours having fun. So thus I installed the client and started playing the game. In the beginning you do like OMG! “Look at the graphics” and then you do the quests. Many quests are quite a change but mostly are the same old kill this number of that and collect this many that. Thus with the graphics and the journeys consuming your energy, time and giving you a complete breath taking view of the world you just hang on.

 

You quite hang on till the late 30 levels and then you ask yourself, what am I doing in here? Occasionally there will be a FB mission and thus this dungeon completely impossible for a team of that level to do will rejuvenate you and you start wondering, why? But again you hang on. At 45+ levels you will need to use the cash shop or the Auction House and from here you will loose money and you ask yourself, why am I doing this? Now by this levels the quests have thinned out and you are grinding yourself to sleep.

 

Then you go and read forums and you soon find the game is made to make you buy Hierograms for the mana and the health. A few levels later, you will go through into deep grind, where the lack of money and the lack of levels and the toughness to get levels will frustrate you. You will soon ask where is the fun in this game? , I mean dungeons and team gaming.

 

There is completely lack of party content and if you play a were-fox, I do not see why you should not be able to grind more and reach the top levels. So the character were-fox is your key to success but you are tired to go and grind the same mobs and same levels and do the same skill unlocking quests.

 

And thus you end it here and say to yourself “Give me a break “, there are better games to be played and there are smiles to be smiled than this tough grind to stardom.

 

So Perfect world finally got out of your mind and it is no more a perfect world now, but just another Asian grind fest where you lost a few weeks of your entire life.

 

But on the contrary, this game had everything from breath-taking graphics to a huge world, to many monsters and many skills and above all cute fully customizable characters. It lacked dungeons, it lacked team gaming and it lacked the most essential part and that is fun of gaming where you log back in to find your friends planning something out or your guild making some raids or you going to try some tough boss at the end of a wild run.

 

With boredom in your hand, you go and do FB caves and often you kill boss but you never get xp and never do get the molder drops you look for. The molder drops need a tablet and thus you go searching for low level players willing to get help from you for their FB missions.

 

For me it lasted for a month and for my friends who happen to be hardcore gamers it lasted a few days lower than a month. I could have made it last for a bit more by buying Hierograms using real money but , why will I do that ? Thus there is no answer to this why.

New Post Quote
9/12/08 11:08:45 PM
 
redavni writes:

Finally discovered word wrap...lol so true. I tried the game, and it crashed on me almost right away, and I never touched it again. I have a well maintained e8400 based system, with nothing exotic attached. A 3 year old game shouldn't be crashing.

Nice post Sourajit :)

New Post Quote
9/12/08 11:32:40 PM
 
Ozmodan writes:
Originally posted by BigMango
Originally posted by Ozmodan

have to laugh at people who list all the features of the game, yet completely miss the important stuff.

Cash shop is extremely expensive.  Hence, you can't call this game free to play, it fits in a new class, expensive to play(e2p).

Best thing is to avoid this game like the plague, unless you have a very rich uncle.

 

Talk for yourself and laugh how much you want at your clueless post. It doesn't change the fact that the game is free 2 play, nobody is forcing you to pay. If you think you need some items to set yourself apart from others or you think you need to be one of the servers super heroes then you have the choice to purchase things from the cash shop.

The casual players who don't need to be "server super heroes" don't need to pay anything. I have played this game on the Malaysian English server for a couple months and I have never felt like I needed to purchase anything, the same goes for my online friends and guild mates.

The only players who will "need" to purchase anything are the hardcore players aiming for server domination. Those are the only ones anyway who can (and want to) compete at the servers top, and this is the same in every mmorpg, be it f2p or p2p. As for the casuals, they can play for free thanks to the people who pay and they are also free to chose to purchase something if they want.

Give me a break, anyone who plays these games knows for a fact you need cash shop items to level.  Otherwise, the grind is just attrocious.  So you want a clueless post, read your own.  The point being is that the cash shop is far more expensive than any other on the market.  I stand by my earlier comments, this game is an E2P.

And yes the Malaysian version of the cash shop is much cheaper, it is in the realm of most other f2p gams.

New Post Quote
9/13/08 6:59:47 AM
 
Vesavius writes:
Originally posted by Ozmodan
Originally posted by BigMango
Originally posted by Ozmodan

have to laugh at people who list all the features of the game, yet completely miss the important stuff.

Cash shop is extremely expensive.  Hence, you can't call this game free to play, it fits in a new class, expensive to play(e2p).

Best thing is to avoid this game like the plague, unless you have a very rich uncle.

 

Talk for yourself and laugh how much you want at your clueless post. It doesn't change the fact that the game is free 2 play, nobody is forcing you to pay. If you think you need some items to set yourself apart from others or you think you need to be one of the servers super heroes then you have the choice to purchase things from the cash shop.

The casual players who don't need to be "server super heroes" don't need to pay anything. I have played this game on the Malaysian English server for a couple months and I have never felt like I needed to purchase anything, the same goes for my online friends and guild mates.

The only players who will "need" to purchase anything are the hardcore players aiming for server domination. Those are the only ones anyway who can (and want to) compete at the servers top, and this is the same in every mmorpg, be it f2p or p2p. As for the casuals, they can play for free thanks to the people who pay and they are also free to chose to purchase something if they want.

Give me a break, anyone who plays these games knows for a fact you need cash shop items to level.  Otherwise, the grind is just attrocious.  So you want a clueless post, read your own.  The point being is that the cash shop is far more expensive than any other on the market.  I stand by my earlier comments, this game is an E2P.

And yes the Malaysian version of the cash shop is much cheaper, it is in the realm of most other f2p gams.


 

Bigmango,you are wrong. You may be right from your own personal place, but in the wider picture you are wrong.

Oz, 100% with you on this.

So called 'F2P' games are the biggest lie in the industry. There are no such things. These things arnt charities, they are commercial products. They are free to hook  the gullible in, who then see their friends out levelling them, or getting that ubr gear, and they want it as well. No, change that, they NEED it as well.

It is an insidious and evil business model. It tricks the player into spending way more then he would via a sub model by using micro transactions which seems a small amount when taken individually, but soon mount up when taken as a whole, costing the player a fortune.

