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Originally posted by SonikFlash
Careful... words like that will get you instantly called a "fanboi" (no matter what your opinion on the game is).... And then many flames will be followed... just fair warning. Anyone who gives Aion any praise is either blind or Korean (according to most forum posters on this cess-pool of a community)... |
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Originally posted by arctarus
Well maybe Zon can explain why his fabled game WOW dropped by 30-40% on xfire? he still hasnt answered why this has happened. But he talks about about Aion's drop in xfire like the world is about to explode. If Aion's server are full and everyone is enjoying the game, who gives a crap about xfire anyway? Aion Gives you Wings!!! |
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Originally posted by Cammy
Careful... words like that will get you instantly called a "fanboi" (no matter what your opinion on the game is).... And then many flames will be followed... just fair warning. Anyone who gives Aion any praise is either blind or Korean (according to most forum posters on this cess-pool of a community)...
Awfully subtle backhand to the masses lol. But oh yes Ive seen it time and time again. Me being one who enjoys most every game I pickup in some aspect, I get flamed a lot. ![]() |
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Why keep making these boast threads? Obviously it's a flame starter. Why would I not be surprised if half the people who criticize the success, rather than the product itself for lack of substance, are in fact no more than WoW carebears? Then maybe one or two others are probably some angry WAR and AoC fanbois who honestly believe Aion is on the same category as the two. In all honesty, I've played both AoC and WAR. Those two aren't even comparable to Aion, disregarding the fact Aion doesn't have substance, WAR and AoC have had one of the worst launches, and still clearly have many problems. The polishness of Aion alone blows WAR and AoC out of competition. As for me, I don't play Aion anymore, but if anything, stop whinning about the lack of substance. The developers they themselves explained in an interview back an year ago, that Aion is nothing original, but a mix of contents and systems from various MMOs. And Honestly, what serious gamer even uses xfire? I thought xfire was a joke. It's full of 15 year old nutcases. Installed xfire once, and uninstalled it in 5mins. Never installed xfire once again, and I don't see the need for it compared to ventrillo. GRIND sucks? You wanna be max level in a month? |
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Originally posted by mugengaia And now you are guilty of the same thing you accused the OP of in the second line. Your logic is not present in even a small amount, yes you don't like Aion that's an opinion, yes you don't like xfire another opinion. Neither change the fact that information, especially in this forum, will always fall into a flame fest. Unless of course the posters do their research and post sources, even then you will find something to complain about. The OP here found a valid article and posted it onto these forums, trolling him for doing so is childish. Of course I seriously doubt some of you noticed that the article linked in the original post listed their sources as well. www.koreatimes.co.kr/www/news/biz/2009/10/123_54507.html This isn't a thread about wether or not Aion is worth the numbers it has generated, or its lack of content/substance if your of that persuasion. It's a thread about congratulating a foreign mmo on achieving such large numbers in the US, as the OP he dictates the content of the supposed conversation. ![]() |
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If 700k boxes sold is a smash hit, then pretty much every single triple A game from PC, console, to hand held is as well. All big budget games sell like that and usually more when it comes to initial sales. To the sales team at NCSoft this game has been a huge success. They've done their job, they've gotten initial sales and probably already made profit which is really all that matters to companies like this. The real story when it comes to MMOs is how well it's doing later on in the games life. |
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OPs numbers on Aions sales are WRONG AS OFFICIALLY CONFIRMED BY NC SOFT
but sorry hater... THEY ARE EVEN HIGHER THAN THAT :)))) (to use some dumb emotes and annoying textformating like trolls are used to do)
Its the fucking KOREAN TIMES. They dont just pull numbers out of their asses like you guys do
U.S: 500.000 Boxsales Aion West has officially 970.000 Boxsales together since release Source is NC Softs own 3rd Quarterly Earnings report accessible to everyone on their official page.
Just on a small sidenote because i've seen trolls made up stuff with the last report either: "Sales by Game (Parent)" DOES NOT INCLUDE the revenue from above mentioned boxsales nor royalities. Dont listen to the trolls. You need to look at "Sales per Game" in the Sales Breakdown Section. Aions global sales raised from 40 B Won (35.6 MN US$) to 78 B Won (67,6 MN US$) in this quarter (not even including the growing royalities for C-Aion). Korean Aion sales keept stable with 92% from last quarter even in the summer months and now more than a year after release. Royalities (mainly provided by SNDA the Publisher of Aion in China) as STILL at a highest state as ever and now are more than double as high as in the first quarter of this year when Aion wasnt released.
