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WAR (Warhammer Online) Forum » General Discussion » Pc Gamer article: First 10 mins of WAR are Abysmal

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69 posts found
Drgnprpht999

Novice Member

Joined: 3/27/08
Posts: 141

"Among the lucky you are the Chosen One" -Fortune Cookie

5/08/08 10:43:42 AM#26

Heh thats what I did with EVE though I did make it out to into space but I couldn't quite graps the controls. Seems like it would be a fun game though.

 

Edit: Ment to quote Krazyjoel

Deviant Art: http://ramenninja.deviantart.com/

MMOs Played: EverQuest 1 and 2, Ryzom, Horizons/Istaria, Planetside (BFRs ruined it), WoW, GuildWars, CoH/CoV, Lineage 2, FFXI, Random free MMOs

greymann

Advanced Member

Joined: 4/04/06
Posts: 671

5/08/08 10:50:39 AM#27

Originally posted by uncus

Hell, I'm more disturbed at the reviewer's lack of English proficiency!  Wtf are "pur" and "elevn"?  Is that "Pure" or "Your"; is it "eleven" or "Elven?" And.  the.  fragments. are Shatner-worthy!

I don't know about anyone else, but I can't take that reviewer seriously with those glaring grammatical mistakes!

Guess he's just been playing mmo's too long. 

I don't know guys, I would think the first 10 minutes of any new game are supposed to grab me and make me itch for more.  Sounds like it sucks.

JK-Kanosi

Apprentice Member

Joined: 12/15/06
Posts: 1359

5/08/08 11:16:04 AM#28

Originally posted by greymann

 

Originally posted by uncus

Hell, I'm more disturbed at the reviewer's lack of English proficiency!  Wtf are "pur" and "elevn"?  Is that "Pure" or "Your"; is it "eleven" or "Elven?" And.  the.  fragments. are Shatner-worthy!

I don't know about anyone else, but I can't take that reviewer seriously with those glaring grammatical mistakes!

 

Guess he's just been playing mmo's too long. 

I don't know guys, I would think the first 10 minutes of any new game are supposed to grab me and make me itch for more.  Sounds like it sucks.


They are supposed to. I like to use single player games as an example. Your first moments in a game usually immerses yourself in that gameworld, so you can get lost in it. You never are told by the quest givers to press this or that button, instead, pop-ups come up with "Press A to Attack" and etc. Also the quests grab you in and introduces you to the mystery that you are to solve. Take Oblivion for example. It starts you off as a prisoner and the first thing you hear is some prisoner talking smack, which you can kill later if you want. Next the King and his guards walk through your cell, which allows you to escape through the back passages that the king nad his guards are taking. Along the way you engage in combat for your first time and get some armor. You even get to lock pick from the get go. Or take God of War for example. You start off on a ship that is being attacked. You immediately are immersed in the world and are like "WTF, Why are you attacking my boat," as you commense to kicking their asses.

Giving a player a number in your quest, such as "Collect 7 of these or Kill 9 of those" is just bad. Instead, it should start out like "There is this local Bandit Lord in the nearby caves. I want you to prove your worth to our village by infliltrating his ranks and assassinating the Bandit Lord. Or, if you are so bold, just wipe them all out. I will pay you a sum of 50s if you are successful and will let you choose another reward from our village vault." By doing this, it allows the new person the freedom to do as he chooses (infiltrate or kill them all) and accomplishes the same thing as the kill quest. After all, he will probably kill 9 bandits during this quest anyways.

MMORPG's w/ Max level characters: DAoC, SWG, & WoW

Currently Playing: WAR
Preferred Playstyle: Roleplay/adventurous, in a sandbox game.

Torak

Elite Member

Joined: 5/10/04
Posts: 4695

Don''t Panic!!!!