There may be strong willed players out there who resist buying mall items, sure, but if there wasnt more gullable weak fools then strong minded types, these games WOULD NOT TURN PROFIT.

It is that simple.

Why do you think this model is so attractive to the more mecenary and greedy game companies out there?

IT TURNS MORE PROFIT.

IF IT TURNS MORE PROFIT, FOR A GENERALLY INFERIOR PRODUCT, THEN IT IS COSTING YOU, THE GAMER, MORE.

While I am here... this line "While such oversights would be clearly unacceptable under a subscription based model, free to play changes everything." in the review worries me no end. Is this really the stance MMORPG wants to be seen taking? Supporting and forgiving weak exploitive games because they are 'free'? Surely a rubbish game is a rubbish game, even if it pretends to be 'free'? Why are 'F2P' games being given kinder more forgiving reviews then a sub game, especially when they turn more profit then sub games? Surely if they generate more profit then sub games 'F2P' games should be required to offer at least the same level of product? Why arnt they?

I like the 'E2P' title Oz offers up, because thats the truth.

New Post Quote
9/13/08 11:15:16 AM
 
BigMango writes:

As I said, I, my ingame friends and my guild never felt the need to purchase anything ingame.

I know some ingame people who purchased some things, but not because they felt they "needed" it; they purchased because they had a lot of fun ingame and wanted to give something back for the fun they had; what they got from the shop was just an added bonus for them.

If you and ozmodan were gullible, as you say, and purchased things from the cash shop because you wanted to level faster or get top gear then that's your problem and your choice. Your are minority, and thanks to this minority people like us can play for free.

For this advantage we will gladly let you be the server superheroes if this is what you are looking for when you play mmorpgs. We are all looking for different things in game, some like you are looking for competition, some are looking for RPG, and some others like me are just looking for some fun with their friends in a nice online world.

ING have published a nice "first look" review a couple days ago that talks about this issue. What I can see here is that PW seems to be the number 1 mmorpg with more than 30 million worldwide players. Some games like WoW also exist in China, so its a number that can be fairly compared (yes with our 100k+- player games over here we are a minority).

 

http://pc.ign.com/articles/908/908283p1.html


"As noted earlier, this is a free-to-play game, but the revenue model relies on a small percentage of gamers willing to purchase items, such as outfits that help you stand out in the crowd. However, the nice thing is that any items bought from the cash shop can be traded, which means that those willing to pay real money for an item can then turn around and trade it to someone willing to swap in-game gold. Apparently a large part of the economy consists of this kind of in-game trading, with a small number of gamers acting as buying agents for the vast majority."

 

New Post Quote
9/13/08 12:01:24 PM
 
Vesavius writes:
Originally posted by BigMango

 

Overall, a very weak reply here my friend.

As I said, I, my ingame friends and my guild never felt the need to purchase anything ingame.

I simply don't believe you when you say 'your friends' and 'your guild' have never purchased anything. Sorry but I don't.

Maybe you havent, maybe you have, overall it is irrelevant to the point we are discussing.

If you and ozmodan were gullible, as you say, and purchased things from the cash shop because you wanted to level faster or get top gear then that's your problem and your choice. Your are minority, and thanks to this minority people like us can play for free.

Wait a second here.

I don't play, and will never play, an item mall game, for all the reasons I have given.

My choice is to dislike the commercial model. That is all.

I have a feeling you didnt understand the post I made, so how you feel that you can respond to it I don't know...

For this advantage we will gladly let you be the server superheroes if this is what you are looking for when you play mmorpgs.

What?

You have taken a misunderstanding on your part and run with it here.

Take a step back, reread what I posted, and then respond again. 

Stop trying to make emotive invalid points based on your projected idea of what I was saying.

ING have published a nice "first look" review a couple days ago that talks about this issue. What I can see here is that PW seems to be the number 1 mmorpg with more than 30 million worldwide players.

So called 'F2P' games always have large player bases, mainly of young teenagers, because the lie that it is 'F2P' brings them in and before they know it their pocket money has been hoovered out of their wallets.

They are naive and gulliable, and that is what the 'F2P' model relies on.

You also make the very basic error here that player base equals 'success', when it blantantly dosent. Even the reviewer here stated that he forgave this game having big  failings because it was 'F2P'. I would rather pay a sub for a quality product where the playing field is equal and I know we all have the same chance to earn the same things by the same methods.

"As noted earlier, this is a free-to-play game, but the revenue model relies on a small percentage of gamers willing to purchase items, such as outfits that help you stand out in the crowd. However, the nice thing is that any items bought from the cash shop can be traded, which means that those willing to pay real money for an item can then turn around and trade it to someone willing to swap in-game gold. Apparently a large part of the economy consists of this kind of in-game trading, with a small number of gamers acting as buying agents for the vast majority."

RMT is a weak way to play any game, however you dress it up.


 

New Post Quote
9/13/08 3:57:19 PM
 
Sourajit writes:
Originally posted by redavni

Finally discovered word wrap...lol so true. I tried the game, and it crashed on me almost right away, and I never touched it again. I have a well maintained e8400 based system, with nothing exotic attached. A 3 year old game shouldn't be crashing.

Nice post Sourajit :)

 

Thanks a lot redavni for finding out time to read my post and for the appreciation.

New Post Quote
9/13/08 4:15:50 PM
 
WSIMike writes:

 I agree with those here who are against the idea of item shops in so-called F2P games, as well as with the idea that F2P games are a lie... or at least the way they are portrayed is.

It's true that you can choose to or choose not to buy anything from item shops. Absolutely.

However, your point-of-view - that the only people who use the items shops are those who want to be the superheroes of their server - is intellectually dishonest on more than one level. You're using it as some way to place yourself on some contrived moral high ground from where you can look down on those who use them (e.g. "they want to be superheroes"). Your entire argument is a transparent exercise in self edification.

It's also ignoring the bigger point being made here.

The bigger point is that the concept of a F2P game is disingenuous. It's complete marketing spin.

