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Warhammer Online: Age of Reckoning News - Orc Choppa and Dwarf Runepriest

Posted by Jon Wood on Nov 03, 2006  | 0 comments in our forums

EA Mythic, the company behind the upcoming MMORPG Warhammer Online: Age of Reckoning, has released information and pictures on two new classes, the Orc Choppa and the Dwarf Runepriest.

For more on WAR click here.

Design Commentary

The Choppa! Those who’ve followed the development of this career will know it by any number of other names (Berserker, Iron Claw, etc.), but by whatever name, we’ve known what we wanted out of this guy for quite a while now. The visuals were there – dangerous, well armed, and insanely violent as are the Orc’s stock in trade. So was the play style. We wanted a career which down and dirty berserker who fights with little regard for his own safety, relying on choppa power to carry the day.

Dwarf runes gave us compelling visuals and a chance to add unique powers to the Dwarf ability set. They gave us magic, with a nice Dwarfish twist, and we wanted to capture that notion. The Runepriest would not be a mage in Dwarf’s clothing or a priest in the traditional sense, but rather an adept of the runes so steeped in their lore that his reverence for them approached religion. Through the power of the runes he would be able to create or destroy, repair and enhance, and convey their abilities to others by marking objects and creatures.

Careers – Orc Choppa

“Wuz betta den one choppa? Two choppas! Two choppas is one more… is one times da… is lots more fun! Waaagh!”
- Chopmo, Dung Heap Philosopher

Even the most stable Orc is only a hairs breadth from coming completely unglued in the heat of battle. It is to the great relief of their opponents and allies alike that most of them manage to keep it together. There are some Orcs, however, that just can’t be bothered with that sort of thing. These are simple creatures – simply violent, simply well armed, simply a bloody nightmare to keep from running blindly into the fray – and they are among the most deadly of opponents one will ever face in the heat of a melee. These are Choppas, named for their weapon, and their weapon named for them, and their frenzy is to be feared.

Choppa Specialty

At the heart of the Choppa is a deadly warrior, but his true power begins to shine only as he lets himself be carried away by the frenzy of battle. As his morale rises, the Choppa quickly works himself into a frothing rage. The more he fights the more berserk he becomes, his attacks bombarding the enemy in a ceaseless onslaught. His frenzy makes the Choppa bold, opening up new possibilities for attack which would be far too dangerous or difficult to attempt otherwise. These moves further enhance his power and capabilities, opening even more potential attacks as the fight unfolds.

Playing As a Choppa

Playing a Choppa is straight forward. Get in the fight, and stay there as long as you can without getting yourself killed. The longer you’re in a fight, the more your morale builds and the more berserk you become. This makes your attacks more powerful and unlocks new devastating abilities. However, the use of these abilities depletes your morale and thus reduces your combat strength. You must decide whether it’s more important to maintain your berserker frenzy or unleash a powerful attack upon your foe. You must also remember that you are less well armored than your Black Orc cousins, and generally less durable. The fighting itself may be simple, but strategy is required to reach and maintain your peak effectiveness.

Fighting Choppas

The Choppa takes time to ramp up to full effectiveness, so it is best to eliminate him early in the battle. If that is not immediately possible, you’ll need to reduce or impede the Choppa’s ability to gain morale and keep him from flying into a berserk frenzy. Using anti-morale attacks will slow his climb to power, giving you the opportunity to take him out before he sends you home hurting.

The Choppa Look

  • Light to moderate armor allowing flexibility and mobility
  • Wields choppas in various and deadly combinations
  • Physically grows more menacing as his rage mounts




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