5/08/08 11:33:39 AM#29

 

Originally posted by bobtheblob

Just read a preview in this months Pc Gamer UK and here are a few intersting lines: "Your first 10 minutes in WAr are abysmal. And thats a shame, because there's real potential here. Pur premade character was dumped beside a massive boat on a drab island. There are buzzing fairies ahead, elevn sailors to your left and a path to the right. In front a quest master :" Kill four fairies, Kill six sailors. Go and meet my friend"

Welcome to the grind, stay here forever"

The article then goes on the complain about only having two skills at the start making the combat boring!

However the rest of the article is generally positive, mainly explaining why you should play WAR and so on.

However it makes me wonder what the previewer was looking for when he was preveiwing an mmo?! Anyways what do you guys think of what i have quoted? Does not concern me too much its what i expect from an mmo!

 

Source link???

Where is this article, I can't find it on PCGamer uk, is it print only? There is nothing about WAR mentioned on the cover.

One would think a WAR "preview" months ahead of release, would be sort of a big deal....

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

Celestian

Novice Member

Joined: 5/07/03
Posts: 1120

5/08/08 11:44:26 AM#30

Doom cat already uncovered the OPs topic as fake and a troll. I think the "real" article is:

http://www.computerandvideogames.com/article.php?id=187710

Vortigon

Novice Member

Joined: 2/12/06
Posts: 580

RMT is for weak people.

5/08/08 12:12:49 PM#31

OP is AoC fanbois upset that AoC is pure FAIL.

Sorry OP we can't get your pre-order money back for AoC.  You should of listened to the bad reviews lol

Torak

Elite Member

Joined: 5/10/04
Posts: 4695

Don''t Panic!!!!

5/08/08 12:15:51 PM#32

Originally posted by Celestian

Doom cat already uncovered the OPs topic as fake and a troll. I think the "real" article is:

http://www.computerandvideogames.com/article.php?id=187710

Ah....my bad.

I just read the first post and was like..."well where is the article?"....

He must be in the AoC beta and having nothing better to do with his screen loading time and crashes then pick on other unreleased games.

 

Anyway,

 

Thanks

Games, above all else, are about fun. MMORPG's are no different. If you are not having fun, find something else to do with your time and money and stop your bitchin.

User Deleted
5/08/08 1:03:57 PM#33

I stopped getting PC Gamer years ago the magazine was just full of in jokes and the reviewers kept on bitching about they had to review what they got given by the editor and frankly if it wasn't a FPS game it was unlikely it would get anything about 5/10.

This magazine has a 2 month lead time on it so what they are reporting on is now over 8 weeks old.

This is why I saved my money by not getting this rubbish magazine and use the internet for demos/ and trials.

mcharj11

Novice Member

Joined: 2/11/07
Posts: 1339

5/08/08 1:12:21 PM#34

Originally posted by uncus

Hell, I'm more disturbed at the reviewer's lack of English proficiency!  Wtf are "pur" and "elevn"?  Is that "Pure" or "Your"; is it "eleven" or "Elven?" And.  the.  fragments. are Shatner-worthy!

I don't know about anyone else, but I can't take that reviewer seriously with those glaring grammatical mistakes!

Those are Typo's made by the OP, i ahve read the same article and those mistakes were not part ofn it.

mcharj11

Novice Member

Joined: 2/11/07
Posts: 1339

5/08/08 1:16:25 PM#35

 

Originally posted by Torak

 

Originally posted by Celestian

Doom cat already uncovered the OPs topic as fake and a troll. I think the "real" article is:

http://www.computerandvideogames.com/article.php?id=187710

 

Ah....my bad.

I just read the first post and was like..."well where is the article?"....

He must be in the AoC beta and having nothing better to do with his screen loading time and crashes then pick on other unreleased games.

 

Anyway,

 

Thanks

 

Doom Cat is wrong, his link is to an article that was not in this months months PCGAMER UK. I have the mag and have read the article the OP has posted about and the editor did say that the first ten minutes in WAR was abysmal.

