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Stargate Worlds
Cheyenne Mountain Entertainment | http://www.stargateworlds.com
Genre:Sci-Fi | Status:Beta Testing  (est.rel Q4 2009)
Retail Price:n/a | Monthly Fee:n/a
Desktop Client | System Req: PC 

Stargate Worlds AI Interview(2:42)

Dan Elggrin, the Studio Head over at Stargate Worlds sits down for a quick conversation about the Artificial Intelligence being used in the upcoming MMORPG.
Duration: 2:42
Views: 6,966  16 comments
Game: Stargate Worlds
Mode: Switch to Full-Screen Mode

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nickman1993 writes: this game is gonna be nxt gen all the way! Wed Aug 06 2008 8:04AM
afoaa writes: Looks very good. The dev is not overhyping his product but stay clear and real about what its about. Inspires confidence this game. Wed Aug 06 2008 9:09AM
krieblood writes: Nice very nice Ai idea. and to think in 20 or 30 years ago we had Pong and Pac Man. Wed Aug 06 2008 2:07PM
ladyattis writes: Nice, they're actually trying to make something fun. :) Wed Aug 06 2008 9:07PM
Cryptor writes: Nice, I liek the fact that this guy sticks to facts and does not try to hype everything. Wed Aug 06 2008 11:10PM
gatebuzz writes: Its nice to see them not just talking about what the mob will do, but actually demonstrating it - the brief cuts to the recent "combat hands-on" video - he mentioned a friend flanking the enemy and that's clearly in the other video too. I cant wait to play this game! Wed Aug 06 2008 11:53PM
redavni writes: This game is looking really good. Let's hope it doesn't go the way of Matrix. Thu Aug 07 2008 3:51AM
redavni writes: This game is looking really good. Let's hope it doesn't go the way of Matrix. Thu Aug 07 2008 3:52AM
KeyPad writes: Looks like it's living up to the AI descriptions they made on the forums before they were able to show any footage. Hope to see some great group strategy play to take on smart AI. Thu Aug 07 2008 8:04AM
solareus writes: Cool. Thu Aug 07 2008 9:12AM
xTwiSteDx writes: Looks like Tabula Rasa which doesn't inspire much hope. Fri Aug 08 2008 6:30AM
Leifis writes: Sounds like a game with realistic promises and intelligent design methods. I really look forward to trying this one out. AoC flopped big time and SGW is really all I have left that looks innovative and interesting. Fri Aug 08 2008 1:46PM
ghost12332 writes: Next gen?... I do AI programming and this is already how ALL modern day games are done. Schedules, Tasks, and behaviors essentially. What really gave the illusion that he flanked you well, was that he moved so fast, which in most games, the enemies are killed upon sight or move to slowly to demonstrate any intelligent ability, despite the fact the AI is in fact very smart, up to a degree of course ;) Fri Aug 08 2008 11:09PM
Yavin_Prime writes: I need to point out ghost12332 that regardless of the AI being next gen or not that its new to MMOs. In most MMOs the AI is very simple as the battle systems are often run upto mob... attack mob... activate skill 1-9 at your discretion. The point is MMOs have yet to dable much in the area of AI and its interesting to see this happening. I can deffently see the difficulties involved with AI reacting to whole groups of players all at once, and that is where this is "next gen". Sat Aug 09 2008 5:23PM
Baldavier writes: I agree, Yavin. Yeah this looks like an interesting system.. Fri Aug 15 2008 6:25PM
cptshark writes: hmmm stargate an mmo dosent sound so cool and this video makes it look to much like tabula rasa make it into a game like css then i might be intrested Sun Aug 24 2008 5:16PM
Hype-level
8.14

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