MMO devs are not dumb. They see how much money RMT companies are making on someone who buys their money/items/characters online. They realize it's alot more than the $14 or whatever it is they're paying for a monthly sub. They also realize that the players buy their stuff online out of some need to be competitive and feel that's the only way they can do so (which I personally think is BS... they buy it out of impatience to get what they want "now", or a lack of desire to actually *play* the game... but that's another argument).

Item Shops are the developers' way of cashing in on that RMT trend. They *know* players are going to spend more than enough on Item Shop items to more than make up for the "loss" of no monthly sub being charged.

It's a win-win situation for them. They get to say the game is "free to play", which brings more players. At the same time, they make more money through the Item Shops than they would through a straight monthly subscription fee.

To play the game doesn't require a fee, yes. But to be competitive (and not just dismissed as "superheroes") at the end-game, it's been well known that Item Shops are a necessity. And the developers make damn sure that's the case.

 

 

 

 

New Post Quote
9/13/08 5:22:54 PM
 
Teran1987 writes:

Another cookie cutter MMO game with specified classes already chosen for you and overanimated ugly graphics, bought to you by the idiots of IJJI and all the other ones out there.

New Post Quote
9/13/08 8:52:13 PM
 
angelsfang writes:

F2P is not a lie.  You are an idiot if you think there are free lunches in this world.  The item shop should be based on supply and demand.  If it's too expensive and hardly anyone buys anything, they will drop the price.  If they don't, they must be doing something right, despite some teenagers whining on a mmorpg.com forum.  Personally I enjoy F2P games (I used to condemn it when the concept first came out) because I have the freedom to control how much I spend, rather than being forced to pay a fixed fee every month.  Sometimes I am busy or have to go on a trip for a week or two, and I feel like I've wasted part of my subscription fee.  Or sometimes I have alot of free time and I don't even need to buy anything from the shops, I can choose to grind it out.

 

I find it hilarious that some kids feel the need to point out the fact that F2P games are, in fact, not free.  Nice one.

New Post Quote
9/14/08 4:36:13 AM
 
Vesavius writes:
Originally posted by angelsfang

F2P is not a lie.  You are an idiot if you think there are free lunches in this world.  The item shop should be based on supply and demand.  If it's too expensive and hardly anyone buys anything, they will drop the price.  If they don't, they must be doing something right, despite some teenagers whining on a mmorpg.com forum.  Personally I enjoy F2P games (I used to condemn it when the concept first came out) because I have the freedom to control how much I spend, rather than being forced to pay a fixed fee every month.  Sometimes I am busy or have to go on a trip for a week or two, and I feel like I've wasted part of my subscription fee.  Or sometimes I have alot of free time and I don't even need to buy anything from the shops, I can choose to grind it out.

 

I find it hilarious that some kids feel the need to point out the fact that F2P games are, in fact, not free.  Nice one.


 

I find it hilarious that you try to insult us by calling us teenagers when you have no idea of who we are and how old we are. It says everything about the quality of the rest of your points.

Your last statement is confusing. Are you saying that it is obvious that 'F2P' games are not 'free' and you don't need us to point it out? Bascially, are you agreeing with us?

If you are, then that would contradict your opening statement yes?

Just because there are idiots in this world who believe obvious lies, it dosent mean they arnt still lies.

 

New Post Quote
9/14/08 7:33:55 AM
 
BigMango writes:
Originally posted by vesavius
Originally posted by BigMango     (my latest comments in BLUE)

As I said, I, my ingame friends and my guild never felt the need to purchase anything ingame.

I simply don't believe you when you say 'your friends' and 'your guild' have never purchased anything. Sorry but I don't.

Maybe you havent, maybe you have, overall it is irrelevant to the point we are discussing.

As was said before, and this was also said in the ING review, you can purchase all of the items from the shop ingame. Players can sell the cash shop items ingame. So you can get all of those item for free without purchasing anything from the cash shop. What is it that you don't understand?

If you and ozmodan were gullible, as you say, and purchased things from the cash shop because you wanted to level faster or get top gear then that's your problem and your choice. Your are minority, and thanks to this minority people like us can play for free.

Wait a second here.

I don't play, and will never play, an item mall game, for all the reasons I have given.

My choice is to dislike the commercial model. That is all.

I have a feeling you didnt understand the post I made, so how you feel that you can respond to it I don't know...

As you say it yourself, you have not even played the game; but of course you feel qualified to respond. I quote you "so how you feel that you can respond to it I don't know...". End of discussion.

 

I would rather pay a sub for a quality product where the playing field is equal and I know we all have the same chance to earn the same things by the same methods.

What? You think p2p games are "equal"? You are dreaming aren't you? You are calling the F2P players naive and gullible. Let me return this comment to you because you are indeed very naive if you think this.

Search the web for "mmorpg gold" to get a clue. MMORPG gold is a $500 million business (search the press for dozens of articles on that).

P2p players purchase ingame gold to level faster and to be stronger on the battlefields. Some also purchase only to get some "attractive" items. It's the same as with f2p games, only that f2p games are fair as everyone knows it and everyone is given the choice to purchase or not. In p2p games there are naive people (to use your word) like you who think the chances are "equal". At least with f2p games everyone knows and has the same choices. Plus, the people who don't purchase get the advantage to play the game for free thanks to the people who purchase things. AND in PW the people who play for free can get these items ingame anyway

"As noted earlier, this is a free-to-play game, but the revenue model relies on a small percentage of gamers willing to purchase items, such as outfits that help you stand out in the crowd. However, the nice thing is that any items bought from the cash shop can be traded, which means that those willing to pay real money for an item can then turn around and trade it to someone willing to swap in-game gold. Apparently a large part of the economy consists of this kind of in-game trading, with a small number of gamers acting as buying agents for the vast majority."

RMT is a weak way to play any game, however you dress it up.

Yes, but the problem is that it is in EVERY game.

Need 1 example? Even the first week (within days the game launched) in AoC there were guilds purchasing gold to build their guild cities in 1 shot. I think I don't need to talk about EQ2, Lineage 2, Eve, etc.... do I?

At least with f2p games it's fair as everyone knows and everyone has the choice.


 

 

 

New Post Quote
9/14/08 10:04:27 AM
 
Ciredric writes:

I play some of the f2p games occassionally, I actually prefer the subscription games, I feel I get much more for my money.