Great News for anyone who plays K-Aion, its a success and no troll can deny it, hopes for Western Aion player NC might want to keep their success in the West and pushes NCWest to work on issues like bots and will fix the crashes.
But dont worry: Now that the trolls cant claim there wouldnt be any "official sources" anymore, they will claim these numbers must be "oversampled" and "made up" by NC to "hype" Aion and post us their "facts and analysis" to "prove" us how these numbers are "technically impossible" or how they "dont mean anything" like we are used to ;)
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Thanks for the heads-up, NCsoft just released their Q3 earnings yesterday (Nov 6). Personally I never expected Aion to sell this much during the 1rst month. 700,000 was already very good considering the odds that were stacked against it, but seems like it's closer to the 1M mark. Nice to see KAion and CAion doing this good, especially KAion, to still sell that many boxes after a year is impressive.
Things to take into consideration though: In Korea and China, bots are not that big an issue to the players. Also, the cryengine.dll crashes don't happen. So the only 2 game-breaking issues in Aion (IMO) are non-issues over there. EDIT: The relative grind is not very welcome in NA/EU either, contrary to our Eastern friends. Just saying that to gain the same amount of success over here, NCwest needs to be on the ball, all the time. It's going to be a LOT harder.
Let's hope NCwest gets rid of those problems and others before it's too late (in NA/EU).
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Thank you for the update ... The BOTTOM line is that these numbers (finally NCsoft confirms something) are NOT the number of western players ONCE playing. But clearly the boxes shipped to the EU and NA shops (since the report closed on Sep 30th).... those are the numbers SHIPPED to shops. WAR had 1.2 million copies "shipped" to the shops and in fact you still see the same initial shipment of Sep 2008 being displayed at the Antwerp Fnac store (as I happen to know the head sales there). ----- Like I said: The fact is that the 14NA/18EU servers are hanging around the neck of AIon as a dead weight of truth. And everyone can see for themselves those servers are no longer displayed at capped or full. The rest is the history of a Korean launch and shipment to shops. The reality for Aion is "now" and it just keeps dropping on the number of Xfire playings. Which means people leave - just like the trends with AoC and War showed. ---------- Shipping a product to shops is one thing - tx to the pre launch 3.5 M lying part. Holding the players to your servers is another thing. And btw the selling also dried up on the amazon.com stores. No longer in the top 20 of PC games both in US and UK So those 300K+ shipped to stores boxes will have a long and windy road ahead before being sold to .... players.
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Soooo, what about the 10k drop from Wow that I have seen in the past couple weeks? Just so you know, some major single player pc games dropped these couple weeks. I'm not subbing to any mmo while I kick ass in dragon age and shoot stuff in the face in borderlands. BOOYAKA! |
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I do not put a stock into most any of these numbers WAR boasted one million in sales and latter we found out they never sold a million copies was more around 900k if that.
Even if you sell a million copies this is the MMO game not the console where the original sale of the game is not the over all number you are looking for its the subs a month that is what your success is based off of.
Let us see where the sub numbers are in half a year and a year for this game my bet is they wil be right their with all the other craptastic games put out over the last year or so AOC,WAR,CHAMPIONS, darkfall, MO. |
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Kyleran
Elite Member
Joined: 9/13/06
"In EVE, no one gives a damn about a fair fight." - chafin |
Originally posted by Sukiyaki
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon EVE Cult member since May 2007 Regarding EVE: "To be honest, I think God himself created this game." - Shek Regarding new players in EVE: "Think of yourself as a child released into a park full of pedophiles..." - Eleazaros |
Originally posted by Zartanyen
You just have to look at the number of Realm serrvers a game has and that's the UPPER limit a Realm based Fantasy game can host. War atm is at 5EU/5NA servers coming from 113. But they had the disadvantage of having a dependant RvR on pops. Aion has still the same 42 servers in Korea (in Jan 2009 they had 400K subs for those 41 servers). With 14NA/18EU they can hold a max of around 300K subs. But clearly the trend on Xfire showed the initial 500K boost has halved since then. So my estimate of around 250K players on non full servers 24/7 is quite accurate for the moment and in line with the servers AND what you see on their status.
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So what's your point zondorf? 250k (probably a bit more) is still a good number of people playing near war and aoc failures. |
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