In the sixth and last beta update before the return of the Warhammer Online: Age of Reckoning beta, the folks at EA Mythic talk about how to build a city, the guild and social tools, and recent changes to RvR.
Waaagh! And well met!
Even though it’s been about two months since we temporarily closed the Beta, it doesn’t seem that long given how busy we’ve been. Time just flies when you’re neck-deep in the chaos that is the building of WAR.
We’ll start off this week’s update with some interesting behind-the-scenes information from the Cities Team. This time around they’ll walk you through some of the steps that go into building some of the wonderful bits of
, the Empire’s capitol city. Altdorf
Hello once again from the Cities Team!
This week we’ve continued working on two very cool interior spaces for
. Since they’re not finished yet, we thought an explanation of how we build the city might be just the thing to pique your interest. Altdorf
Step 1: Wouldn’t it be cool if…
The first step is done on white boards, via hand gestures, and even cocktail napkins. This is the phase where we work together to brainstorm the grand scope of an encounter. We establish what we want the fight or encounter to be and how the environment should be created to compliment it. Commonly heard phrases include: “You know what would be cool?” And “I wonder if it would be possible to...” with a variety of swear words thrown in to mix it up.
Stage 2: Swans of War!
After that stage, the idea goes to concept. Here, our amazing concept artists take our napkin ideas and turn them from ugly ducklings into swans… Swans of WAR that is!
We’re hard at work on two interior spaces this milestone: The
Bright Collegeand the . Palaceof Karl Franz
Read more here.