Trending Games | World of Warcraft | Shards | Neverwinter | Final Fantasy XIV: A Realm Reborn

    Facebook Twitter YouTube
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:3,027,770 Users Online:0
Games:843  Posts:6,483,541
BioWare Mythic
MMORPG | Setting:Fantasy | Status:Cancelled  (est.rel 09/18/08)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Subscription
System Req: PC Mac | ESRB:TOut of date info? Let us know!

Warhammer Online: Age of Reckoning Videos: Warhammer Cities Interview (6:34)'s Jon Wood caught up recently with Jeff Skalski, a Features Producer working on Mythic Entertainment's Warhammer Online. In the interview Jeff discusses the cities system in the game, from what players can expect to the decision that saw four of the six capital cities removed from the list of launch features.'s Jon Wood caught up recently with Jeff Skalski, a Features Producer working on Mythic Entertainment's Warhammer Online. In the interview Jeff discusses the cities system in the game, from what players can expect to the decision that saw four of the six capital cities removed from the list of launch features.
Duration: 6:34
Views: 14,803  50 comments
Game: Warhammer Online: Age of Reckoning
View More Warhammer Online: Age of Reckoning Videos...
Braavosi writes: i love ur shirt, the game however look sokay eh? Tue Aug 05 2008 10:03AM Report
Ascension08 writes: Jeff talks really fast haha. Tue Aug 05 2008 10:32AM Report
Deto123 writes: Great game, and yes the cuts are better for the game. Tue Aug 05 2008 10:36AM Report
Toxilium writes: Now that's PR...not like a Mr. Ellingson... Tue Aug 05 2008 10:47AM Report
JeroKane writes: whats going on with the videos? cut down the media bandwith to Europe or something? I can still play videos and stuff from numerous other sites, but not from for days anymore :( Tue Aug 05 2008 11:07AM Report
solareus writes: Mythic needs to send there people to public speaking class. This is the second time I listened to a mythic rep and became uninterested in the game, even though I will try the beta at Fileplanet if it comes.. Tue Aug 05 2008 11:18AM Report
Azram writes: And why is that solareus ? Expalin your self :) Tue Aug 05 2008 11:21AM Report
Nova62 writes: I didn't hear a word they were saying, I was watching the game in the background..looks good. Tue Aug 05 2008 11:22AM Report
yegnats writes: Holy crap, notice how whoever is playing gets to operate a cannon and blow stuff up? Mythic sure is pulling out all the stops... they won't topply WoW initially, but they're sure sharpening their shank that they will inflict a nasty hemhorraging wound to their subscriber base, killing WoW over time. Tue Aug 05 2008 12:03PM Report
fansede writes: Jeff needs some more coffee. Good information though. I did not realize that instancing would be involved once inner city fighting begins. 48 v 48 Tue Aug 05 2008 12:08PM Report
Shadowhearth writes: so wait, they nerfed it or what? there were 6 capitals, now only 2.... it sucks lads :(. Tue Aug 05 2008 12:11PM Report
cluetocalo writes: I saw something white around Jeff's nose, I wonder if it has something to do whith Jeff speaking that fast :D Tue Aug 05 2008 12:30PM Report
afoaa writes: Game looks better and better. Animations are still a bit primitive with separate upper and lower body moves, but that might not be such a bad thing, since it allows for movement and melee at the same time. Something Lotro and AoC failed to make possible but is one of the reasons why DaoC works so well in PvP. Tue Aug 05 2008 12:50PM Report
Cryptor writes: I thought Jeff did a much better job then most with doing the interview. IMHO two capital cities add focus to the RvR that otherwise was spreading the payers too thin. Makes much more sense this way. GJ Mythic. ( Game in the back looks fantastic ). Tue Aug 05 2008 1:08PM Report
gatheris writes: just more damage control - - - so this consolidationn is such a wonderful thing there is no need to add those missing cities later, correct? Tue Aug 05 2008 1:33PM Report
jerlot65 writes: gatheris I know you are trying to make the point that if thy are adding them later they are important enough now to have included them. However, 2 things. 1. Jeff H already stated that they might never bring those cities back since its working out well. IF they do bring them back then it will be a free patch. 2. Almost every MMO released has had their "end game content" not fully implemented. When the game starts expect the first city to fall MAYBE months later. Which consequently is just 1 or so months away from their first scheduled major patch. Tue Aug 05 2008 1:44PM Report
Size-Twelve writes: What's up with the instance copies though? Cities turn into a 48x48 man capped area instance? This is the first I've heard of that. I wish John would have pushed harder on that one. Tue Aug 05 2008 3:11PM Report
Neelas writes: solareus: I dont think its his primary task to do that. Search for Paul Barnett and you´ll be entertained! I promise. :P Tue Aug 05 2008 3:46PM Report
TheHavok writes: Another great interview from Jon. It always good to see that people do not shy away from the tough questions. Jeff Skalski dove right in and presented the aspects of capital cities very well. Yeah, it is disappointing that they took out four of the six cities, but I bet that people will be having so much fun to even notice. Tue Aug 05 2008 3:59PM Report
