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Which guild wars is the best im a noob so can some1 tell wich 1 i should get plz |
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I went to walmart and bought the platinum pack that came with Prohecies and Factions for $40.00 which is good to start with but you dont get to use heroes which kinda sucks so you after you start there you may want to upgrade to Eye of the North or Nightfall eventually. |
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Why choose? ebgames, all three, $49.95; then decide for yourself. |
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Personally, here is what I think. If you are going for PvE (Player vs. Environment) gameplay, plots, and having fun as you watch the story unfold, get Guild Wars Prophecies. It has, in my opinion, the best plot-line of all guild wars campaigns, and has fun PvE. A weak point is that in PvP (Player vs. Player) players with other campaigns usually end up dominant. Prophecies includes the 6 core proffessions, which are Warrior (self-explanatory), Ranger (archer), Monk (the healer, priest, cleric, whichever you prefer), Necromancer ("evil" stuff, messes with undead and dark magic), Mesmer (basically disable the enemy's capability to fight or heal), and the Elementalist (mage, sorceror, whichever term you prefer). If you are going for PvP, get Guild Wars Factions. In my opinion, Factions has the worst plot and the PvE is boring. Luckily Factions can be finished faster. Factions introduces 2 new proffessions to the 6 core proffessions that all campaigns come with all campaigns. The Assassin (duel daggers, can deal damage, easily killed if out-damaged), and the Ritualist (spirit summoner, spirit related channeling to deal damage, healing). Nightfall is like a combination of both PvE and PvP. It is the hardest of all campaigns, has an okay plot-line, and can be drawn out. As a result of the harsh PvE conditions, players are usually more powerful, with more effective skills and Heroes, or NPC characters that you can control to fight alongside you. Nightfall introduces 2 new classes, but doesn't include the classes of Factions. These classes are the Dervish (Scythe wielding, spell casting, healing, tanking Grim Reaper. This class has been hit hard by the nerf-stick, but is still powerful), and the Paragon (a spear throwing, highly armored proffession that focuses more on healing/buffing the party and less on the firepower, but can still leave quite a mark on their enemies). If you want "maximum power/efficiency", then I'd reccomend you buy all three campaigns, or just buy the trilogy. Just remember that the first campaign you get gives you 4 character slots, and every campaign you add on to your account give you 2 more. I'm not sure, but I think that the trilogy only provides 4 character slots. If you want to take your campaign on an immediate test run, I'd reccomend you start off with a PvP only character, which can only stay in PvP zones, but starts out at level 20, the maximum level. My opinions of the 3 campaigns are all personal, some may see things differently, and I'm perfectly fine with that. I'm hoping that you will therefore show the same respect that I show to your opinions to mine.
Yes, I posted this somewhere else too. I'm too lazy to type seperate things for similar posts, and I don't know why I'm doing this. I suppose there's no reason to trust me, I'm no proffesional etc etc etc. But this is what I think, and I think it answers your questions. =\ |
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Prophecies then buy the Eye of the North expansion so you can get heroes and work on your Hall of Monuments for Guild Wars 2 bonuses. |
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Considering that the original poster hasn't posted on this site since last August, he's probably not going to read this. |
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You have a point. lol |
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