The funny thing is though that in every other issue that WAR has featured, PCGAMER sang it's praises. With this issue though they give ot a slight slating and theres a big adverstisement for Age of Conan on the back of the magazine.

abbaba

Apprentice Member

Joined: 8/24/03
Posts: 1080

Selling Propane and Propane Accessories in a MMORPG near you.

5/08/08 1:26:20 PM#36
Originally posted by Kilmar

The first moments are very important in a MMO, devs should never offer a kill task as first quest.

The success of WoW says differently, and the vast majority of quests in WoW, including the starting ones, are either "kill 10 of X creature" or "kill X creature and loot 10 of item Y from it"

Jetrpg

Advanced Member

Joined: 4/22/06
Posts: 1316

5/08/08 1:42:00 PM#37

 

Originally posted by bobtheblob

Just read a preview in this months Pc Gamer UK and here are a few intersting lines: "Your first 10 minutes in WAr are abysmal. And thats a shame, because there's real potential here. Pur premade character was dumped beside a massive boat on a drab island. There are buzzing fairies ahead, elevn sailors to your left and a path to the right. In front a quest master :" Kill four fairies, Kill six sailors. Go and meet my friend"

Welcome to the grind, stay here forever"

The article then goes on the complain about only having two skills at the start making the combat boring!

However the rest of the article is generally positive, mainly explaining why you should play WAR and so on.

However it makes me wonder what the previewer was looking for when he was preveiwing an mmo?! Anyways what do you guys think of what i have quoted? Does not concern me too much its what i expect from an mmo!

Ever heard of Wow, DAOC, EQ, PS for freak sakes. Pretty much starting zone, he doesn't say the game was not fun for reason related to game play but what, i only have like two moves to start with.... And it is called character development.

 

He is totally , missing that the "grind" in this game really does help your side defeat the other side. Makign it not totally arbitrary.

 

That being said , the first quests should be hella fun and anyoen not saying so is misguided i believe.

The first quest should be intensive etc. I think what DAOC has now, but for war it should be a pvp or hostial npc area where you have to fight or RUN through to get to safty of a boat or wagon, Arc, etc that takes you to the starting areas, this would really get people invloved in not only the game but defeating their mortal enemies.

That and abbaba makes a good point, sometimes its better to underwhelm new players than overwhelm them. Crazy dynamic quests off the bat... possibly confusing. (I disagree but im an experienced gameplayer, and well many are not).

"Society in every state is a blessing, but government even in its best state is but a necessary evil; in its worst state an intolerable one ..." - Thomas Paine

TookyG

Warhammer Online Correspondent

Joined: 4/19/04
Posts: 1039

"...you mean three philippino women."

5/08/08 1:50:11 PM#38

Originally posted by uncus

Hell, I'm more disturbed at the reviewer's lack of English proficiency!  Wtf are "pur" and "elevn"?  Is that "Pure" or "Your"; is it "eleven" or "Elven?" And.  the.  fragments. are Shatner-worthy!

I don't know about anyone else, but I can't take that reviewer seriously with those glaring grammatical mistakes!


Agreed.

However, I played the first 10 minutes of the game when they had stands setup at Origins the past two years (and they'll be there again this year).  The first 10 minutes to me were fun.  Not revolutionary.  Yet, it was fun.  In fact, I will go so far as to say that I had the feeling that WAR may give me that feeling of "awe" that most get from their first MMO.  However, it may just have been because I got that little sneak peak at Origins and I'm already on a gamer's high from that...I guess I'll see this fall when I play it.

Muspilli

Apprentice Member

Joined: 2/18/08
Posts: 14

5/08/08 2:22:34 PM#39

More than likely, every race has a different starting scenerio. Or course, some will be more developed than others.

What's the purpose of this post anyway?

ProfRed

Advanced Member

Joined: 10/29/03
Posts: 2284

5/08/08 3:28:06 PM#40

Originally posted by Vortigon

OP is AoC fanbois upset that AoC is pure FAIL.

