Network Sites: FPSguru.com RTSguru.com UnboundGamer.com
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Games:570  Guilds:2,964
Members:1,441,730  Online:0
Guests:0  Posts:4,582,103
Indy 21 | Play Now
MMORPG | Genre:Historical | Status:Final  (rel 05/07/07)  | Pub:Gamers First
PVP:Yes | Distribution:Download | Retail Price:Free | Pay Type:Free | Monthly Fee:Free
Desktop Client | System Req: PC 

9Dragons News - Steven-Elliot Altman, Lead Writer

Posted by Dana Massey on Aug 15, 2006  | 8 comments in our forums

Author Steven-Elliot Altman is leading up the lore and writing for the North American adaptation of 9Dragons by Acclaim. Our Carolyn Koh recently asked him a few questions.

MMORPG.com: Since 9 Dragons is actually an existing game in Korea - have you been given a blank slate apart from the historical basis to work on or are there some “don’t touch” elements in it?

Steven-Elliot Altman: Well Carolyn, I must admit that at the beginning I felt lost in translation. A lot of the early documents I read based on the backgrounds of the Clans (those are the groups you can join in-game, each with their own special philosophy, ideals and Kung Fu) were rather confusing. There are elements of Asian culture that simply do not translate. So, the earliest part of my job was trying to ask the right questions (through translators) to the designers to find out how clan history was actually interacting with elements like alliances and quests. Once I understood what elements were essential to game-play, I could choose which historical information would be fun and accessible to English-speaking gamers. The Korean team’s writer and Loremaster, Jwa Baek, a rather famous best-selling author in Korea, did an amazing job at weaving the original story with compelling characters and Chinese mythology. So I felt a little nervous when I started changing story elements to suit the English market… but he has been very accepting of the new work as they translate my “Remastered English” back to the Korean designers.

There weren’t any real “don’t touch” moments, but everybody did get a little antsy when I explained that we had to adjust the names of several of the clans. Sure, our gamers have probably heard of Shaolin and Wu-Tang Clan, but other clan names would have been meaningless (and difficult to pronounce). So a good example might be that I studied the “Mojiao Clan”, thought about their arcane ideals, read up on their Bloody Fist Kung Fu technique, and then renamed them Heavenly Demon Clan.

So, rather than a blank slate, it was more like an empty plate I could fill… and when I couldn’t understand something on the menu, I asked them to bring the cart around and let me taste the food. Then I did my best to describe each delicacy.

You can read more here.

Read more Exclusive News...

 
 
Thekobe8 writes:
This games gets better and better with every interview, i can't wait to play it 
New Post Quote
8/16/06 1:49:09 AM
 
Gorukha writes:
This game is different than the 90 other asian mmorpgs how ?  AZN devs are really into the quanity over quality mentality. it is quite sad.  The only thing they seem to offer to set them apart is a slightly different take on asian mythology.  
New Post Quote
8/16/06 5:01:36 AM
 
eburn writes:
I think there's a lot of differences one can easily assume to be there.
Already it seems like they've put in a lot of work on a lore related quest system. On top of that it seems you get to dictate exactly how your character gets to play with the training system. Not just level up and hope to have enough gold to buy your next move.

So far in text it looks to Buddah Palm the hell out of the rest of the Korean translated games. Maybe even a few Western developed games? Needless to say, I agree that each bit of info that's released to us perks my intrest a lil' more and a lil' more. I'll probably try it, hell I have Rising Force / City of # / Horizons and countless other 'different' MMOs a shot. Most of which with lore actually lacking any of my intrest.
New Post Quote
8/16/06 12:27:36 PM
 
