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Hype-level

7.27

7.274153074037.274153074037.274153074037.274153074037.274153074037.274153074037.274153074037.274153074037.274153074037.27415307403

Stargate Worlds

Show Game Details

  • Developer: Cheyenne Mountain Entertainment
  • Genre: Sci-Fi
  • Status: Development (est. release Q4 2008)
  • Platforms: PC 
  • Website: http://www.stargateworlds.com

Stargate Worlds » General Discussion » Aiming FPS style? or crappy point and click?

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 Thread (126 posts)
Teala  3/16/07 4:12:13 AM

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Joined: 6/16/04
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God made women because mens brains are broken.

Originally posted by Justjack
Originally posted by shane910



  As for whoever said,adults do not like FPS... no. and I think if you read this thread you would see that your statment of "most adults dont like FPS" has already been smashed to bits.

 



Um.  No.  I think this proves that children don't bother to read and a couple of you who don't read so well missed where I said "by and large" most adults don't like playing FPS's.  Research bears this out.  The VAST majority of people who purchase FPS's are kids.  The majority of people who purchase RPG's are adults.  I also love how some guy tried to say because you can make money playing shooters that it wasn't largely a kiddie genre--kids have been playing games for money since the days of NES.  Kids all over the world get paid for delivering newspapers--guess that doesn't make a delivery route a kiddie thing?


Cool...I'm a 30 year old kid!  I love to play FPS's and Planetside was my all time favorite for 3+ years!  As for SWG.  Wanna know why SWG's combat sucked af ter the NGE?  Because it wasn't a true FPS.   Put your crosshairs on the target and shoot...if you moved while shooting you still hit your target because the blaster bolts went to where ever yuor target was even if it was moving.    A good FPS has a psuedo ballastics physics built in.   Even in Planetside there were psuedo physics.  I know because I was primarily a sniper in the game.   There was no instant hit in PS.  The round had to travel x distance and rounds from the bolt driver would drop a bit so you did have to compensate for it  - just a little.  Loved the Bolt Driver...OMG I miss that game.  To bad SOE hates it so much.

Also in SWG there was no LOS(line of sight) like a standard FPS.  If you targeted something on the otherside of a wall you could shoot through it.   You could shoot through whole hills from one side to the other.   Did SOE ever get that fixed by the way?  Probably not.

media.putfile.com/SWG-NGE-Combat   <<< Infamous NGE Combat  LMAO!  Fraps taken 2 days before NGE went live in SWG.

I think the only way to have FPS in an MMORPG(like a sci-fi one) is to let all ranged weapons, like pistols and rifles, use the mechanics and physics behind a standard FPS and when in melee then swtch to your normal click on target - lock.   Someday there is going to be a smart designer and they'll create a sci-fi MMORPG based loosely on FireFly!  Use FPS for ranged and click and lock for melee.  Now...I dunno if any of you are FireFly fans but a game like that would definately rock don't you think? 

If you're interested here is some Planetside vid capture I did about 1 1/2 years ago.  

 media.putfile.com/Planetside-Game-Video

Teala  3/16/07 4:20:23 AM

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Elite Member

Joined: 6/16/04
Posts: 1557

God made women because mens brains are broken.

Oh yea...any of you ever want to take me on in BF2...you let me know.     I'll snipe your arse in Jalalabad any time you like.  Pretty good with the PKM...the PKM makes a great 3 burst semi-auto sniper rifle!  LMAO!

Loneshadow  3/18/07 8:01:14 PM

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Help others to help yourself

"Someday there is going to be a smart designer and they'll create a sci-fi MMORPG based loosely on FireFly!"

 

You wish has come true..

http://www.wired.com/news/technology/0,72263-0.html

Good Journey
Loneshadow<Overlord>
Founder of the Dragon Lords
http://kinncaid.proboards20.com/index.cgi

Talyn  3/19/07 2:32:27 PM

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Reflexes aside, the prime domain of FPS is network latency. With "tab combat" latency isn't quite as important, because you're just clicking a skill and the game does the rest. If you have 1-3 secs of lag, you may or may not notice it, but it won't affect the overall gameplay or result of the combat encounter. However, a latency of 1 second in any FPS, you may as well just stand still with a "FREEBIE KILL" sign above your head.

Listening to one of the recent episodes of the VirginWorlds.com podcast where the hosts were at one of the sessions at GDC 2007, designers cited lag as one of the main reasons they don't use a more skill-based system. (And they were referring to player skill, not character skill -- which they believe the majority of players lack enough skill). Even with average to moderate lag, they applauded WoW for still being able to give an instant response (client-side anyway) so when you click a skill, you see it on your screen despite the fact that in reality it may have taken a bit more time for that data to reach the server.

Broadband is becoming more prevalent, but there are still players on slower connections. And even with broadband, look at the lag we get in MMORPG's where lots of players are around, such as Ironforge in WoW. Loading in all the players, their armor, weapons, etc. takes a toll. Now put that into a faster paced FPS environment where fast movement, aiming and shots are required. Good luck.

Even Huxley, which claims to be an MMOFPS, seems to be saying you'll queue for an arena, and the actual battles with be on a much smaller scale -- more like a traditional free to play FPS game. No huge open world free for all FPS battles there.
 
kiltak  5/05/07 1:58:16 PM

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I hate to  break it to you but as a fan of Stargate (and I mean a big masive fan) the only true way to do Stargate is as a FPS. Personally I think they should just creat a Single player game with the ability to do coop but thats just me. However if they do it any other way Stargate will bomb big time. The idea of entering the stargate Universe is to get in to the think of it, and the think of the story line. You can creat actions that allow for things like translating ancent Texts, figuring out what a device is, just like it is in the show, while still keeping it as a FPS.

