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Stainglass Llama Studios | http://www.divergence-online.com/
RPG | Genre:Sci-Fi | Status:Development  (est.rel N/A)  | Publisher:Stainglass Llama Studios | Has PVP:Yes
Distribution: | Retail Price:n/a | Monthly Fee:n/a
Desktop Client | System Req: PC 

Divergence Forum » General Discussion » MMOGamer Interview

2 posts found
Shadow_Fox

Novice Member

Joined: 7/27/03
Posts: 43

 
10/08/09 1:05:14 PM#1
xenorace

Elite Member

Joined: 7/06/08
Posts: 66

11/20/09 12:04:19 AM#2

"Life as an indie developer, as we’ve come to find out, is no picnic and at times one must make drastic compromises for the long-term sake of the team and the project. It’s because of this that, although we will release Divergence: Online as a highly-functional game in it’s own right if the next few months deem it necessary, it’s main purpose is a structural and financial foundation with which to aid us in expanding the universe to the “massive” title we envisioned from the beginning; The game that the world MMORPG community deserves and that we’ve all been waiting for not just as developers of the franchise, but as MMORPG players ourselves."

I like that quote. Not promising use what they invision straight out the box, but letting people know, hey we don't have a lot of money but will try our hardest to get a working, functional product out that we can use as a core to build on.

I for one would support a game even if it did lack content in the beginning if, AND ONLY IF, they can deliver a solid, playable game with the action they are promising. However the perma-death and open PVP anywhere scares the shit out of me! I can see it now....."honey can you take the garbage out. <sure> (come back to be PKed)" 

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