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Mythic Entertainment | Official Site
MMORPG | Genre:Fantasy | Status:Final  (rel 09/18/08)  | Pub:Electronic Arts
PVP:Yes | Distribution:Download,Retail | Retail Price:$39.99 | Pay Type:Subscription
Desktop Client | System Req: PC Mac | ESRB:T

Squig Herder Guide Page Two - Abilities Table

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Skill Name
Description Level


Stabbity


Deals 20 dmg


1


Plink


Deals 33 dmg


1


Squig Squeal


Ability for basic squig. Taunts the enemy forcing them to focus on the squig. The target will take 30% more dmg from your pets attacks for 10 secs.


1


Flee


You run away from the battle in panic. Increases run speed by 30 for 10 secs. you lose all action points and begin to lose morale until the 10 seconds are up.


1


Yer Bleedin'!


Deals 30 dmg over 15 secs


2


What Blocka?


Unblockable attack that deals 30 dmg


3


Git Em!


You and you pet attack together on each others target. You strike for 10 dmg and pet strikes for 10 dmg. If you are within 25 feet you both hit for an additional 10 dmg each.


4


Stop Runnin!


Deals 15 dmg and snares target for 40% of run speed for 10 secs. Can be used while moving


5

Run 'n Shoot
 


Deals 15 dmg. Can be used while moving


6


Don't Eat Me


etaunts target. Any dmg done to target end the ability


7


Gore


Deals 25 dmg and 10 more dmg over 5 secs (Squig ability)


8


Point-Blank


Deals 80 dmg and knocks player away. If it's an NPC or monster the target is knocked down instead.


8


Horned Squig


Summons a Horned Squig


8


Farty Squig


Cause your pet to explode dealing 30 dmg to all enemies within 30 feet. Next 10 secs will summon the next squig


8


Cut Ya!


Deals 75 dmg over 15 secs


8


Goop Shootin'


Sprays corrosive slime towards the enemy. Deals 19 dmg to all targets within 20 feet of target. (squig ability)


9


Ard Noggin


Deals 20 dmg and reduces threat from your pet's next attack. (Squig armor ability)


9


Squig Armor


Summons a squig that will eat you. You can manuver and attack while inside.


9


Gas Squig


Summons a Gas Squig


9


Poisoned Spine


Squig injects poison into target. Deals 78 dmg over 5 secs and reduces targets chance to critically hit by 42% for 5 secs. (squig ability)


10


Spiked Squig


Summons a Spiked Squig


10

 

Sticky Squigz


Roots all enemy within 30 feet of the caster for 10 secs. Damaged targets have a 50% chance to break free


10

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m3ta writes:

"KABOOM!


Explode you battle squig causing you to be launche upward out of you squig armor. "

 

"you"-"your" (2x!!)

"launche"-"launched"

 

New Post Quote
10/10/08 1:33:02 PM
 
CosbySweater writes:

Sounds like a fun class to play.  I hope to try out this game when I put together my new computer next week.

New Post Quote
10/10/08 1:41:48 PM
 
gom276 writes:

what they fail to mention is how absolutely squishy squig herders are.  We have some big hits if you stack ballistic gear like mad.  But you will find yourself the primary target mostly because the order see's a squig as a free kill.   So take my advice and if they come running sticky them and beat it the hell out of there.

New Post Quote
10/10/08 3:42:16 PM
 
Mrbloodworth writes:
Originally posted by gom276

what they fail to mention is how absolutely squishy squig herders are.  We have some big hits if you stack ballistic gear like mad.  But you will find yourself the primary target mostly because the order see's a squig as a free kill.   So take my advice and if they come running sticky them and beat it the hell out of there.

 

"But do not confuse this with meaning you are able to be a tank. (Ya not a Black Orc)"

New Post Quote
10/10/08 3:52:05 PM
 
lorechaser writes:

While I appreciate the list of skills, I was really hoping for some sort of actual strategy guide, beyond "here are the basics of skills, here are all the skills you can buy."

Since I can simply go to a career trainer and see every skill in the game for my class, more would be useful....

New Post Quote
10/10/08 10:22:00 PM
 
Ozmodan writes:

Agreed an article just listing information available elsewhere is not really a guide.  A guides needs to include details on gameplay.

New Post Quote
10/11/08 8:49:16 AM
 
herennow writes:

Agreed. I'm kind of confused by this. Anyway I've forgotten the rules about off-site linkages. If they're not allowed my apologies and please delete this post but an actual herder guide can be found here:

http://warhammervault.ign.com/wiki/index.php/Squig_Herder_Guide

New Post Quote
10/11/08 2:04:06 PM
 
laresloci writes:

Thank-you for the link above....the author of this "Guide" should be tied to a pole and licked and slobbered upon by a 100 squigs.

New Post Quote
10/12/08 11:08:48 AM
 
BlastFox writes:

Good for a starter guide, but a few Infos are missing.....1 Career, 1 Renown and 1 Tome tactic is only the start.

At Rank 20, 30 and 40 you get another Career tactic slot, resulting in 4 Career tactic slots at rank 40.

At Rank 25 you get a second Renown tactic slot.

Only 1 Tome tactic slot, but they only give minor boni like being able to approach a greenskin monster 50% closer before being aggroed and stuff like that.

 

And please delete the stuff about "jumping" around....make it easier for the healers and DON'T jump all the time.

New Post Quote
10/13/08 8:02:59 AM
 
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