ZalKin writes: This is a great game, but i don't know how all of you can be so chilled with these cuts? they are a huge cock punsh on the game, now yes the game may and i belive even be much better thanks to them but we should still be pissed and disappointed. I (and many more) was waiting EVERY month for any new info on the Choppa and now they're gone. I don't even know if they are going to be in the game. And how are the orc gonna funktion with out a dmg dealer or how are the empire gonna funktion with out a tank?! these are all questions we should worry about. Tue Aug 05 2008 4:21PM Report
phc_doc writes: Didn't hear much new in the interview. Game looks awesome though. I found it funny that he kept referring to everything as "great and epic" instead of just letting his explanations stand on their own. Tue Aug 05 2008 4:27PM Report
Vesavius writes: How the fk can this game be looking 'better and better' when it is being stripped down right in front of your eyes? One point, if putting 6 cities in was SO impossible then they NEVER should have offered them up. I am sick of the early amatuer night hype machines that go with modern MMORPGs. GUYS, it is ALWAYS better to under promise and over deliver... Jeez.. did you never watch Star Strek? One question though? Will the box/ sub price be dropped now the game has been cut by 2/3? Tue Aug 05 2008 5:06PM Report
Plaidpants writes: "Will the box/ sub price be dropped now the game has been cut by 2/3?" Probably the dumbest question/comment I've ever read. Tue Aug 05 2008 5:12PM Report
Manchine writes: I would rather have them drop some content. To get Most of it right. Otherwise you end up with something like AoC! Tue Aug 05 2008 5:20PM Report
Rhoklaw writes: Ok, let me just say that since I've been in beta over a week ago, that I haven't even visited the first city. In fact, I'm still working in Tier 2. There is oodles of content for each race, so yes, there is in fact 6 realm areas, but only 2 cities. Please don't let the 4 city cuts make you think each race doesnt have their own lands. Tue Aug 05 2008 5:49PM Report
Syxx007 writes: Wow, some of you should pay attention and actually read about things before you open your stupidity hole. Each faction lost ONE dps and ONE tank. That means you still have 2 tanks and 2 melee dps PER side and still have 20 friggin classes. I'm sorry that your favorite class got cut. Deal with it. Would you rather have your class be the weak link that no one wants to group with and can't hold their own in RVR? You can travel between zones in the first Tier, so if you really really need a melee dps around, just get someone to come over, jeez. As for the cities...For the love of fk ppl, do your brains even work? Do you think in a game that's just starting out that you can defend or attack 3 cities? It's a tactical move as much as anything. All of the players now have a common focus for their attention. They've added more than you've lost so buy a Kleenex and QQ about something relevant. Tue Aug 05 2008 6:30PM Report
Cjack123 writes: ZalKin what you are saying is just plain stupid... you don't only quest amongst can have other damage dealers from other races on your side to help you can have a chaos damage dealer, orc tank, dark elf healer and a goblin don't only have to play with orcs and gobs if you are a saying "what are the orcs going to do with out the choppa, they won't have any DPS, is just dumb...but if you are going from a point of lore and by the look of your spelling then i see what you did there...ha..ha Tue Aug 05 2008 7:00PM Report
SinisterUrge writes: Dwarfy? Come on...'internet journalism' at its finest! Tue Aug 05 2008 7:30PM Report
solareus writes: A theroy : Mythic has seen how Turbine is laying out LotRO content wise from now till 2012. So to try and preserve that massive span in time they will release the cities and other content in xpacs and free updates as the game grows popularity. Some asked why I don;t like the reps , it is simply because some of them sound "fake" and not genuine. When you listen to someone like Jeff Steffel or Peter molyneux it feels genuine and you feel like you can really say "yes , I believe and understand wht your saying" I just not gotten that once from Mythic team except for the guy in the g4tv interview from E308. The guy on the g4tv interview should be the only one talking about the game, he was genuine and he had the dialog to carry the interview. Tue Aug 05 2008 7:33PM Report
brezel writes: we removed but we have, we have, we have.. sounds like funcom after cut of many planned features from age of conan. see what we got. its just lame marketing :> Tue Aug 05 2008 7:49PM Report
litlnzane writes: Game sounds great. Those that QQ about the cuts that you never played, you don't have to buy the game. Tue Aug 05 2008 8:29PM Report
Magter writes: I'm ok with the cuts because I rather have 1 big city instead of 2 small and 1 huge. War is coming people and it looks better than ever! Tue Aug 05 2008 8:53PM Report
