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WAR (Warhammer Online) Forum » General Discussion raquo; Was thinking about coming back..

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31 posts found
  Littlebomb

Apprentice Member

Joined: 11/21/10
Posts: 158

12/03/10 12:47:57 PM#21
Originally posted by Mmocount

 



Originally posted by Littlebomb

There is more destro in the lakes than launch.


 

Playing or not, if you didn't post obvious nonsense like this then people might take your screaming optimism seriously.

As it is your overblown statements are simply undermining the message you're trying to convey.

Yes, pops in T4 are lively with the new patch. That's to be expected with new content. No the game's pops can't be compared to release at all. Especially since the game was simply different then, the lakes worked differently, the whole flow was different. It will change again when they opt to put forts back in. One way or another at least.

How does ^^ this statement contain any logic or relationship to the fact that Scn's pop constantly? I miss the correlation? Forts btw may never be put back in if people are happier now with the RVR changes. I see that the majority of the people playing like the new system, I have played through all the incarnations of RVR and this system is the most interesting and leads to constant lake skirmishing.

To add forts with this RVR system doesn't make a whole lot of sense.

  Littlebomb

Apprentice Member

Joined: 11/21/10
Posts: 158

12/03/10 12:53:16 PM#22
Originally posted by Timzilla

One thing WAR had going for it was large scale pvp. The 1.fail patch pointedly destroyed that option, and turned pvp into small brief skirmishes that you can find in any game that offers pvp. There was a lot of other fail in that patch, but this changed the root vibe of the game. Maybe a few accounts resubbed to check out 1.fail, but those and many more will be signing off soon.

I haven't seen a mmo with as much pvp as WAR? Which mmo's are you describing in this statement? Surely not WOW? Possibly Aion?

Hmm, I am wracking my brain here trying to think of another mmo that has constant 50-100 person fights? Hmm, so hard to think of one besides WAR.

Maybe people will leave after the patch because there are so many people like you whining that discourages new subs? Just a thought. QQ more maybe?

 

  Mnemi

Novice Member

Joined: 8/08/09
Posts: 57

12/03/10 12:57:23 PM#23
Originally posted by Littlebomb
Originally posted by Timzilla

One thing WAR had going for it was large scale pvp. The 1.fail patch pointedly destroyed that option, and turned pvp into small brief skirmishes that you can find in any game that offers pvp. There was a lot of other fail in that patch, but this changed the root vibe of the game. Maybe a few accounts resubbed to check out 1.fail, but those and many more will be signing off soon.

I haven't seen a mmo with as much pvp as WAR? Which mmo's are you describing in this statement? Surely not WOW? Possibly Aion?

Hmm, I am wracking my brain here trying to think of another mmo that has constant 50-100 person fights? Hmm, so hard to think of one besides WAR.

Maybe people will leave after the patch because there are so many people like you whining that discourages new subs? Just a thought. QQ more maybe?

 

Darkfall? >.>

  Coffinshock

Novice Member

Joined: 12/01/10
Posts: 21

I worked in a pet store and people would ask how big I would get.

12/03/10 1:03:56 PM#24
Originally posted by Mnemi
Originally posted by Littlebomb
Originally posted by Timzilla

One thing WAR had going for it was large scale pvp. The 1.fail patch pointedly destroyed that option, and turned pvp into small brief skirmishes that you can find in any game that offers pvp. There was a lot of other fail in that patch, but this changed the root vibe of the game. Maybe a few accounts resubbed to check out 1.fail, but those and many more will be signing off soon.

I haven't seen a mmo with as much pvp as WAR? Which mmo's are you describing in this statement? Surely not WOW? Possibly Aion?

Hmm, I am wracking my brain here trying to think of another mmo that has constant 50-100 person fights? Hmm, so hard to think of one besides WAR.

Maybe people will leave after the patch because there are so many people like you whining that discourages new subs? Just a thought. QQ more maybe?

 

Darkfall? >.>

Nope not Darkfall I am playing both...Try again.

Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.

