Login:  Password:   Remember?  
Show Quick Gamelist
Games:397  Guilds:2,005
Members:1,145,289  Online:0
Guests:0  Posts:3,120,548
RPG | Genre:Fantasy | Status:Final  | Publisher:MGame USA, Inc. | Has PVP:Yes
Distribution:Download | Retail Price:n/a | Pay Type:Free | Monthly Fee:Free
Desktop Client | System Req: PC 

Hero Online Review - Edit

This review from Stephanie Morrow takes a look at MGame USA's martial Arts MMORPG, Hero Online.
Final Score

6.1
Mediocre

Pros
 Free to Play
 Interesting combat animation
 Well implemented pet system
Cons
 Lack of introduction to the game
 Nothing really to do except grind (lacks depth)
 advertisement 

Overview

Developed by Netgame and published by Mgame USA Inc, Hero Online released in 2006 as a free to play (F2P) MMO that revolves heavily around martial arts and an intricate story line written by three generations of martial arts novelists. A very quick glance at this game may show little more then a constant grind for levels - but if you take the time to delve a little further in you may be surprised at what you find.

Performance / Lag

Like most F2P games Hero Online does not take a great deal of resources to run. I never had an issue with performance or lag, even when I was wandering around in the midst of the market area which was home to an almost endless supply of merchants set up trying to get players to purchase their items.

Instillation went smoothly, as did the updates. Once I had registered on the web site for Netgame I was free to download, log in, and play right away.

There are different areas which can be entered by portals located in the main zone. Each zone is bright and colourful, and brings the Asian theme into play wonderfully. When you first create you find yourself in an area filled with trainers and merchants, and you can slowly explore outside the gates and then head to more dangerous zones from there. Because this is a F2P game, you will of course find a large number of bots and people spamming their sales all over the place, be it in tells, shouts, says, or whatever other means they can get a hold of. If you're used to these types of games you won't notice it as being unusual at all and it's just another aspect to the game. There's always ways to block these from your chat windows, and most gamers have developed a sort of 'selective reading' by now.

Graphics

Hero Online is certainly not a new game, and its graphics are quite outdated by today's standards. The old saying "you get what you pay for" can also be said, and this may be a turn off to the average player - but - don't let this deter you from giving the game a shot.

While the graphics do look outdated - the character animation can make up for this. Each attack your character makes will mimic an actual martial arts move. The combat is great, I loved watching my "Elegant Mystic" twirl and swing her weapons around, it was amusing to me and interesting. Since I personally know very little about martial arts, it was a real treat to watch all of the different types of combat. Now please keep in mind that I'm also not used to playing this style of game. The animation I am used to is all swinging swords and shield bashes, not high kicks and twirls. A lot of comments have been made about the lack of character customization; when you first enter the character creation you have a choice of four classes and none of your typical options like hair, skin, or clothing. You basically get what they give you. The character faces are quite detailed but for the first portion of the game you'll end up looking a lot like everyone else. Later on you can customize your character a little more with costumes and gear. There are also a lot of particle effects on gear, there's nothing better to draw an eye towards your character by flashy adornments. The scenery takes a back seat to the characters in Hero Online, and rightly so.

Sound

The sound was not exactly impressive, but again should you expect it to be in a F2P game? It did bring around more of the Asian flare and had a nice oriental feel to it, but after listening to the music repeat for a little while I just wanted to turn it off. Thankfully the sounds of combat and even the sounds of the user interface can help break up the monotony of the general music. Each zone also has its own music that differs from the 'main' area, and I enjoyed the change.

User Interface

If you've played F2P games before, you're probably already familiar with the 'click to move' play style. Hero Online allows you to re-bind your keys, giving you some User Interface customization in this regard. You can use mouse click to move around or you can use your mouse, or you can even use the arrow keys on your keyboard by default. Targeting mobs is done by your typical 'double click' method, which is frustrating to some players and quite common with others. Most 'mainstream' MMOs allow you to tab target the bad guys and it can take a little getting used to if you're not familiar with it. Give it some time though and you'll ease into it. The bulk of the UI is minimalist. There are some hotkeys along the bottom that work for your attacks, a map, your group window on the left top along with a chat window with options to block all or none of the chat channels in game. On the upper potion of your screen you'll find more keys that allow you to check your character's statistics, gear, and quest journal. The quest journal is pretty basic, you can click on a 'details' tab but you're really left wondering who you need to speak to unless you take a look at some of the guides and help files which I highly suggest people do before diving in if they're not used to this sort of game play (more about that in the next category). The UI certainly won't win any awards, but there's not a whole lot you need it to do for you, so it works out quite well.

Pages(2): 1 2

More Hero Online Features:

Hero Online - Hero Online Review Review added on Thursday May 07
Hero Online - Hands-On Preview Preview added on Monday July 31
Hero Online - Hands On: First Look Preview added on Monday July 10
Hero Online - Two New Movies Media added on Thursday June 08
Hero Online - Jack Stanley, Lead Designer Interview added on Monday June 05

More Features:

Fallen Earth - Colin Dwan, Project Manager Interview added on Monday November 30
Age of Conan: Hyborian Adventures - Recruiting New Soldiers General Article added on Monday November 30
Darkfall - Conquer the Seas Expansion Q&A Interview added on Friday November 27
Our Rating
6.1
User Rating: 6.7
Popular Features:
The List : Five Under the Radar MMOs Column added on Tuesday November 03
MMORPG.com's Jon Wood takes over this list this week, taking a look at five MMOs... Read More
The List : Five Ways to Know You're Just Not That Into It Column added on Tuesday November 24
MMORPG.com's Jon Wood uses this week's list to explore five ways that a player can... Read More
The List : Top 5 Things Coming In WoW Patch 3.3 Column added on Tuesday November 10
We look at the top five things players should be drooling about in Patch 3.3... Read More
The List : Ten MMOs and Their Place In History Column added on Wednesday November 18
MMORPG.com's Jon Wood returns this week with another list, this time taking a look at... Read More
Star Trek Online : Exclusive Screenshots, Part Three Media added on Tuesday November 03
Cryptic provides us with three exclusive peeks at Star Trek Online. This week we get... Read More
Latest News:
Hero Online : Review Reported on May 07, 2009
This review from Stephanie Morrow takes a look at MGame USA's martial Arts MMORPG, Hero... Read More
Hero Online : Rebirth Reported on May 10, 2007
Hero Online has announced new features, new quests, and contests with the release of their... Read More
Hero Online : Upcoming Random GM Events Announced Reported on Mar 13, 2007
Hero Online announces a list of upcoming random GM events for March. Read More
Hero Online : Warning: Third Part Sites Reported on Nov 07, 2006
Hero Online is warning its players to stay away from third party sites claiming to... Read More
Hero Online : New Screenshots Reported on Aug 08, 2006