As to playing them without the cash shop, sure that is not a problem at all, you can even eventually reach the end game in them if you really play a lot.  But to be realistic, reaching the end game in any of these f2p games requires using the cash shop.  They make leveling at the higher levels such a heavy task that you have to purchase items to lessen it. 

I personally don't know anyone that has reached end game in any of these games without use of the cash shop.  I suppose there are some, but they have far more free time on their hands than most of us.

As to Perfect World, I have been playing it since August and it is no different from the rest, you will be using the cash shop at higher levels despite what some have said above.  Not a big deal if you recognize that you are facing a significant outlay if you want to reach the end game.  It is certainly your choice.  At least this eastern game has some pretty good character customization with it, unlike many of the other f2p MMO's.

But let's be realistic here, this game in no way compares to any of the subscription games, they have far more content and things to do.  Subscription games still own this genre when it comes to gameplay.

New Post Quote
9/14/08 10:14:05 AM
 
BigMango writes:

 


Originally posted by Ciredric

 

I play some of the f2p games occassionally, I actually prefer the subscription games, I feel I get much more for my money.


 

The same goes for me. I don't care if I have to pay as long as I enjoy my ride.

 


Originally posted by Ciredric

 

As to playing them without the cash shop, sure that is not a problem at all, you can even eventually reach the end game in them if you really play a lot. But to be realistic, reaching the end game in any of these f2p games requires using the cash shop.


 

In several of the f2p games (i.ex PW, Rappelz) you can get the cash shop items from players for free ingame (you just purchase them from player shops, there is no RMT involved).

 


Originally posted by Ciredric
But let's be realistic here, this game in no way compares to any of the subscription games, they have far more content and things to do.  Subscription games still own this genre when it comes to gameplay.

 

I had much more fun in PW, Rappelz, Shayia while I played them than I had in several of the p2p games. So you can't talk for all of the games, but I agree that there are much better p2p games.

I play the f2p games when I am bored with the p2p ones, or when I have nothing to play while I am waiting for the next game to come out. The good thing here is that my characters are always there and ready to play for free whenever I want, no need to pay for p2p that isn't worth it.
 

New Post Quote
9/14/08 10:23:36 AM
 
poisonedsoda writes:

I played the original Perfect World International (which was the Malaysian server everyone seems to refer as being just the Malaysian server) up until like level 30 something. I just realized that I was wasting a lot of time playing the game. I played through the whole Public Closed Beta and from day 1 of Open Beta. I never bought a thing from the cash shop with my own cash. I bought some costumes in game but they were relatively cheap seeing that the game had pretty much just started and people that bought colors they didn't want needed to resell. I do agree that it is pretty pricey to buy all the stuff you want in game. But as someone else mentioned some people just bought stuff purely to support the game. The vice guild leader of my guild spent $40 on the Chinese version of the Malaysian server and then $40 on the English version. I believe she stopped about level 60, as much of my guild did. The grind just got to be too much for them.

But I have to say that the game was one of the best f2p games I've played. The customization of course was awesome. I enjoyed the music in game. Werefox was one of the coolest classes I've ever played (seriously more mmos need a class like that) and I liked doing the FB dungeons. It was overall just really fun. But there were points where I just realized I was wasting time playing the game. I know most hobbies are just time fillers, but I'm more of a console gamer and although I do play some mmos still (looking forward to two currently) I prefer a console game with an added online feature. Mostly because everyone is truly equal, unlike in mmos where it's difficult to really be equal.

And although I do understand that f2p games do add up eventually if you spend a lot, I am very sure there are some people who have played to end game without ever spending a cent of their own money. Whether they buy in game or not shouldn't be a factor. Because they made that money playing the game, and hence it is still 100% FREE to them. So free to play is possible, you just have to be willing enough.

New Post Quote
9/14/08 3:56:17 PM
 
IAmMMO writes:

Perfect World International looks set to forever live in Aions Shadow. Who'd play this over Aion?

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9/15/08 1:23:46 AM
 
Boudewijns writes:
Originally posted by BigMango

You forgot to talk about the game's features. Many of them like territorial battles and territorial ownership, free flight, sea and air combat, ... aren't even in most of the pay  2 play games.

Here's a features list : http://pw-wiki.onlinewelten.com/Features.ashx

 


* Territorial Battles

The game divides the whole terrain into smaller domains and has a built-in territorial battle system where clans and factions can build, arm and fortify a city or multiple establishments at the same time. Fortify the captured city with catapults and armaments to effectively guard your location against opposing attackers who are keen on expanding their territory.

* High detail character customization

The game allows players to customize character features from head to toe. Every detail of the human body: hair style and color, facial features such as distance of the eyes, shape of the brows, body shape, skin color, torso size, width of limbs, etc., can be customized using a unique slider system that offers full control to the user. Using this customization system makes each character unique.

* Battle in Land, Sea and Air

Each character and class in Perfect World has the special ability and peripherals to fly, trek, and swim in different terrains. Inherent attributes, special equipments, summons or even mountable animals make it possible for characters to not only fly, trek, and swim but also to duel and clash on any of the terrain. Perfect World created a world with flying monsters and floating cities and ruins, all waiting to be explored.

* Massive Quest/Mission System

The game itself has more than 5,000 quests waiting to be discovered and completed. Quests can be race- and class-specific. Instance quests are available for players who would like to make their own adventures.

* Huge continuous terrain

The entire game world is within one large map that requires no loading or no changing of maps so players can move around without waiting for scenes to change.

* Day, Night and Weather Shifting

The game shifts from night to day and sunny to rainy season on a regular cycle, changing the view of each area to suit the time. This “real world” effect will immerse the players more effectively in the game.

* 16:9 Widescreen Mode

Allows players to play in widescreen mode to simulate a movie-type experience.

* Perfect World Mailing System

This enables players to communicate with their online and offline friends, clan mates or factions. Aside from mail, items can also be sent through this unique system.

* Perfect World Messenger

Perfect World has an in-game messenger that allows players to easily keep track of and chat with friends. The messenger always works, even if you’re outside the game.

