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Mythic Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 09/18/08)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Subscription
Desktop Client | System Req: PC Mac | ESRB:T

Squig Herder Guide Page Three - Abilities Table

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You deal 25% more dmg when you are within 45 feet of your target, but 20% less dmg if you are more than 45 feet away. Squig expels noxious spores toward the enemy briefly sickening the tartet and all enemy within 30 feet of taret dealing 33 dmg. Any squig within the cloud is healed for 20 health. (squig ability)
Skill Name
Description Level


Whazat behind you?!


25% chance to detaunt the enemy and cause them to do 25% less dmg for 5 secs.


11


Squig Frenzy


Drive you squig into a frenzy causingit to do 50% more attack dmg for 30 secs


12


Unshakable focus

Increases dmg by 100% for 7 secs


12


Expert Skirmisher


13

Explodin' Arrer


Deals 26 Elemental dmg then explodes dealing 33 Elemental dmg over 9 secs to target and all enemy within 20 feet of target


14


Sharp Tools


Git Em!'s dmg is increased to 50 and cost reduced by 15 action points


15


Lots o' Arrers


Concentrate on target for up to 3 seconds repeatedly shooting them for 12 dmg as long as you maintain concentration.


16


Concealment

With luck and experience you are able to dodge and disrupt all attacks against you for 7 secs


16

Spine Fling
 


Squig flings deadly spines at it's target. Deals 15 dmg every sec for 3 secs. (squig ability)


17

Too Smart for Dat


Increases spirit resistance by 6


17


Not So Fast!


Deals 20 dmg and reduces targets Initiative by 2 for 10 secs.


18


Steady Aim


Increases ballistic skill by 4


19


Spore Cloud

19

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m3ta writes:

"KABOOM!


Explode you battle squig causing you to be launche upward out of you squig armor. "

 

"you"-"your" (2x!!)

"launche"-"launched"

 

New Post Quote
10/10/08 1:33:02 PM
 
CosbySweater writes:

Sounds like a fun class to play.  I hope to try out this game when I put together my new computer next week.

New Post Quote
10/10/08 1:41:48 PM
 
gom276 writes:

what they fail to mention is how absolutely squishy squig herders are.  We have some big hits if you stack ballistic gear like mad.  But you will find yourself the primary target mostly because the order see's a squig as a free kill.   So take my advice and if they come running sticky them and beat it the hell out of there.

New Post Quote
10/10/08 3:42:16 PM
 
Mrbloodworth writes:
Originally posted by gom276

what they fail to mention is how absolutely squishy squig herders are.  We have some big hits if you stack ballistic gear like mad.  But you will find yourself the primary target mostly because the order see's a squig as a free kill.   So take my advice and if they come running sticky them and beat it the hell out of there.

 

"But do not confuse this with meaning you are able to be a tank. (Ya not a Black Orc)"

New Post Quote
10/10/08 3:52:05 PM
 
lorechaser writes:

While I appreciate the list of skills, I was really hoping for some sort of actual strategy guide, beyond "here are the basics of skills, here are all the skills you can buy."

Since I can simply go to a career trainer and see every skill in the game for my class, more would be useful....

New Post Quote
10/10/08 10:22:00 PM
 
Ozmodan writes:

Agreed an article just listing information available elsewhere is not really a guide.  A guides needs to include details on gameplay.

New Post Quote
10/11/08 8:49:16 AM
 
herennow writes:

Agreed. I'm kind of confused by this. Anyway I've forgotten the rules about off-site linkages. If they're not allowed my apologies and please delete this post but an actual herder guide can be found here:

http://warhammervault.ign.com/wiki/index.php/Squig_Herder_Guide

New Post Quote
10/11/08 2:04:06 PM
 
laresloci writes:

Thank-you for the link above....the author of this "Guide" should be tied to a pole and licked and slobbered upon by a 100 squigs.

New Post Quote
10/12/08 11:08:48 AM
 
BlastFox writes:

Good for a starter guide, but a few Infos are missing.....1 Career, 1 Renown and 1 Tome tactic is only the start.

At Rank 20, 30 and 40 you get another Career tactic slot, resulting in 4 Career tactic slots at rank 40.

At Rank 25 you get a second Renown tactic slot.

Only 1 Tome tactic slot, but they only give minor boni like being able to approach a greenskin monster 50% closer before being aggroed and stuff like that.

 

And please delete the stuff about "jumping" around....make it easier for the healers and DON'T jump all the time.

New Post Quote
10/13/08 8:02:59 AM
 
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