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Aion (Aion)
NCSoft | Play Now
MMORPG | Genre:Fantasy | Status:Final  (rel 09/22/09)  | Pub:NCSoft
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Aion Forum » General Discussion raquo; I Love Aion <3

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32 posts found
  Nedax

Novice Member

Joined: 5/23/09
Posts: 114

7/05/09 3:02:50 AM#21
Originally posted by tiitha

I hope the crafting system rocks, because that's a big thing I love to do in MMORPGs.

I ordered the standard edition of Aion from gamestop.com a couple days ago and I'm still waiting for a beta key e-mail. I hope I get to try it out a bit.

 

You might not get your key this weekend, but you'll be able to try it out in the 4th Closed Beta Weekend (whenever it is)

  MustaphaMond

Apprentice Member

Joined: 4/12/09
Posts: 344

"History is bunk."

7/05/09 3:05:47 AM#22

Another poster posted this, and it has a good description/overview of crafting.  It's about 1/4 of the way down the post, section "II"...  I think it will be worthwhile from a monetary standpoint and crafting, at least for consummables, seems like it will surely be useful and probably reasonably profitable.

What I want to know from players who have actually been playing the game (chinese client), how frequently are players using food?  How useful is it really?  It appears like it will be about in the range of FFXI's food benefit, but I'm wondering if NA players will use it.  I know FFXI players will, but there are players from other MMO's who might totally ignore food, though Alchemy's draw/benefit is obvious.

Anybody know if food consumption is somewhat comparable to people buying/using pots/etc.?  Personally, I haven't found the need to use it, or even much benefit, during the beta's lower lvls, but that's because I'm playing fairly casually and I'm still in the mid-teens.  I'd like to hear what people who have played past Lvl 25+ have experienced.

  Setsunakai

Novice Member

Joined: 7/04/09
Posts: 15

 
7/05/09 3:22:52 AM#23
Originally posted by Toxilium
Originally posted by Setsunakai

i wonder how many ppl play this game for 2hrs and get to like level 8, quit, come to the forums to complain before they get any of the cool stuff O-o

 

Because the beginning was so generic and didn't offer anything new, the outlook for the rest of the game, despite getting wings, isn't good. I played up to level 15 on my Chinese beta account few months back, and the experience was dreadfully plain and boring. You get the wings, have a 5 minute "wow" factor before you realize they're extremely limited and pointless before Abyss PvP.


Generic? how so, The scenery is beautiful coupled with a pretty badass story of a fallen warrior who has to reclaim his honor after being beaten by the enemy.


Your other major point is that wings are largly pointless till level 25? well you can play around with them for 15 levels; would you rather they didn't and just made all the aerial quests, ground based instead of changing it up? I mean yea its a little jarring at first when you realize you can't just fly everywhere but hey, if you could you wouldn't appreciate much of the landscape any adult will get over this slight limitation and understand why the developers chose to do this instead of just making it an endgame type of deal

 

  Ilvion

Novice Member

Joined: 10/01/06
Posts: 20

7/05/09 8:38:48 AM#24

I'm also falling for this game, it feels like the good stuff is just piling up and I'm kinda just waiting for something really bad to come and knock me in the face :P Yeah the flying was a little dissapointing seeing how flying is one of the big advertisment for this game, but I got past that Its not that big.
I like the other aspects of the game, its already been said so I wont ramble it up all again.
In short I'm really enjoying the game sofar in the beta and I'm looking forward to the release =)
 

  RedwoodSap

Novice Member

Joined: 3/09/07
Posts: 1249

Not a retired MMORPG.com mod

7/05/09 8:41:21 AM#25

I'd rather search fo four leaf clovers. Much more exciting.

  Siiion

Novice Member

Joined: 11/22/08
Posts: 59

7/05/09 8:46:30 AM#26

loving this game as well, it's refreshing 

  EricDanie

Tipster

Joined: 2/10/05
Posts: 2127

7/05/09 9:08:05 AM#27

You may love Aion, but I love it even more!

