Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,662  Online:0
Guests:0  Posts:4,581,648
Perfect World Entertainment | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 09/02/08)  | Pub:Perfect World Entertainment
PVP:Yes | Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC 

Perfect World International Dev Journals: PWI Game Overview

The folks from Perfect World International have sent along this developer diary overview of the game and where it stands to date.

By Guest Writer on April 30, 2009

Perfect World International (PWI) is the English-based, international version of Perfect World II--one of the most successful 3D MMORPGs in more than 14 countries worldwide. The game is deeply rooted in Chinese mythology and lore.

PWI offers a wide variety of immersive gameplay that set it apart from other MMORPGs. One of the most unique aspects of PWI is its in-depth character customization. Players can adjust every aspect of their face: width, height, eyes shape, lip fullness--everything can be customized to your preference. On par with the customization found in "triple A" console games, players can create and play as anyone--themselves included! This is possible with all of the varied races.

In addition to the extensive character creation process, Perfect World International features a unique way for players to customize their armor and gear. A dual layer equipment system allows players to mix and match new fashion items with their existing weapons and gear. Players can match their gear and stylize their look without having to forfeit actual gear performance. Players can toggle between the two if they want to switch back to the traditional armor look. In this day and age of MMORPGs, most end-game players look like clones of one another because everyone needs the ultimate armor to be competitive. Combining the incredibly detailed character creation process with the dual layer equipment system, no two characters need to look alike in Perfect World International.

There are many other features for players to explore including unique classes, over the top spell effects, and a large selection of custom mounts, both flying and class specific. High level players will have the opportunity to take part in the consequence system. With this system, their existing skills and abilities will change depending on their allegiance to good or evil. These players will also be granted new unique abilities depending on what decisions they make. In addition to an expansive amount of quests, there are also world events, ranging from treasure hunts to horse races, giving them new opportunities to gain experience, meet the community and obtain unique items.

The primary end-game attraction for Perfect World International is Territory Wars. The game world is broken up into 44 separate territories. These 44 territories are then split up into different tiers or levels. In this system, guilds can battle and compete for ownership of these territories. Guilds who win and hold a territory will receive the taxes for every week they continue that ownership. This can add up to a hefty amount of gold very quickly. These epic weekly battles can support up to 80 vs 80 players and are the pinnacle of organized PvP within Perfect World International.

Perfect World International has grown enormously since our launch in September 2008. In a few short months, we have seen our total users exceed 1,000,000 players and since the initial months of PWI's launch, the number of active users has more than tripled, continuing to grow day by day. Our first expansion "The Lost Empire" introduced a lot of high level content like skills and quests for our growing player base. Our second expansion, "The Age of Spirits", will introduce our Genie system. The Genie system introduces a player helper-- not unlike a pet, but not meant for combat. It will help strengthen players in areas they lack or further accentuate their characters' existing strengths. Come back next week, where we break down the Genie system and options for customizing your character with a new set of skills.

More Perfect World International Features:

Perfect World International - Rising Tide Interview Interview added on Tuesday January 05
Perfect World International - Rising Tide's New Classes Dev Journal added on Tuesday December 15

More Dev Journals:

The Secret World - Deck Templates Dev Journal added on Thursday February 09
TERA - Vanguards Lead the Way Dev Journal added on Thursday February 02
Rise of Immortals - Ukkonen - An 'Electrifying' Personality Dev Journal added on Saturday January 21

More Features:

Guild Wars 2 - Micro-Awesomeness Column added on Tuesday February 14
The Free Zone - Is F2P Ruining Korea’s Youth? Column added on Tuesday February 14
 
 
reanor writes:

I've played this game for a little while and even spent some money in it. I felt quite lonely in the game. I loved the music in it, and graphisc were ok. Comparing to Atlantica Online that I started to play about 2 months ago, Perfect World is not as 'alive'. Plus mercenary system and unique battle in Atlantica makes it a much more fun game. I wish there wasn't so much gamble in Atlantica though. Either its an ingame boxes or Item Mall there is just gamble in everything. I am back to Guild Wars again.

New Post Quote
4/30/09 11:00:21 AM
 
ChaosPhoenix writes:

I'll try the game later with my girlfriend. That takes care of part of the loneliness. But I'm a little shocked by the fact, that F2P mmo's are actually more fun than the big guys out there.

New Post Quote
5/02/09 6:25:37 AM
 
wyrde writes:

The game is a lot of fun. It looks nice and you can get quite far without putting any money into it--and get even further if you're patient.

I just feel sorry for the barbarians. They have very few character customization options as the other player class and race combinations. Enough so that even with the fashion options, every tiger-barb looks pretty much like any other tiger-barb.

Try out the game if you have time for the download--it's a great for a break from another game for a while.

Probably one of the slickest run and operated of any of the free to play games.

Though--in some ways unfortunately--the same can be said of PW's marketing.

 

 

 

-w

New Post Quote
5/03/09 6:51:08 PM
 
EtahEvol writes:

It's a typical Asian MMORPG. I've played a ton of these free games, especially the Japanese/Chinese/Korean products, and while they are typically beautiful products with wonderful music, they are all cookie cutter examples of each other. I'm playing the game now and have been for about a week and it is entertaining but I am not sure it will remain so for very long.

New Post Quote
5/04/09 1:24:39 AM
 
Scot writes:

In the article the game is described as launched in 2008. But on this site's games list it is not shown as launched, does the game list need an update or was this a beta launch maybe?

New Post Quote
5/04/09 4:07:13 AM
 
randomuser83 writes:
Originally posted by reanor

I've played this game for a little while and even spent some money in it. I felt quite lonely in the game. I loved the music in it, and graphisc were ok. Comparing to Atlantica Online that I started to play about 2 months ago, Perfect World is not as 'alive'.

 

We're you playing the US version or the European version?  Cause the US servers are pretty damn congested in terms of players.

 

Also pretty sure the game list needs to be updated as it came out in Fall 2008 if I remember correctly.

New Post Quote
5/04/09 5:44:22 PM
 
reanor writes:

yeah there were players around. But as any other asian MMO this one wasn't much different. Just a set of solo quests to kill things to level up, then some PvP at higher levels. In other words asian grind fest without anything special. But it is still game worth a shot. But again comparing to atlantica this game feels like an empty green pool. Not empty because of lack of players, empty becouse of lack of content. And whatever content it has its pretty dull like in most of asian mmos.

New Post Quote
5/04/09 6:17:52 PM
 
Leave this field empty
Post Your Comment:
User Rating: 7.2
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
Perfect World International : Descent Expansion Announced Reported on Feb 03, 2012
Perfect World International will be expanding soon. The dev team announced that "Descent" will be... Read More
Perfect World International : The Trials Update Trailer Reported on Nov 01, 2011
Perfect World International will receive its latest update scheduled to go live later tonight and... Read More
Perfect World International : A Month-Long Celebration Reported on Sep 02, 2011
Perfect World International players will want to pay close attention this month as the dev... Read More
Perfect World International : City Siege Event Goes Live Reported on Jul 27, 2011
Perfect World International players will want to check into the game during scheduled live events... Read More
Perfect World International : Aeria Games to Publish PWI in Spanish Reported on May 19, 2011
Aeria Games, noted free-to-play publisher, has inked an agreement with Perfect World Entertainment to bring... Read More

Advertisement