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Voyage Century: Interview with William Zang

MMORPG.com had the opportunity to sit ask ten questions to William Zang, the Product Communication Supervisor on IGG's Voyage Century.

By Guest Writer on May 18, 2007

MMORPG.com:

Voyage Century has been growing strong in the MMO Asian market. How well do you feel the game will transfer to the West?

William Zang:

Voyage Century won a great reputation in eastern Asian and has tens of millions of players. We decided to bring this game to the western audience since we believe Voyage Century, which was set on the 17th Century navigation age, will easier to be accepted by western audience. We are confident that Voyage Century will also win players' heart in North America and other western world. Now, Voyage Century has nearly 1 million players. As IGG grows more and more mature and with our professional promotion campaign. I believe this number will keep on increasing.

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MMORPG.com:

Voyage Century does not charge a monthly fee. Can you tell us about the business plan of the game that allows players to buy items?

William Zang:

We offer free service to all registered player of Voyage Century and enable more players to experience the fun and high quality that Voyage Century brings. While enjoy the game, some players always wants to be strong, to be larruping and to be the best. With the help of the premium items from the item mall, they can achieve their goal. This is our concept of operating Voyage Century.


MMORPG.com:

Does this system of payment make running the in game economy difficult? How do you balance player's payments both in and out of game?

William Zang:

I don't think the premium items will break the economic balance in game and the fact is that this kind of situation has never happened. The reason is that we set the item brought from the item mall unexchangeable avoiding in game economy confusion.

 

MMORPG.com:

What was it like creating a game in the 17th century genre? It is certainly a different game world than typical fantasy MMOs.

William Zang:

Of course Voyage Century has a completely different game style from the other fantastic and science fiction games. Voyage Century, which boasts its beep historical background and voyage culture, is striving to give players a real gaming experience of every aspect of 17th century life.


MMORPG.com:

Experience in Voyage Century does not come from combat alone. Can you tell us some of the ways players can develop their characters without fighting?

William Zang:

In Voyage Century, players will not only gain experience by fighting and killing. Every activity in Voyage Century can bring character experience. And every activity represents a kind of skill including fishing, timber felling, healing, repairing, farming, sewing and other fighting skills. These all are important skills in Voyage Century, when players use these skills, their experience will increase.

 

MMORPG.com:

In choosing the 17th century as your backdrop, what type of character classes are available to players?

William Zang:

As Voyage Century has a strong historical background and everything in the Voyage Century is taken from history. We consult the class system and the rank of nobility in every related country and bring them into Voyage Century, ranging from Royal Highness to Shogun. Players can win these titles by completing tasks and quests.

MMORPG.com:

Can you tell us about the combat in the game? Can players fight in nautical battles?

William Zang:

Players are free to launch a battle at sea. When their battle begins, players can use cannon, grappling, mine and ram to fight against their enemies. The whole battle involves a lot of strategies and requires players to react quickly according to the situation.


MMORPG.com:

Aside from the nautical combat what type of fighting can players expect on land?

William Zang:

Regarding to the land battle, we have the ordinary land battle system which takes a large part of the land battle. We also have the siege war system that enable players to siege cities, protect cities and develop cities.

MMORPG.com:

Can you talk a little about why Exploration is so important in the game?

William Zang:

The navigation age is featured for its great geographic discoveries. So Voyage Century also highlights this and makes it into one of the shining points. Raiding in their boat, players can sail around the world exploring the virgin land.

MMORPG.com:

What is the future of Voyage Century? Are their expansions planned? Updates?

William Zang:

Regarding to the future development of Voyage Century, the developer has never stoped adding new element in to the game. The opening of some ports in American Continent has been put on the schedule. In the future, the marriage system and housing system will also be taken into consideration. So, new elements are the source vigor for Voyage Century and will make Voyage Century fresh forever.

More Voyage Century Features:

Voyage Century - Colony Age Screenshots Media added on Monday June 23
Voyage Century - Interview with William Zang Interview added on Friday May 18
Voyage Century - Daniel Lin, Manager of Overseas Marketing Interview added on Wednesday December 20

More Interviews:

Warhammer Online: Age of Reckoning - Looking Back on 1.3.2 Interview added on Friday November 06
Bright Shadow - First Introductory Q&A Interview added on Friday November 06
Torchlight - Discussing the Torchlight MMO Interview added on Wednesday November 04
Lord of the Rings Online - Siege of Mirkwood Interview Interview added on Wednesday November 04
General - MAINGEAR Hardware Interview Interview added on Monday November 02

More Features:

Player Perspectives - Every Man's Greed Column added on Friday November 06
Warhammer Online: Age of Reckoning - Looking Back on 1.3.2 Interview added on Friday November 06
Free Realms - Becoming a Soccer Star System Focu added on Friday November 06
Bright Shadow - First Introductory Q&A Interview added on Friday November 06
Jon Wood - New WoW Pets and the Boy Who Cried Wolf Column added on Thursday November 05
User Rating: 7.9
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