Apparently this game has a great fun factor, a poll on the Aion beta forums (you know, with people that actually are playing the game, not in a forum where everyone is welcome to troll it without even playing it for five seconds) show that over 90% of the voters will or already bought Aion or aren't sure yet, but believe they will.

http://betaboards.aiononline.com/showthread.php?t=7865&page=5 the poll is here for those of you who have beta access. Sure, this poll can't be a solid fact but it might be shocking for some that the majority that try it seriously actually enjoy the game.

  User Deleted
7/05/09 9:32:24 AM#28
Originally posted by Nedax
Originally posted by tiitha

I hope the crafting system rocks, because that's a big thing I love to do in MMORPGs.

I ordered the standard edition of Aion from gamestop.com a couple days ago and I'm still waiting for a beta key e-mail. I hope I get to try it out a bit.

 

You might not get your key this weekend, but you'll be able to try it out in the 4th Closed Beta Weekend (whenever it is)

 

Next beta is July 17th

  User Deleted
7/05/09 9:43:46 AM#29
Originally posted by EricDanie

You may love Aion, but I love it even more!

Apparently this game has a great fun factor, a poll on the Aion beta forums (you know, with people that actually are playing the game, not in a forum where everyone is welcome to troll it without even playing it for five seconds) show that over 90% of the voters will or already bought Aion or aren't sure yet, but believe they will.

http://betaboards.aiononline.com/showthread.php?t=7865&page=5 the poll is here for those of you who have beta access. Sure, this poll can't be a solid fact but it might be shocking for some that the majority that try it seriously actually enjoy the game.

Yes i saw that poll as well. I find the game refreshing after what has been released in the last two years or so. I enjoyed the art style and the so called "grind" others find so generic. My only concern is how well the game will be received in NA due to the heavy PVP content that is said to start at the  mid levels. Im not sure of the percentage numbers but a lot of folks do not care for PVP and from what ive read its an intregal part of the game beginning at level 25 or so.   

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 12554

7/05/09 9:59:06 AM#30
Originally posted by crunchyblack

The graphics may be a step up from other f2p games, but the textures are really low quality.  Actually i was kind of dissapointed with the graphics...i thought asain games where suppose to be a cut above in that department.

Mabey someone who has played the asian version can put my worries to rest and explain if this beta has no high texture quality setting (someone who knows what high quality texture resolution looks like actually).  If you want to see what a high quality texture looks like (and have the rig to do it) try out vanguard or even better aoc for comparison, right now those games blow aion out of the water graphics wise.

Its a fun game, and a new flavor of the same old stuff....which is good and bad.  If your looking for something new, i dont htink this will do it, however its easy to walk into the game and start going.  The combat, and overall gameplay is straight out of 2004 and theres really no character building to speak of, its all done automatically. This means theres almost no learning curve to speak of.  Again thats not really a negative.

Kinda ticked over the absolute uselessness of flying and the lack of an open world, along with the complete lack of characterbuilding.

So level 25 is where the pvp starts....right now thats looking like the onlything that might actually keep my interests in aion.....now i just gotta grind a bit more to get there.

i was really trying to stay as neuteral on my reviews of aion as possible, at least untill i pvp (aside from lag ladend duels) but the game is really feeling like an average game....oh and my sorc is seemingly nerf ready, as he seems really op'ed in 1vs1 duels...perhaps i was dueling idiots though.


 

Keep in mind that one of the reasons they made the textures they did was so the game could run on lower end machines, especially those that the pc bhangs (spelling?) might have.

Flying is not useless and you will find yourself picking and choosing when you use it, especially in pvp. I find it very interesting to note whe players have been using it. I imagine in certain scenarios, using it just when you know or feel that your opponents attacks are "up" might come in handy, especially if they don't have any more flight time and/or are melee.