* Player Chatrooms

Chatting among players is now made easier with in-game chatrooms, allowing easy and clear communication among them.

* Personalized Clothing

With this feature, one can truly express him/herself through his/her in-game character. Players have more options when it comes to what their character wears. They can even design their own in-game clothes.

* Crafting System

Each crafted item is unique as the item will bear the crafter’s name.

* Item Upgrading System

When a player upgrades his/her items, the item will have a glowing effect, the color depending on what gem was used.

* Double Experience Option NPC

Leveling is easy with the Double Experience Option. A non-playing character (NPC) can provide 12-14 hours of 2x EXP per week (non-stackable) at the discretion of the player.

* Martial Training System

This system allows you to train your character and improve its martial combat skills. Now players can be sure that the warrior they send to battle will dominate in the battlefield and bring you honor.

* Riding Pet System

Pets are not just companions in Perfect World. Players can train their pets, mount them and use them as a means of transportation.

* Partner Ride Systems

Mounts can accommodate up to two players at the same time, enabling you assist a fallen comrade and bring him to safety during a battle, or take a nice stroll in the woods or fields with your in-game loved one.

Edit
Additional known features

* Create your own hometown

You can create the houses, the plants,furnitures,etc.
 

* Many social animations


* Many social skills like craft, mine, etc.

Any character can craft any thing, so you don't have to ask the other craft-player to creat the armors or weapons for you.
There are 4 craft professions:
blacksmith: craft the weapons
tailor: craft the armors and the fashion cloths
craftsmen: craft the jewels,bows and ammos(arrow).
apothecary: craft the potions

* Tons of amazing pets and mounts


* PVP System

PVP on land sea and air. City PvP, Guild VS Guild PvP and more

* Guild and factions system


* Instanced dungeons

Additional to the world there are also instanced dungeons where the players can experience their own adventures with a group of up to 6 people!

* 3 races and 6 classes

Elfs: Archer and Cleric
Human: Warrior and Wizard
Untamed: Baberians (Polymorph) and Venomancer (Summoner)

im a CB (closed beta) player and i found no evidence of the stuff i highlighted in red probely bc its still in beta, and also bows r made by blacksmith in the pwi version the stuff in blue i changed bc this is probely takeen from one of the asian version thus the other names

New Post Quote
9/15/08 12:32:53 PM
 
daywalker27 writes:

If I may..

 

BigMango, get out. You haven't reached 50+ OBVIOUSLY.

 

I have a level 60 Elf Archer, and I have played with PWI (This version) and the PW-My-EN(Maylasian version in english.)

 

The PW-My-EN Version has a cash shop thats litteraly, 50%+ less than this one, PWE is scamming people who play PWI.

 

There's a thread on going at the moment about how expensive this game is, 70+ pages and still no change.

 

Once you hit 60+ (which I doubt because you sound like a person who gets to level 20 and only plays an hour a day after that and then goes on forums and says how awesome the game is until you really do realize leveling 60+ without cashshop is impossible. No, not exagerating, it's impossible.)

 

Let me tell you why, 60+ you are forced to grind, the only way to grind is with zhen partys, basically giant AOE partys where your mana goes by so fast that with 3 skills your back to 0.

 

Now, you can buy cash shop HP and Mana heiros which go by per hour, since they are 2.5$ in this version each, that's 5$ an hour. In PW-My-En, it was around 2 dollars for both. And you don't make enough money from doing this to be able to keep buying the Hieros (auto pots basically) from drops. And 3 classes in this game can AFK in aoe partys since their skills keep auto doing it by themselves. So this is also a bonus to having heiros.

 

OR.. you can do the non cash shop way, and use pots. This is impossible. Reason? Every 3 aoe's(10 seconds) you'd have to use the largest mana pot for your level. This means you'd be spamming pots every 10 seconds, and pots in this game are extremely expensive from NPC..) meaning if you had around 500k and spend it all on mana pots, it'd go buy in around 1 or 2 hours. While not being able to afk aoe, and having to constantly pot every 10 seconds. On top of this, you would only make back 100k from the time you spent leveling. This means you have to go and farm money for 5 hours to make back that 500k to go back and level for 1 hour.

 

And people don't want non heiro users in their party, you can imagine why. Having someone leave your party every 1 hour, it gets to be a pain since setting up the aoe party is a bitch.

 

Therefor you either have to pay to play this game 60+, or you can quit.

 

Simple choice if you're not going to pay. And I wouldn't pay for the current prices either. PWE is ripping everyone off.

 

 

 

 

 

New Post Quote
9/19/08 5:20:11 PM
 
GhostNTM writes:

   This game starts out free/cheap at first. And then you get up past lvl70. You can farm TT70 armor (which is needed for playing lvl70 instances) but by the time you get all the mats, you will be lvl80. That is unless you have weeks to sit in front of your computer and farm for 24 hours a day for a month.

   And then you hit 80 and the mats for armor get even harder to get. After that is 89 where you decide on Demon or Sage culti. Now you need skill books for the path you choose. Farming them literally will take years. but don't worry. You can buy them for $30 each. And you only need 18 or so of them.

   Now for the real headache. PWE took some in-game content out of the game. So you have to "chip" mats for TT99 gear. Meaning you need to trade Mysterious Chips and coin. You can get them as Bounty Hunter awards after you hit 100....except that without TT99 gear, you won't survive the dungeons. Sooo....you cash shop them. Don't give up yet though. For four pieces of armor, it is only around $1,000 in US currency.

   Say you do want to excel on the server. And you want to join a faction that actually does Territory Wars. Since all the maps have been taken over by factions full of well-geared lvl100+s, a TW faction will expect you to be the same. But don't fret. There is always Rank 8 armor if you're willing to spend another couple of thousand dollars. Or Rank 9 if you are willing to sell your car. There is also Warsoul Gear that you USED to be able to farm. It's not that expensive, really. You can get the weapon for a mere $27,000.

   Have I metioned the horrible lag that gets you killed? Or the $6 charms that you have to buy weekly to keep you alive because pots won't? What about the horrible customer service? Or the "24 hour chat assistance" that never has anyone there?