Capn23 writes: I really hope they add the 4 other cities back in though...Oh and the people screaming about the sky falling...why don't you wait until launch and then decide for yourself rather than bashing a game that's not even out yet mkay? Tue Aug 05 2008 9:47PM Report
Eluwien writes: I dont know what the dudes mean with the word "massive", but their single capital is definetly not that. "Scale our tech when there is many people on te screen". Whoa, still some scaling to do. Dont expect heavens, heed my words. Tue Aug 05 2008 11:35PM Report
grimfall writes: I really loved the strategic element you could see with the wizard playing on the screen behind them. He would approach a monster and throw a fireball, then the monster would run up to him and start swinging, and he would throw more fireballs until it was dead. 40 levels of that? Let me at it! Wed Aug 06 2008 1:45AM Report
Nimor writes: Does anyone else think that he's hot? Wed Aug 06 2008 1:49AM Report
Xenosaiyan writes: They're instancing?! Dang, and I was hoping to have 1500 vs. 1500, and the cities; in Final fantasy XI it was economics, social, and look for group. in Warhammer it's RvR, Economics, quests, social, groups, etc. the one reason I quit age of conan was there was no big city, can't say that for Warhammer!!! W00t! I'd say this game is gonna be a hit. Wed Aug 06 2008 3:16AM Report
leumasx7 writes: its not going to suck. go back to wow you bliz luvers. and if your comp is upgraded to todays tech. you have no probably with tons of people on the screen. Wed Aug 06 2008 7:20AM Report
Obsidanse writes: No, I'm sure it won't suck. It looks pretty good actually. You can't castrate loyal WoW players for being scepticle though. What Online games have there been of this genre that were even slightly accessable to anyone but hard-core players? WoW has owned the market for a long time now, and rightly so. Maybe this will be good enough :) This does look a little like LotR Online though...we'll see... Wed Aug 06 2008 9:31AM Report
Syxx007 writes: I'm sure they'll add the other cities again once we can actually handle the ONE that we do have. They didn't cut and say we have we have we have. They cut and said we ADDED we ADDED we ADDED. Huge difference. As for the massive city. yeah dude, it's huge and guess what? It grows with levels, so that the final city is insane. You're up in arms about "scaling tech" when you probably have no clue what it even means. It's the same reason that they have to instance the city battles. Your pc can't handle it. You can't have 1500 vs. 1500 running around a screen and expect any kind of performance especially in an open world environment. Try to maintain a bit of realism. And lastly the mage, what game have you played that at low level you do anything more than use one ability? WoW? Mage = fireball, fireball, fireball, loot. 2 levels of that then you can fireball, FROSTBOLT!, frostbolt, loot. YEAH!! I mean, I guess you COULD practice your running away abilities while the frostbolt has them slowed, but I'm not sure that I'd call that strategy. Wed Aug 06 2008 1:28PM Report
sabutai22 writes: Oh look its WAR no wait its AOC no wait its WOW oh geez never mind its just another grind fest clone! Wed Aug 06 2008 1:46PM Report
MephistoXV writes: Regardless, no game (MMO or otherwise) could ever be worse as worse as AoC was at launch ever. Warhammer may not be the salvation of a series, it may not be a WoW killer, hell, it may not even be a great f'in' game. But neither is WoW; you ask me, WoW is nullified the genre, nearly suicidal, and is boring as hell now. Which is why I can't wait for Warhammer. Because it's something different. Shame about the instanced battle but it keeps the framerate down, keeps people from being ganked and pretty much lets the opposing force have a chance to 'win': you attack a city that has the -whole- of Order just sitting around (think Ironforge pre-Auction House Patch) and you only have a dinky little raid compared to that.. Also makes it a better transition to appearances. Altdorf sunny to Altdorf on fire. >:D Wed Aug 06 2008 6:02PM Report
Talemire writes: Good idea---I like how they spend more time focusing on 2 cities. This means if they add more later, the standards will be set just as high. Thu Aug 07 2008 1:39PM Report
nevrosis writes: I m in the closed beta, the game is good i m telling you. the PQ are tons of fun Thu Aug 07 2008 9:15PM Report
Finbar writes: Sound logic. Fri Aug 08 2008 7:55AM Report
Deathwing980 writes: Great interview, although i am struck at how they removed 4 cities but hey Mythic does great RvR's so I have faith in them. Mon Aug 11 2008 11:54AM Report
ados25 writes: The guy doing the interview obviously wants to play a dwarf, and he is Canadian. Sun Aug 24 2008 7:05PM Report
Kosk writes: really.....Wow!! Sat Sep 06 2008 3:23PM Report
fansede writes: Ah the memories, how the grand idea fell apart.. Fri Aug 28 2009 10:57AM Report
fansede writes: "Removing the cities, one of the best decisions we made..." Fri Aug 28 2009 10:58AM Report
Latest News:
Warhammer Online: Age of Reckoning
The Curtain Falls
Warhammer Online: Age of Reckoning
Fan Created Video Takes a Look Back
Warhammer Online: Age of Reckoning
A WAR Worth Fighting For?
Warhammer Online: Age of Reckoning
Death Comes to WAR
Warhammer Online: Age of Reckoning
Notice of Shutdown Posted