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Perfect World Entertainment | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 09/02/08)  | Pub:Perfect World Entertainment
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Perfect World International Dev Journals: Rising Tide's New Classes

The team from Perfect World International has provided us with this developer journal detailing the new race and two new classes available in the game's upcoming third expansion.

By Guest Writer on December 15, 2009

Perfect World International is just about to unleash its third expansion, Rising Tide, to North American shores. This expansion is our biggest yet--introducing a new race and two new classes!

The newest race to join Perfect World is the Tideborn, an aquatic race whose home is under the safety of the sea. A player shouldn't be surprised to discover that the Tideborn starting city is in fact on an island!

The Tideborn have their own features, such as the fin-like ears and sea creature inspired clothing, which lets them standout amongst the other denizens of Perfect World, however, they are fully customizable like the other races.

Players who choose to become a Tideborn will have one unique starting advantage: the mermaid form. This transformation will allow players to switch to mermaid form for improved swimming speed, a must for a sea dwelling race.

The Tideborn also bring two new classes to the table: the Assassin and the Psychic.

The Assassin introduces a true rogue class to PWI, wielding dual daggers and the ability to use a stealth mode. Combat skills for Assassins focus on the initial hit and then follow up damage or effects. One skill unlocked at level 9, deals initial weapon damage to a target and then gives your character several seconds of increased running speed--perfect for the swoop and kill PK! Assassin buff skills are mostly offense oriented, like increasing maximum critical damage.

The Psychic takes less direct approach to combat. They are a spell-casting class with a focus on buffs and debuffs, so they're definitely a class to recruit into your next dungeon party. Using an orb called a Soulsphere, the Psychic can cast debuffs that slow or immobilize a target, or drain mana. Buff skills include regenerative healing skills, increasing defense or removing negative effects. They are not without combat skills though, many of their combat focused skills deal a great deal of water damage to targets, while inflicting a debuff as an added bonus. One of the teams favorite is one that cast a shield over a friendly target and then reflects damage back to the attacker--this will make for great tanking/support teams.

This is just a taste of the two new classes being released in Rising Tide on Dec. 16. Hope to see you in game!

More Perfect World International Features:

Perfect World International - Rising Tide Interview Interview added on Tuesday January 05

More Dev Journals:

Divina - Unique Guild Domain System Dev Journal added on Saturday May 12
TERA - Final Thoughts Before Launch Dev Journal added on Thursday April 26
TERA - The Labyrinth of Terror Dev Journal added on Wednesday April 25

More Features:

Pandora Saga - Our Official Pandora Saga Review Review added on Wednesday May 30
 
 
 
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