   This company is making $6,000,000 a year off of stupid people. I refuse to be one of them any longer. I lvl'd an archer to lvl101 and I can tell you right now. PWI is NOT free to play.

New Post Quote
1/26/11 9:06:23 AM
 
JJSNMC writes:

I'm happy to finally find a game that has an XP loss. That alone makes it better to me than Aion. This game brings me back to the fun I had in L2.

New Post Quote
8/16/11 4:44:44 PM
 
joosii writes:

I have been playing PWI for over two years now. I have six 100+ characters. Honestly, i dont mind spending money in a game if it allows me to continue to play the game with enjoyment. But i have to say that for the past year, i have become increasing upset with the decisions PWE makes in their game updates. I have been silently suffering through it all, but I realize now that speaking out is the only way to get the developers to listen, instead of allowing the squeaky wheel to get the oil all the time. Let me list them here:

 

CS vs Farming

I do not deny that in order for a game to be successful, you need catshoppers. It turns once-called "i-will-never-spend-a-cent" players into catshoppers themselves and grows the industry. I completely understand the business aspect of it. But PWE has gone over the deep-end. They have not only made all end-of-game gear completely accessible by CSing, but make them available with a piece of plastic and virtually no game-play. They claim they are listening to their players, but the ones they are listening to are the rich-whiners who say they are bored... and the reason why is that they CS high level gear and then are bored within a couple of days again. ANd over and over, PWI has offered higher level gear... to the point where the ultimate end-of-game gear -- the kind that should only be available to the ultimate loyal players of the game -- can be CSed within a few minutes using your credi card. The end result is completey broken farming instances. Lemme explain a few:

  1. TT (Twilight Temple). It is virtually impossible to find a squad if you are leveling up your characters. The only reason TT is still used is that people with CSed high end gear are farm it for more CSing. Since TT gear is so essential to the game, it pretty much everyone to catshop themselves and gives new players virtually no chance to actually learn or enjoy the instance for what it was meant to be. No one will take a geniunely needly lowbie in to help them farm thei gear anymore.
  2. PQ3 (Public Quest 3) for the end of game PQ3 rings. Having worked so hard to participate in the repeatable event during the day, they recently introduced the rings in packs and emptied out the instance. Now people just CS the rings
  3. Nirvana for upgrading TT and Lunar gear... used now as almost strictly a farming instance so that people can buy rank gear which is only accessible now by catshopping.
  4. Lunar: Completely abandonned... all lunar gear is CSed
  5. Warsong: Completely abandonned... all catshopped. LIke Lunar, people dont even know HOW to make the gear becuase it's considered a CSed item. No one knows how to do warsong or lunar, or barely even realize they exist as a regular farming instance.
  6. I can go on and on... every instance  (dont even get me started with Frost-Covered City... or i wont stop)
 
PvE vs PvP
I joined a PvE server for the reason stated by their OWN definition that PvE is for people who do not want to engage in PvP unless they have given permission to do so. The last update of the Secret Passage, where low level PvE players quest, turned it into a full PvP zone. They claim they are listening to their fan base -- but actually they are listening to the loud-mouths who have nothing better to do with their time because they have nothing to do in the game having CSed everything. These people sit around in SP and one-shot unsuspecting PvE players, traumatizing them far before they are ready for PvP, and unnecessarily giving them a distastful experience of the game. What's more, they basically encourage people who are too chicken to  play in a true PvP server, and rather make themselves feel great by one-shotting people who could be one-shotted by virtually anyone iwth a level 50+ weapon. There's a term for those people  -- assholes. And that's who the managers are listening to... the assholes who are pumping in the money and turning the game into "not-a-game."
 
Territory Wars and Guilds
The amazement of the territory war experience was the unique feature of PWI. But frankly, it's broken as well. The introduction of the CSed end-of-game gear has virtually rendered new factions powerless.  A true gamer's TW would look more like those who have the elite few with the most amazing end-of-game gear to give them an advantage in battle. Instead, hundreds of CSed geared players gang up on one faction, and begin to turn TW into either a joke, or the most painfully long 3-hour grind that would make you wanna do only two or three times before you say "to hell with this..." A faction looking to try and war against any owned-territory need only try once to find out that they are not rich enough to play the game... and leave. They should think "Wow, we really need to work harder to upgrade our players"... instead they say "gawd, our faction members dont have the money to compete in this." How sad...
 
Aps vs Skills
The most disappointing part of PWI is the domination of high-aps characters -- namely the sins and BMs (and once archers, but not anymore). With a high-aps character, you are virtually without any need to learn "real" skills beyond those few essential ones that may save your ass in a moment of error. Virtually everyone is, or will have to, create a "farming" character to solo instances in order to make money to keep up with the high level whiners that are breaking the game. What's left behind are the absence of true great wizzies, venos, barbs (dont even get me started with the introduction of fist-barbs) and yes, even clerics. Once again, the CSing has driven everyone to make a sin (and if ur a little smarter, a BM). There is an eery absence of many of the classes at high level beyond the sin. But what's even more disturbing is the creation of character "clones" at the highest level. Other than very very slight differences in gear refinement or a couple of pieces, the game has driven itself to have only "ONE WAY" of truly makeing your chracter OP. And that's the gear that PWI has offered to rich players to buy and have as fast as they can type in their visa card number. The uniqueness of multi-class is simply gone now. I dunno how they can even hope to fix it now.
 
 
I have left the game, perhaps for good. After spending... yes, 10s of thousands of dollars in a game that i thought would continue to be playable. But the servers are being taken over by rich-assholes who have nothing better to do than to traumatize other players in WC or in secret passage... or elsewhere. The rules of conduct strictly forbid harrassment  or the attempt to step over censorship of any kind -- yet spend about 10 minutes in the game and watch world chat, and you will see that GMs have simply ignored their own rule. They claim that they ban certain actions, but the perpetrators dont seem to be getting the message somehow. The game is simply out of control. The only way to make the madness stop is to RQ, and me and my many friends are making the decision to do so.
 