Not every game should be going for AoC graphics and I applaud this decision. And I will qualify that statement by saying I'm a bit of a graphics whore. However, I'm also not so nitpicky that I can't recognize and buy into the reasons they make certain graphcal decisions. The game and the game world looks great. In any game I can scour the textures and see where they start to pixelate but why? That's like going to a play and then getting on stage so you can see all the nuts nad bolts and staples keepign the stage together.

As far as the game being a new flavor of the same stuff, you are right to a point. However, that is the game they said they were making. And that's fine with me. As I was telling another individual, there is enough different that it is NOT the same because if it was then I would just stick with my same games.

I can't really speak to the open world comment except to say that many games seem to go this route. I mean, it's not Vanguard, that much I get. Still, it's not archlord either.

 

To Tiitha: a game like this speaks to many people. The pvp people are interested the pvp game. i know I am. However, the hardcore pvp people will probably be dissapointed as it is NOT a hardcore pvp game. Now, the people who like to roleplay are on the exact opposite end of the spectrum. There is lore and story and a beautiful world to play in but they must understand that a significant sector of the game is pvp oriented and this must be taken into account.

This is not to say that one is more important than another but I can assure you that when more pvp oriented players read things about emotes and housing and outfits and story then they probably have the same reaction. It really is more about what parts of the game resonate with the player.

 

  stayontarget

Guide

Joined: 10/04/08
Posts: 5821

Girlfriends come and go but Epic battles are Soulbound

7/05/09 6:50:23 PM#31
Originally posted by MustaphaMond

Another poster posted this, and it has a good description/overview of crafting.  It's about 1/4 of the way down the post, section "II"...  I think it will be worthwhile from a monetary standpoint and crafting, at least for consummables, seems like it will surely be useful and probably reasonably profitable.

What I want to know from players who have actually been playing the game (chinese client), how frequently are players using food?  How useful is it really?  It appears like it will be about in the range of FFXI's food benefit, but I'm wondering if NA players will use it.  I know FFXI players will, but there are players from other MMO's who might totally ignore food, though Alchemy's draw/benefit is obvious.

Anybody know if food consumption is somewhat comparable to people buying/using pots/etc.?  Personally, I haven't found the need to use it, or even much benefit, during the beta's lower lvls, but that's because I'm playing fairly casually and I'm still in the mid-teens.  I'd like to hear what people who have played past Lvl 25+ have experienced.

They mostly all use food (at least all the players I saw).  Some food will reset your DP to full (long cooldown). and some will remove a curse or CC I think.  All the PvPers use food.  Not sure if they all craft for it or they just buy it from AH.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  MustaphaMond

Apprentice Member

Joined: 4/12/09
Posts: 344

"History is bunk."

7/05/09 9:15:52 PM#32
Originally posted by stayontarget
Originally posted by MustaphaMond

Another poster posted this, and it has a good description/overview of crafting.  It's about 1/4 of the way down the post, section "II"...  I think it will be worthwhile from a monetary standpoint and crafting, at least for consummables, seems like it will surely be useful and probably reasonably profitable.

What I want to know from players who have actually been playing the game (chinese client), how frequently are players using food?  How useful is it really?  It appears like it will be about in the range of FFXI's food benefit, but I'm wondering if NA players will use it.  I know FFXI players will, but there are players from other MMO's who might totally ignore food, though Alchemy's draw/benefit is obvious.

Anybody know if food consumption is somewhat comparable to people buying/using pots/etc.?  Personally, I haven't found the need to use it, or even much benefit, during the beta's lower lvls, but that's because I'm playing fairly casually and I'm still in the mid-teens.  I'd like to hear what people who have played past Lvl 25+ have experienced.

They mostly all use food (at least all the players I saw).  Some food will reset your DP to full (long cooldown). and some will remove a curse or CC I think.  All the PvPers use food.  Not sure if they all craft for it or they just buy it from AH.

 

Cool, thanks for the info.  I figured it was widely used, but it's hard to say if players will really use it or not.  In FFXI, I remember NA players on PC consistently using food and then when NA PS2 players joined the servers, it took some of them awhile to catch on.  Hopefully Aion finds a well nourished gaming community... ;^_^

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