  Littlebomb

Apprentice Member

Joined: 11/21/10
Posts: 158

12/03/10 1:05:58 PM#25
Originally posted by Mnemi
Originally posted by Littlebomb
Originally posted by Timzilla

One thing WAR had going for it was large scale pvp. The 1.fail patch pointedly destroyed that option, and turned pvp into small brief skirmishes that you can find in any game that offers pvp. There was a lot of other fail in that patch, but this changed the root vibe of the game. Maybe a few accounts resubbed to check out 1.fail, but those and many more will be signing off soon.

I haven't seen a mmo with as much pvp as WAR? Which mmo's are you describing in this statement? Surely not WOW? Possibly Aion?

Hmm, I am wracking my brain here trying to think of another mmo that has constant 50-100 person fights? Hmm, so hard to think of one besides WAR.

Maybe people will leave after the patch because there are so many people like you whining that discourages new subs? Just a thought. QQ more maybe?

 

Darkfall? >.>

There you go. There is one. So a couple MMO's give people the pvp they want. Personally though I find FPS fighting is just not for me. So we have Darkfall and WAR for all out pvp. I'm sure there is a couple more but the point remains is that hardly any mmo's give people as much pvp as they want. WAR does a decent job of that. HATERS going to HATE.

  Mnemi

Novice Member

Joined: 8/08/09
Posts: 57

12/03/10 1:06:17 PM#26

Mortal online? :O

  Coffinshock

Novice Member

Joined: 12/01/10
Posts: 21

I worked in a pet store and people would ask how big I would get.

12/03/10 1:07:55 PM#27
Originally posted by Mnemi

Mortal online? :O

Lol now your just making things up.

Each player must accept the cards life deals him or her: but once they are in hand, he or she alone must decide how to play the cards in order to win the game.

  Mnemi

Novice Member

Joined: 8/08/09
Posts: 57

12/03/10 1:09:43 PM#28

Global Agenda?

  Littlebomb

Apprentice Member

Joined: 11/21/10
Posts: 158

12/03/10 1:12:40 PM#29
Originally posted by Mnemi

Global Agenda?

Calling Global Agenda a MMO is like calling Sarah Palin capable of being president. 

  Mnemi

Novice Member

Joined: 8/08/09
Posts: 57

12/03/10 1:15:21 PM#30
Originally posted by Littlebomb
Originally posted by Mnemi

Global Agenda?

Calling Global Agenda a MMO is like calling Sarah Palin capable of being president. 

Well apparently everyone thought Obama was capable so since when do I listen to what others think? Also hate to point this out cause it's not exacty an mmo[rpg] or pc game but MAG is also an option if you like large scale PvP >.>

  Mmocount

Apprentice Member

Joined: 2/19/10
Posts: 189

12/03/10 7:25:38 PM#31
Originally posted by Littlebomb
Originally posted by Mmocount

 



Originally posted by Littlebomb

There is more destro in the lakes than launch.


How does ^^ this statement contain any logic or relationship to the fact that Scn's pop constantly? I miss the correlation? Forts btw may never be put back in if people are happier now with the RVR changes. I see that the majority of the people playing like the new system, I have played through all the incarnations of RVR and this system is the most interesting and leads to constant lake skirmishing.

To add forts with this RVR system doesn't make a whole lot of sense.

 

Um, what relation or logic is there to scns popping frequently and there being more destro in the lakes? x_x

 

Also, if you'd paid attention you'd know it was Mythic who actually intended to get forts in with 1.4 but they didn't manage to get the time in to get them in the way they wanted. Clearly they have another view on 'what makes a whole lot of sense'.

 

Also, obviously Daoc should be mentioned in the large scale PvP mmo's. Whoever made that MMO seems to have done better than WAR and about a decade earlier. The discussion is also a little meaningless, since simply being the only mmo (or one of a few) to offer something does not automatically mean that makes the whole game worth playing. For a lot of people, simply getting some pvp in a game that has more to offer is already enough, although there will of course be those who will make the choice just for the grand scale PvP, but it's not that black and white overall.

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