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Perfect World Entertainment | http://pwi.perfectworld.com
RPG | Genre:Fantasy | Status:Beta Testing  (est.rel N/A)  | Publisher:Perfect World Entertainment | Has PVP:Yes
Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:n/a
Desktop Client | System Req: PC 

Perfect World International: Localization of the Blademaster

The good folks over at Perfect World International have provided us with this visual representation of some of the ways that their game is being localized from the Chinese version to a North American version.

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Not all Chinese people like American food, and not all Americans like Chinese food. You can probably find more Americans that like Panda Express (Americanized Chinese Cuisine) than Americans that like genuine Chinese food.

This is a simple analogy to the approach we took with our concept art for Perfect World International.

Some of the differences between these characters are extremely subtle, while others are quite obvious. One thing that we put a strong emphasis both in China and the United States is that these characters need to be representative of each country’s respective culture.

Here’s a brief analysis of both:

Blademaster China

Perfect World International Screenshot

Right off the bat when you look at this character you’re drawn into his armor, his weapon, his cape. He’s a Blademaster and he means business. Blademasters are a heavy armor class that specialize in damage, and that’s the message he’s trying to convey. You’ll notice that his face and tone are very serious. His armor and his weapon have a heavy emphasis and are meant to draw your attention.

Blademaster US

Perfect World International Screenshot

The first impression I got from this piece was, “Wow that’s a lot of skin for a class that’s supposed to be heavily armored.” Quite honestly, that’s the look we were going for. We wanted to go for an “Western Anime” type of style with this character. You’ll notice that contrary to the Chinese Blademaster, this character’s weapon is de-emphasized and a stronger focus is put on the face and body. She’s also much more animated, fluid, and lively. The last thing I want to point out about this character is probably one of the most obvious, and that would be that she looks western ethnically.

More Perfect World International Features:

Perfect World International - Rising Tide Preview Preview added on Monday November 23
Perfect World International - A Quick Look at PWI General Article added on Wednesday October 21
Perfect World International - Update Interview Interview added on Wednesday September 09
Perfect World International - Warsong City Dev Journal added on Wednesday August 12
Perfect World International - Flying Mounts System Focu added on Monday August 03

More Dev Journals:

Fallen Earth - Hidden Content Part Two: Concealed Creatures Dev Journal added on Tuesday November 24
Wizard 101 - From Shadowbane to Wizard 101, Part Two Dev Journal added on Tuesday November 17
City of Heroes - Matt Miller on Balancing Ranged vs Melee Dev Journal added on Friday November 13
Champions Online - Bill Roper on Balancing Ranged vs Melee Classes Dev Journal added on Thursday November 12
Jade Dynasty - Sneak Peek at the Balo Faction Dev Journal added on Thursday November 12

More Features:

EverQuest - Underfoot Expansion Preview Preview added on Wednesday November 25
Scott Jennings - Morality, Controversy and Video Games Column added on Wednesday November 25
Jumpgate Evolution - Exclusive Screens, Part #4 Media added on Wednesday November 25
Grand Fantasia - Update Interview Interview added on Wednesday November 25
Aion - Upper and Lower Deck - Steel Rake Instance Guide added on Wednesday November 25
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8.27
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