For anyone thinking of maybe trying to play PWI, there's lots to enjoy. But you will have to quickly learn to turn a blind eye to the idiots who run around like they are ultimate, when they are actually ultimate-asses, and be ok with the fact that PWI does nothing to stop it. And then at around level 70ish, you will have to start memorizing your credit card number -- because that's the only way you're gonna be able to advance if you dont' want to be looked down upon (or even kicked out) in a squad for not keeping up with the jones next door.
 
BTW, i farm and CS, i have hi-aps characters and non-aps.... I have lots of goals, but they are falling to the wayside as they are taken away from me as they are one by one being offered for purchase. I just dont know what to do anymore. It's a sad sad world, and even though it was my home for 2 years, sometimes when its broken, you need to admit it and move on. I've lasted longer than most people... who find this out after one year of playing. Im a slow learner i guess.  QQ
 
 
New Post Quote
10/23/11 6:19:01 PM
 
joosii writes:

PS... someone please help us find a new home.  QQ

New Post Quote
10/23/11 6:25:25 PM
 
kitarad writes:

Reading that makes me more determined never to invest my time and effort in any game that offers items for money that enhance your armour or weapons or skills. It cheapens the experience and this was why I always hated f2p games that become ptw  and stayed away from them. Glad I was right about my reservations.

New Post Quote
10/23/11 6:49:13 PM
 
munecaroon writes:
Originally posted by joosii

PS... someone please help us find a new home.  QQ

Wait for GW2?

Thanks for the article btw I can feel your pain.

But 10's of thousands? Really!?! A subscription-based MMO is around 12-15 bucks/month, add a little bit for fluff items if you're into that stuff but why spend more than that .. ever?

About PWI ...

I think it's like with many other P2W / CS driven games at the moment, their companies crank up the way of the credit card because of 3 western games coming around who might finish their game off sooner rather than later (TOR, GW2 and Diablo 3).

It's a hasty money grab, a sellout. But we'll see next year I guess.

My basic issue with Asian games being run for western gamers is lack of communication between devs and gamers.

They have a fundamentally different mentality of gaming which is more business than providing a playground with fair rules for their customers.

It's impossible to "talk to them" as long as enough ppl who get lured into the CS scheme are willing to open their wallet.

Examples: SRO (botting issues, server access, rudeness in game) or Atlantica (no bug fixes, slow updates, gambling boxes)

 

I can only suggest is to check on a company's different games and their forums, their CS and "reputation" before you settle for a new game.

New Post Quote
10/24/11 3:32:04 AM
 
sofakingdumb writes:
Originally posted by munecaroon
Originally posted by joosii

PS... someone please help us find a new home.  QQ

 

But 10's of thousands? Really!?! A subscription-based MMO is around 12-15 bucks/month, add a little bit for fluff items if you're into that stuff but why spend more than that .. ever?

Yes, I notice noobs on here saying "OMG! thousands of dollars?" and "First I would not play a game that has items in cash mall". 

1.) If you pay monthly for a sub game, you will pay about the same as a cell phone service, with is a multibillion dollar business. The difference is the same after time, and what the company does with your money.

2.) Items in cash mall DID NOT EXIST BEFORE! PEople began this game and worked hard to level up, and maye after one level 100, they got another and then the game changed on them. 

I knew a guild, the best in this game at the time. They owned all territory in Malaysian server. They basically had GM friends and helped shape the game. Even in the "Good old days" it was rigged. You get special faveors and territory was locked out to the best. This guild was insane, they were not disciplined asian hackers, it comprised of 1 farmer chick from Canada who had no life so as the government pumped her money for her down time in farming she pumped it all into the game by the thousands. The other guildies that were dedicated were from other parts of the world, usually spoke english and were either paid by her to play, or paid themselves. I would ask "Is this pay to win? I do not want to continue leveling if it isnt". People told me "Oh if you work hard you can get all that you want". Then I would get a private message...silent...slowly, after publicially reassured all is good: "Hi, its me from your guild, this game is great if you have the time. But even if you do not have the time, or if you do, you should pay cash and do it now, at low level just buy some mats for charms, or stones, it will save you time to get you to the dungeon, then once around 80 you will need to spend cash if you are going to seriously raid. We are a nice guild and will take you with us any ways, but if you want to go alone, or with a smaller group, or hold territory, start paying now"...

This was oh...4 years ago, maybe longer. BEFORE PWI, Then PWI came out. And this guild moved there as PW Malaysia (the only english version at the time), was full of bots, and full the territory totaly dominated. The GM's abandoned the game and the company raked in the money. There was one GM but they could do nothing in the game except ban people, and unstuck people. The territory was a mess, and the comoany did not have the power to reset it. So they just copy and pasted it to PWI and "Upgraded it", that is right, Genisis was the first content update in over 5 years of this games life. Sad, as all it was is a new power level for a fish face assasins. To get to level 20-80 here was done in less than a week. The OP guild I mentioned saw this, and their numbers dropped. I quit at level 48 as the game already took my money in Malaysia, and here in PWI, there were more Americans pumping in cash characters, but had NO IDEA how to play end game, they just knew how to pvp each other (actually they had no skill, they just spam one skill). In Malaysia, you at least had a fighting chance and several new strong groups that new how to play the dungeons, and get each other going would threaten the pvp territories and hold some territory for about a week, Now PWI Pumps you up if you pay, and I heard they refreshed their territories more than once LOL! So fail. 

I have found better games and moved on. You have to understand they are all pay to win. But some are ok. For example almost all require you pay to insure your armor is +8 or whatever by end game. The difference is, will people treat you different if you do not have it? and is the content still doable even if you do not pay? If the answer is yes and you are having fun, go for it!

Currently I am playing DArk PRophecy (casually, just something new) grate game, no cash shop breaking things yet.

Regnum: Again, great community that enjoys any player than can get for pvp and pve, if you cash shop or not, doesnt matter, cash shop doesnt break game. And yes the graphics are like something from 1990, but the classic feel is part of the idea...Casually play here. (On euro servers, french, they usually have better mature audience. Americans are usually dumb wow players or COD boys).

