Compare and Contrast - Use of IP
Oct 03, 2008
MMORPG.com Warhammer Online Correspondent Asaf Yonsian writes this interesting piece about Mythic's use of the Warhammer IP in an MMO compared to both Turbine and Funcom's handling of their IPs.

Warhammer Online : Age of Reckoning (WAR), not to be confused with the now defunct Warhammer Online, is the translation of the Warhammer universe into the online space by Mythic Entertainment. The Fairfax, VA based developers - who also brought you Dark Age of Camelot - secured the license at E3 2005. The first images then became available in March of 2006.
WAR hopes to launch in 2007 with six playable races, spread over two factions. As the name implies, these factions will wage an all-out PvP war on the game's servers. Beta is scheduled for the summer of 2006.
MMORPG.com Warhammer Online Correspondent Asaf Yonsian writes this interesting piece about Mythic's use of the Warhammer IP in an MMO compared to both Turbine and Funcom's handling of their IPs.
Mythic Entertainment has posted the patch notes for Game Update 1.01 for Warhammer Online. The update fixes a host of bugs, allows players to queue for scenarios in other racial parings, and more.
MMORPG.com Warhammer Online Correspondent Jessica Maxson takes us through the first five levels of PvE gameplay in Mythic Entertainment's Warhammer Online.
Warhammer Online Correspondent John Lisenby Writes this guide that introduces the early mechanics of the game to new players who might ot be too familair with them.
Game Spy interviews WAR Associate Producer Josh Drescher.
Wired reviews Warhammer Online: Age of Reckoning.
IGN Takes a look at Warhammer Online: Age of Reckoning.
Ten Ton Hammer shares their impressions of Warhammer Online.