Antioche writes:
I'm wondering if you've actually read up on the game Gorukha. Thanks for bringing us this interview, it is good to know that we'll be able to understand the story presented in 9Dragons. Hopefully they have an open beta soon. One of the things that I would like to know is how much "grinding" is there in this game? How long does it take a person to learn the basics of breathing properly? Do I need to spend hours in game practicing that kind of stuff? Any kind of Asian mmorpg that gets ported over tends to be a huge grind, and western audiences don't particularly like that kind of thing. I don't mind having my character learn how to properly breath as long as it gives me an edge in combat. The same goes with any other skill, and I want to know why/how it gives me an edge, not simply that it does. It would be even better if there was a visible difference between how my character, who knows how to breath properly, and another player's character, who doesn't know, when they fight each other. Also, I don't think there has been a solid statement on pvp in this game. I know there will be a dueling arena, but I was hoping there might be more significant pvp than that. Such as clan warfare etc.
New Post Quote
8/16/06 12:32:40 PM
 
Athyr writes:
I've been following this since I heard about it just because I like the premise behind the game. Now after hearing more about the story line I'm really really excited about getting to play!

If they put in everything that the writer is talking about then even if it is a translation from an asian game it may be a big hit in my eyes just for the story part! I always love a good quest !!!
New Post Quote
8/17/06 10:02:02 AM
 
KillaDreamn writes:
I've been trying to keep up with this game since it was first announced on MMORPG.com, I just want to say I love you Steven, and everyone else involved with this game, I can feel this becomming a religion to me just like Guild Wars. 
New Post Quote
8/18/06 9:55:00 AM
 
Elaamante writes:
I have to say my limited experience with Korean mmos wasn't good.  Playing L2 for a little over a year and RFO for a few months I didn't have a good time like I feel I should.  However, I'm going to try to toss that aside yet again for this game and by all means give it a shot, nothing more, nothing less.  I am a huge fan of martial arts and I sincerely hope this game will be of my likeing.  This is like a last chance, if this game turns out to be a grindfest with no story/no quests with a point or full of farmers and nothing going for it then this will be the last Korean mmo I will ever look at thats my promise...
New Post Quote
9/21/06 5:26:41 AM
 
jezz310 writes:

Wow!! this game is good just reading it.... i just cant wait to play it with my buddies in the cafe...in fact we already install the game at all of the units.....and were hoping we can play the closed beta....

New Post Quote
9/27/06 12:39:17 AM
 
Leave this field empty
Post Your Comment:
User Rating: 7.7
Popular Features:
Player Perspectives : Content Locusts Killed My MMO Column added on Friday January 27
It used to be that hitting the level cap in an MMO was something that... Read More
Star Wars: The Old Republic : Good Cop, Bad Cop – SWTOR General Article added on Monday January 30
There is no question that Star Wars: The Old Republic has stirred strong feelings on... Read More
General : The 2011 Player’s Choice Winners Award added on Thursday January 19
A couple of weeks ago, we asked you, our valuable readers, to vote for those... Read More
The Secret World : Deck Templates Dev Journal added on Thursday February 09
The Secret World is going to feature one of the most complex abilities systems in... Read More
The WoW Factor : What is a “WoW Killer?” Column added on Monday January 16
Everyone is always looking for that game that will be a "WoW Killer" but what... Read More
Latest News:
9Dragons : Now Live at GamesCampus Reported on Sep 21, 2011
9Dragons has now entered its live status with GamesCampus. GamesCampus recently took over control of... Read More
9Dragons : Last Chance for Current Players to Move Accounts Reported on Sep 12, 2011
GamesCampus will be taking over service for 9Dragons. Current players have until September 15th to... Read More
9Dragons : GamesCampus Taking Over North American Service Reported on Aug 19, 2011
GamesCampus has announced that it will be taking over North American service for 9Dragons. 9Dragons... Read More
9Dragons : Data Recovered from Acclaim Reported on Dec 21, 2010
GamersFirst has announced that it has reclaimed the data formerly contained on the 9Dragons servers... Read More
9Dragons : Relaunch Complete Reported on Oct 16, 2010
9Dragons has relaunched as part of the stable of free-to-play MMOs in the GamersFirst stable.... Read More