MMORPG | Genre:Fantasy | Status:Final (rel 09/18/08) | Pub:Electronic Arts PVP:Yes | Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Subscription System Req: | ESRB:T| Out of date info? Let us know!
6,584 views 9 comments Game Trailer, added on Mar 30, 2009
MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett while attending GDC where he talks about the recently added Choppa and Slayer careers, and goes on tangents about the Land of the Dead, and flatulence powered dirigibles.
2,693 views 12 comments Game Trailer, added on Mar 30, 2009
MMORPG Managing Editor Jon Wood interviews Warhammer Online Creative Director Paul Barnett where he talks about the lecture he gave at GDC, covering a range of topics including golden ages of gaming, breeding creativity, the challenges of designing games both large and small, and the bright and unknown future of game design.
14,871 views 57 comments Game Trailer, added on Aug 20, 2008
This new trailer brings the Age of Reckoning to life in stunning detail and showcases the ongoing conflict between the armies of Order and Destruction, the catalyst for WAR's groundbreaking Realm vs. Realm gameplay.
14,101 views 50 comments Video Podcast, added on Aug 05, 2008
MMORPG.com's Jon Wood caught up recently with Jeff Skalski, a Features Producer working on Mythic Entertainment's Warhammer Online. In the interview Jeff discusses the cities system in the game, from what players can expect to the decision that saw four of the six capital cities removed from the list of launch features.
17,823 views 38 comments Video Podcast, added on Aug 24, 2007
Jeff Hickman and Paul Barnett of EA Mythic give us a one-on-one Warhammer Online Presentation and an early look at the lighting changes in-game. Note: Pardon the loud ambient noise from this very busy event... and it might take a few minutes to load - it's long!
8,602 views 28 comments Video Podcast, added on Jun 10, 2007
EA Mythic gives a firsthand look at the way the quest structure is broken down into charges, adventures and epics. Individual quest types like kill collectors, tome, exploration, RvR and public quests are each illuminated in a way that is only possible with the help of creative director, Paul Barnett.
18,680 views 38 comments Video Podcast, added on May 08, 2007
Here's a detailed look at how EA Mythic concept artists, Lucas Hardy and Eric Polak, worked with Lead Character Artist, Jeff Mianowski, to transform a simple sketch of the Chaos Chosen into the frightening in-game model you see today.
7,300 views 22 comments Video Podcast, added on Apr 06, 2007
The people over at EA Mythic have put together this humorous video. Ever wonder what it's really like to work on an MMO? You may think that it's all fun and games, with lots of smiling happy people. Well, think again! This is the dark underbelly of the development beast that is rarely seen by the outside world.