I mean come on guys, do you really want to see stargate turned in to a game like WOW or Vanguard or CoX. Were all you do is click a series of buttons to engage in combat. That would be boring and remove the immersion of being in the Stargate Universe.

 
Azou  5/05/07 2:16:17 PM

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Originally posted by WisebutCruel
Originally posted by shane910

 Point and click just plain sucks anymore... why people still enjoy it I will never know.   They lack the action of a FPS and they automaticaly turn into a skill spam session , who can spam skills in the best order fastest. How is that fun?

 

And you call FPS kiddie mode lol, more like the other way arround.  Give it a couple more years and your coordination will get better mabe after puberty lol. j/k dont get mad lol.   

 

Seriously tho FPS offers more action and much more combat variations/possibilitys.   Like Roma Victor combat, the game overall is lacking, but the combat is fun and fresh(altho could use some changes/additions) for the most part tho it is great, and I hope Stargate goes down that path instead of the same crap that we have thousands of already... 

 

  Think about it if they do go with point and click , it will be (without a doubt) just like VG and LOTR, the same dam thing that we already have with a new look... AGAIN.  Not for me thanks.  I want something new and fun to keep my intrests for a bit.  BREAK THE MOLD PEOPLE!!

 

 


It's intended to be an mmoRPG, not a Battlefield clone. RPG's are for the most part about the story and being a part of a world you enjoy. This is partly what is wrong with mmorpg's nowadays, all the FPS people thinking it should just be a bunch of people online killing each other. There is a reason for the distinct difference between an mmoRPG and an online FPS. Because they are two totally different gamestyles, with two very different playerbases.

Also (this is in general, and not aimed at anyone in particular), it always cracks me up when someone says they play mmo's and then spout off Counter Strike and Battlefield as their mmo game experience.


you Sir clearly have no idea what you are talking about, so please keep those  comments to yourself...and should i remind you that FPS's were the father of the gaming industry?! doom.wolfenstein eh??? that didnt involve killing people online and yes it did have a story...and as for the players bases please you'd be suprised in the number of people that do play both
 
Talyn  5/06/07 11:49:59 AM

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Originally posted by Azou
you Sir clearly have no idea what you are talking about, so please keep those comments to yourself...and should i remind you that FPS's were the father of the gaming industry?! doom.wolfenstein eh??? that didnt involve killing people online and yes it did have a story...and as for the players bases please you'd be suprised in the number of people that do play both

Really? Interesting, because I seem to recall reading about things like Pong, Space Invaders, Pac Man, Donkey Kong, Frogger, et al being the so-called "fathers of the gaming industry." Nah, apparently I must've read that in a tabloid if games weren't invented until Doom...

 
Muertosan  5/06/07 12:14:43 PM

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"you Sir clearly have no idea what you are talking about, so please keep those  comments to yourself...and should i remind you that FPS's were the father of the gaming industry?! doom.wolfenstein eh???"

Oh... yeah... i agree,  i can't think of any game created before wolfenstein... were there even computers before that?
 
Azou  5/11/07 4:13:16 PM

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Originally posted by Talyn

 



Originally posted by Azou
you Sir clearly have no idea what you are talking about, so please keep those comments to yourself...and should i remind you that FPS's were the father of the gaming industry?! doom.wolfenstein eh??? that didnt involve killing people online and yes it did have a story...and as for the players bases please you'd be suprised in the number of people that do play both

 

Really? Interesting, because I seem to recall reading about things like Pong, Space Invaders, Pac Man, Donkey Kong, Frogger, et al being the so-called "fathers of the gaming industry." Nah, apparently I must've read that in a tabloid if games weren't invented until Doom...


your quite missing the point...no sense making points anyway
 
Aseenus  5/13/07 11:49:48 PM

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im hoping wasd movement

ricefarmer  5/20/07 7:52:08 PM

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the chronicles of spellborn plays in third person shooter mode where u actually have to aim... i dont understand u dumbasses trying to give excuses for developers and their stupid "rpg" style fighting..  they only reason they do it is because they are lazy..

u guys must really like standing there and holding a mouse button down.. dumb fucks...

spellborn has exciting gameplay and is an rpg.  and also uses wasd for movement adn teh mouse to aim.


everyone claims they want something new.. yet can't stray from the stupid ass fighting style in typical mmo.. if god of war ever fought like wow it would be shit..
 
mithrandir72  5/20/07 9:00:52 PM

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Overwhelmed as one would be placed in my position...

Originally posted by ricefarmer
the chronicles of spellborn plays in third person shooter mode where u actually have to aim... i dont understand u dumbasses trying to give excuses for developers and their stupid "rpg" style fighting..  they only reason they do it is because they are lazy..

u guys must really like standing there and holding a mouse button down.. dumb fucks...

spellborn has exciting gameplay and is an rpg.  and also uses wasd for movement adn teh mouse to aim.


everyone claims they want something new.. yet can't stray from the stupid ass fighting style in typical mmo.. if god of war ever fought like wow it would be shit..


Hmm, based on this very post, I've seen the error of my ways. I have lived a life of sin until now, liking and actually enjoying traditional RPGs, because they were fun.

But now, I see the light. I have embraced FPS combat, because of this mans stunning and eloquent post. I wish I could post like this, and change the minds of millions.

We barely remember who or what came before this precious moment;
We are choosing to be here right now -Tool, Parabola

Thasri  5/25/07 1:01:57 PM

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OMGZ

Apparently this is a sensitive subject? As I here it, and this is just rumor mill, that the combat is going to be fast paced with rpg elements (ie die rolls and sticky targeting) with fps aim and fire with the die rolls controlling the to-hit and damage aspics. So, in short you all get what you want, mostly.
 
Niirnaeth  6/10/07