Sorry OP we can't get your pre-order money back for AoC.  You should of listened to the bad reviews lol

AoC is not pure FAIL.  You are pure FAIL.  The OP was just relaying information he read in an article.  What is the matter with you?  I feel like you need to get out more, or try out maybe something other than MMO's for a while.  You definitely shouldn't be around posting on forums...

We all know WAR is going to be a very successful and awesome game.  There is no reason to get all worked up.  He was just relaying information which was about the first 10 minutes of a game with a ridiculous amount of time until launch.  There is no reason to get upset, or defensive. 

User Deleted
5/08/08 4:01:32 PM#41

AOC is not pure fail......

wolfmann

Hard Core Member

Joined: 11/20/05
Posts: 1092

5/08/08 4:09:46 PM#42

question is, if those 10 minutes reflect the rest of the game....

If the "Hi kill 4 fairies and 2 sailors, then go see my friend" sets the baseline for the quests in the game.

 

If it is, then you're looking at a average normal game, with its only extra features a Public Quest system where only the DPS'ers get rewarded, and battlefields where only the zerg wins.

The last of the Trackers

x_rast_x

Apprentice Member

Joined: 7/27/06
Posts: 669

5/08/08 4:18:12 PM#43

I haven't read pro reviews for years and years - doubly so with game reviews simply because gaming magazines are notorious for giving the best reviews to the highest bidders.

I read peer reviews - the pages and pages of comments at Gamespot or on Amazon.  I generally find them to be much more informative.

Right now they tell me WAR is WoW 2.0 - looks like improved WoW, plays a lot like improved WoW, smells like improved WoW.  Given that they all said the same thing back in '04 about WoW being more like EQ2 than EQ2 was and the general grumbling unhappiness of WoW's current player base I take this to be a good thing for WAR.

GreenChaos

Apprentice Member

Joined: 10/21/06
Posts: 2255

5/08/08 4:25:53 PM#44

A.    I think it’s fantastic that there is a final, finished copy of the game out there. 
B.    My first two years of WoW sucked, so 10 minutes is not bad at all.

lobotoja

Novice Member

Joined: 5/04/08
Posts: 21

5/08/08 8:22:20 PM#45

I Love the idea... hate the games that you have to go trough a hour of tutorials and lessons and teachings and openings and explanations and training and adjusting of your gear and.(I`ve seen it all a dozen) ... before you get to KILL SOMETHING!!! you can divulge on the idea of building atmosphere that gets you to feel the world you emerge to, but for me its just fucking boring. (even playing face2face rpg`s we always went straight to the bar to look for quests or a fight at least :) So thumbs up for providing instant entertainment to AE and i cant wait for my shear of splitting farie elven skulls. ALL HAIL ME :]  

LoBo Xfire Miniprofile
Cabe2323

Novice Member

Joined: 8/03/06
Posts: 2953

The nine most terrifying words are: I''m from the government and I''m here to help. -Reagan

5/08/08 9:13:09 PM#46

Lol,  How can you judge a game on the first quests you encounter?  The first two quests in Age of Conan are kill quests.  Kill the guy with the key to the chick's shackles and kill the slaver so you can enter the city.  Well then you run into your third quest which is kill a boss mob so you can get the key to a gate.

 

Pretty generic quests.  Pretty much throughout the game most of the starter quests (ie levels 1-13) are all similar to that.  Either "get me this" or "kill those" quests. 

 

It is the same with pretty much every single MMO game on the market. 

Currently playing:
LOTRO & WoW (not much WoW though because Mines of Moria rocks!!!!)

Looking Foward too:
Bioware games (Dragon Age & Star Wars The Old Republic)

Ascension08

Novice Member

Joined: 3/12/08
Posts: 2009

"Silence is golden, duct tape is silver, but the White Border of Darkfall rules over all!"