I found a gem recently. LEgend of Edda. It had shut down in USA (EU was updated, and USA could not get it due to publisher fail), but is active in Europe (FR, GR servers). I am studying French so I cna read the text. It is anime, I normally hate that, but it has a great 3-D super improved Ragnarok feel to it. The story PVE, and PVP is fun! The mobs have tactis, the players have tactics. It's simplicity / yet little challenges and straight forward game play make me attracted to it. UGhh it is hard to explain because I REALLY hate the anime games, I always joked it is for pedo bears, and 16 year olds. But I found a great guild, and again, the classic rpg feel is a fresh breath compared to PWE Crap (Yes, I tried Jade Dynasty and Forsaken world up to level 50 and foudn the SAME HOOKS of cash shop and broken gameplay, I really loved FW graphics, probably the best on the market, I took screen shots I was so impressed LOL, but PWE DESTRYOED it) .

New Post Quote
10/24/11 4:05:05 AM
 
munecaroon writes:

I've checked on the reviewer's posts, he seems to be a happy panda in Forsaken World now :p

You've typed inside the quotation box making it hard to see where the quote stops and your own text kicks in.

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10/24/11 4:35:06 AM
 
joosii writes:
Originally posted by munecaroon
But 10's of thousands? Really!?! A subscription-based MMO is around 12-15 bucks/month, add a little bit for fluff items if you're into that stuff but why spend more than that .. ever?
ok i calculated and its just over 10K... yes. over two years... and that's just the way the game sucks you in. YOu dont really  know it until you look back. Fortunately, i have a good job and can afford it, but not worth it for a game that's pretty much on the downward spiral... my friends are all leaving now.
By the way... im playing Forsaken World now... much more complex than PWI even though its offered by PWE. Im thinking that they will hopefully not make the same mistakes here... its already looking better. I dont really know what is at end game atm, but i'll just keep leveling and farming and let the game tell me when i get there :P When I get to high level and have an actual feel for the end game, i'll post some kind of review of my impressions.
BTW, thanks for your responses everyone!  <3
New Post Quote
10/28/11 3:57:29 AM
 
hunklevy writes:

A new game of PW is now set to launch (originally set  last month , change to nov 2 , change to nov 9 ) im just curious if Perfect world can manage all the games on thier hand , seems from the trend of changing launching date perfect world  has less manpower  and creating more games they cant manage , what will happen to other games they manage can they handle it simultaneously?

Well i like PW games but if they cant even handle to give players what they promise , i think they should lay low on making new games but focus on the present games they have and handle it well .

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11/03/11 8:40:45 AM
 
joosii writes:

Well with the most recent update to PWI, they're pretty much killing what's left of the game. The new guild  instances to recast rank gear is pretty much either going to force a person to catshop for rank gear (since rank gear cant be farmed with mats ingame) or they are simply going to quit. Once again, the new update is just giving the bored catshoppers something to do, and once again, it wont be enough. They will either go for it and stick with the game a little longer, or simply quit from frustration, because HELLO... THEY DONT FARM GEAR!!!! Rank sins will finally have a way to be 5 aps... and then be bored to death all over again in a couple weeks cuz there's nothing to farm... nowhere near enough people buying ingame mats to make soloing TT worth it. Cloned rank-geared characters -- wow, there's really no game left to play. It just makes me so mad on so many different levels.

 

Nirvana was the last of the existing farming instances, broken, but still with a little value. Now pretty much with zero value if everyone is buying rank 9 gear. Good luck finding ANY decent nirvana squad... or a new source of income to catshop ingame. (Nirvana was pretty much made obsolete by the overly-extended 2x that just recently happened this past September... there's no one left who needs Nirvana!)

 

The one bright spot perhaps is the encouragement for factions to get upgraded and make a base. Or for people to get into a faction that has a base. The problem is, the new instance is not easy... and really only the strongest factions, the ones giving absolutely no one else the chance to have land, are just gonna be that much stronger and keep TW a joke. TW has been reduced to "show up and win in 2 minutes", or "3-hours of grinding and pointless charm-rape" (and a massive waste of my money and time).

 

My guess is that they are preparing to let PWI fall by the wayside and concentrate on not making the same mistakes in the newly launched games. Forsaken World is already far superior to what PWI offers. And while i sorely miss the customization in PWI, and how unique my own characters looked (and believe me, looks is the ONLY uniqueness you will have in PWI... cuz you'll be forced to be a clone of all others in your classes), a broken game is not worth my time or money.

 

(oh yes, i can go on and on. Having been dedicated to PWI for two years of my life, I know all the ins and outs of the game. I've done every quest 10 times over with alt after alt. Believe me, its just getting worse. If you are thinking starting PWI Im just saying, save your time and try something else. And if you decide to go for it anyway, get your credit card ready cuz your gonna need it over and over again....now more than ever)  Thanks for screwing us all over, PWI...  D:

 

PWI needs more mature business strategist who think less about short term money gain and more about game longevity and endurance. Its obvious that they are panicing over their irreversible mistakes... an obvious symptom of a young and inexperienced game developer. But learning from mistakes is a part of life. So please just let PWI die and move on. You'll do much better next time (you already are).

 

(sorry for the long posts... just a year's worth frustration with no outlet... now finally a place to speak).

New Post Quote
11/05/11 1:15:35 AM
 
Aeronaut writes:

A gamer I can respect so much and I know exactly how you feel. There is so much potential in most F2P games these days, it is just the cash shops that ruin it. They put all the end-game items/gear in there for a drastically low price (when it is more like hell to get it in the game) and ruin the game because you can create an end-game character for $15...

Not only that but as you have mentioned in your posts, because of the CS, zones go unnoticed as power leveling takes the lead and then comes in the payment plans. I am a 100% payment free player, almost never spent a single dollar on a CS item unless it was something I wanted from the bottom of my heart (and made it worth-while, even when it was replaced.)

I remember playing PWI a year or two ago, never got far, but still.. I wanted to play it again. Appariently the game is not downloadable-compatible for Windows 7 or something because it wont even install for me and I have tried everything in the book. But from your recent description of the game I don't even want to try it anymore. Not only your reveiw, but I trust the threads from MMORPG posters and there is a lot of recent rage against PWI, especially with the Genesis patch/expansion launch, I do not want to be caught up in it and become one of them :/

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11/14/11 3:53:32 AM
 
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