5/08/08 9:17:45 PM#47

Originally posted by Cabe2323

Lol,  How can you judge a game on the first quests you encounter?  The first two quests in Age of Conan are kill quests.  Kill the guy with the key to the chick's shackles and kill the slaver so you can enter the city.  Well then you run into your third quest which is kill a boss mob so you can get the key to a gate.

 

Pretty generic quests.  Pretty much throughout the game most of the starter quests (ie levels 1-13) are all similar to that.  Either "get me this" or "kill those" quests. 

 

It is the same with pretty much every single MMO game on the market. 


No, obviously these NEW MMOs are supposed to have starting quests where you can have massive amounts of untold power, where you can slay a thousand noob NPCs by blinking, where you can crack your knuckles and the whole server is sent running in fear.

Sarcasm is great

--------------------------------------
A human and an Elf get captured by Skaven. The rat-men are getting ready to shoot the first hostage with Dwarf-made guns when he yells, "Earthquake!" The naturally nervous Skaven run and hide from the imaginary threat. He escapes. The Skaven regroup and bring out the Elf. Being very smart, the Elf has figured out what to do. When the Skaven get ready to shoot, the Elf, in order to scare them, yells, "Fire!"

Order of the White Border.

Grunties

Novice Member

Joined: 9/16/07
Posts: 788

5/08/08 10:15:02 PM#48

Originally posted by Kyleran

 

Originally posted by Caligulug

 

 

AoC. The start of the game is well awesume.

 

Well, I'm not in the OB, but if it was the same as the PVP weekend's PVE starter area, no it isn't.  Standard fare in that scenario (except for the fact the female avatars start out practically naked, and its a shame to put pants on them) 


Yes, OB start is the same as the PvP weekend pve starter area. And it seems to be the same starting area for every character, no matter the race and class. But I heard a rumor that they allow you to skip the intro stuff on future chars once youve hit lvl 20 with one character. Though I'm not sure what that says about the content if they are expecting people will want to skip it.

WAR i believe has different starting areas depending on race so creating alts should be more of a breath of fresh air than a 'been there, done this' type of thing.

Waiting for: A skill-based MMO with Freedom and Consequence.
Woe to thee, the pierce-ed.

xzeve

Novice Member

Joined: 7/05/04
Posts: 183

5/09/08 7:02:12 AM#49

Originally posted by wolfmann

question is, if those 10 minutes reflect the rest of the game....

If the "Hi kill 4 fairies and 2 sailors, then go see my friend" sets the baseline for the quests in the game.

 

If it is, then you're looking at a average normal game, with its only extra features a Public Quest system where only the DPS'ers get rewarded, and battlefields where only the zerg wins.

What makes you think that the zergers win in open rvr?  1: ctrl a keep and get an advantage ( guess inc. %dmg) 

2: Banners .... you have a guldie running around, unable to attack, beside a knockback effect... he gives some speciel abilitys, so by making sure he is guarded all the time, that forces you to defend. He has to be in the battlefield, so thereby you cant just zerg.

3: you gain "moral" by killing enemys, and lose some when ppl around you gets klled - moral abilitys can be VERY powerfull, so by zerging and getting killed, your enemy will only get and advantage and WIN!

These are just 3 exaples on why zergers will lose in WAR... so...

Do some research, think about it, and then post stuff... not the other way around....

Volkmar

Novice Member

Joined: 3/04/04
Posts: 2109

5/09/08 7:28:12 AM#50

It is true that the first impression can make or break a game.

Maybe 10 minutes is an excessive short time, but 1-2 hours are definitly a reasonable time for a person to decide to spend more time on the game or just throw it away.

I've never had the chance to try the game by myself, but the description of the starting areas so far by the devs and by the people that played the game at the conventions sounded promising, especially the high/dark elf area.

The nature of the starting quests does not matter that much, the world around you does. If the world looks convincing and you can immerse yourself to a point, then your starting experience will be quite good.

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

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